Portal Test Chamber 10

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Portal Test Chamber 10
testchmb_a_06.bsp

Chamber number 1.pngChamber number 0.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 1.pngChamber progress 0.pngChamber progress slash.pngChamber progress 1.pngChamber progress 9.png


Portal Test Chamber 10.png
Chamber icon cube dispenser.pngChamber icon cube hazard.pngChamber icon pellet hazard.pngChamber icon pellet catcher.pngChamber icon water hazard.png
Chamber icon fling enter on.pngChamber icon fling exit on.pngChamber icon turret hazard.pngChamber icon dirty water.pngChamber icon cake.png

This Test Chamber is the eleventh level of the game, and introduces the player to Flinging.

Contents

Mechanics

Characters

Objective

  • Complete GLaDOS' Test Track (Test Chamber 10)

Hazards

  • None

Locations

  • Aperture Science Enrichment Center
  • Test Chamber 10 (GLaDOS)

Walkthrough

  • Place a portal on a nearby wall or on the floor.
  • Proceed through the portal onto the platform.
  • Proceed up the stairs and onto the extended piece of floor.
  • Place a portal on the floor below you, and jump through.
  • Place your portal on the piece of wall that recedes outwards upon entering.
  • Jump through the orange portal.
  • Place your portal on the piece of wall that recedes outwards upon landing.
  • Jump through the orange portal once again.
  • Proceed into the Chamberlock.

Video walkthrough

Download Download demo file

Trivia

  • This is the last chamber of Portal's demo.

Gallery