Portal 2 Chapter 2 Test Chamber 6

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Portal 2 Chapter 2 Test Chamber 6
sp_a2_trust_fling.bsp Trust Fling

Chamber number 0.pngChamber number 6.png

Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 6.pngChamber progress slash.pngChamber progress 2.pngChamber progress 2.png

Portal 2 Chapter 2 Test Chamber 06.png
Chamber icon cube dispenser on.pngChamber icon cube button on.pngChamber icon cube hazard on.pngChamber icon player button.pngChamber icon water hazard on.png
Chamber icon fling enter.pngChamber icon fling exit.pngChamber icon faith plate on.pngChamber icon turret hazard.pngChamber icon dirty water.png

This is the fifteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to advanced manoeuvres using Aerial Faith Plate, particularly the way in which the momentum provided by the Faith Plate can be used in conjunction with Portals in order to allow the player to gain access to areas that would otherwise be beyond reach. The Test Chamber also features one of Doug Rattman's dens.






  • Aperture Science Enrichment Center
  • Test Chamber 06 (GLaDOS)


  • Walk towards the left of the chamber, then look back to the right to spot two angled portal-conductive surfaces. Place a portal on each platform.
  • Walk back to the entrance of the chamber and use the Faith Plate there.
  • Once at the destination, press the switch to release garbage onto the initial Aerial Faith Plate. When instructed, press the button again to release a Weighted Storage Cube. While facing the direction of the switch, note the Heavy Duty Super-Colliding Super Button to the bottom left.
  • When the Cube arrives, place it on the Button by placing a portal above the Button, and then dropping the Cube through the portal.
  • The exit door will now open, proceed into the Chamberlock.

It is also possible to solve the chamber by activating the button with an Edgeless Safety Cube that GLaDOS drops as part of the garbage pile. But this can only be achieved once and the original solution is more recommended. Additionally, another method of solving the puzzle is to place an exit portal on the far wall to the right of the Heavy Duty Super-Colliding Super Button (the same wall that the entrance door is on), and the cube will land on the button if the portal is placed correctly. This will also grant the "Drop Box" achievement.

Video walkthrough

Download Download demo file

Related achievements

Final Transmission
Final Transmission
Find the hidden signal in one of the Rat Man's dens
Drop Box
Drop Box
Place a cube on a button without touching the cube
Use an Aerial Faith Plate to launch a turret


Main article: Portal 2 soundtrack
  • 15 Acres of Broken Glass by Aperture Science Psychoacoustics Laboratory [4:59] | Download Download | Play icon.png Play
  • Ghost of Rattman by Aperture Science Psychoacoustics Laboratory [4:06] | Download Download | Play icon.png Play