This is the nineteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an [[Aerial Faith Plate]] with a [[Thermal Discouragement Beam]] and [[Discouragement Redirection Cube]] in order to proceed to the next level. {{Spoiler text|The level also reintroduces [[Wheatley]], who was largely absent during the previous chapter.}}
This is the eighteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an [[Aerial Faith Plate]] with a [[Thermal Discouragement Beam]] and [[Discouragement Redirection Cube]] in order to proceed to the next level. {{Spoiler text|The level also reintroduces [[Wheatley]], who was largely absent during the previous chapter.}}
== Hazards ==
== Contents ==
=== Mechanics ===
* [[Discouragement Redirection Cube]]
* [[Vital Apparatus Vent]]
* [[Aerial Faith Plate]]
* [[Flinging]]
* [[Pedestal Button]]
* Laser Receptacles
* [[Panels]]
* Light Strip (white, pink)
=== Characters ===
* [[Chell]]
* [[GLaDOS]]
* [[Wheatley]]
=== Hazards ===
*[[Thermal Discouragement Beam]]
*[[Thermal Discouragement Beam]]
=== Locations ===
* ''Aperture Science Enrichment Center''
* ''Test Chamber 09 (GLaDOS)''
== Walkthrough ==
== Walkthrough ==
Latest revision as of 23:04, 9 September 2022
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Portal 2 Chapter 3 Test Chamber 9
sp_a2_sphere_peek.bspCeiling Catapult
This is the eighteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an Aerial Faith Plate with a Thermal Discouragement Beam and Discouragement Redirection Cube in order to proceed to the next level. The level also reintroduces Wheatley, who was largely absent during the previous chapter.