Portal 2 Chapter 2 Test Chamber 6: Difference between revisions

From the Portal Wiki
Jump to navigation Jump to search
No edit summary
m (Auto: templateRenameMapping (Review RC#198405))
 
(26 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{stub}}
{{stub}}


{{Test Chamber Infobox
{{Chamber infobox
  | title     = Chapter 2 - Test Chamber 06
| title       = Portal 2 Chapter 2 Test Chamber 6
  | map       = sp_a2_trust_fling.bsp
| valve-title = Trust Fling
  | number     = 06
| map         = sp_a2_trust_fling.bsp
  | total     = 22
| dirty      = 1
  | screenshot = Portal 2 Chapter 2 Test Chamber 06.png
| number     = 06
  | icon1     = cube dispenser on
| total       = 22
  | icon2     = cube button on
| screenshot = Portal 2 Chapter 2 Test Chamber 06.png
  | icon3     = cube hazard on
| icon1       = cube dispenser on
  | icon4     = player button
| icon2       = cube button on
  | icon5     = water hazard on
| icon3       = cube hazard on
  | icon6     = fling enter
| icon4       = player button
  | icon7     = fling exit
| icon5       = water hazard on
  | icon8     = faith plate on
| icon6       = fling enter
  | icon9     = turret hazard
| icon7       = fling exit
  | icon10     = dirty water
| icon8       = faith plate on
  | previous   = Portal 2 Chapter 2 Test Chamber 5
| icon9       = turret hazard
  | next       = Portal 2 Chapter 2 Test Chamber 7
| icon10     = dirty water
| previous   = Portal 2 Chapter 2 Test Chamber 5
| next       = Portal 2 Chapter 2 Test Chamber 7
}}
}}
This is the sixteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to advanced manoeuvres using [[Aerial Faith Plate]], particularly the way in which the momentum provided by the Faith Plate can be used in conjunction with [[Portals]] in order to allow the player to gain access to areas that would otherwise be beyond reach. {{Spoiler|The Test Chamber also features one of the Rat Man's [[dens]].}}
This is the fifteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to advanced manoeuvres using [[Aerial Faith Plate]], particularly the way in which the momentum provided by the Faith Plate can be used in conjunction with [[Portals]] in order to allow the player to gain access to areas that would otherwise be beyond reach. {{Spoiler|The Test Chamber also features one of Doug Rattman's [[dens]].}}


== Hazards ==
== Contents ==
 
=== Mechanics ===
* [[Weighted Storage Cube]]
* [[Vital Apparatus Vent]]
* [[Heavy Duty Super-Colliding Super Button]]
* [[Pedestal Button]]
* [[Aerial Faith Plate]]
* [[Flinging]]
* Light Strip (pink, white)
=== Characters ===
* [[Chell]]
* [[GLaDOS]]
 
=== Hazards ===
*[[Goo]]
*[[Goo]]
=== Locations ===
* ''Aperture Science Enrichment Center''
* ''Test Chamber 06 (GLaDOS)''


== Walkthrough ==
== Walkthrough ==
Line 32: Line 53:
*When the Cube arrives, place it on the Button by placing a portal above the Button, and then dropping the Cube through the portal.
*When the Cube arrives, place it on the Button by placing a portal above the Button, and then dropping the Cube through the portal.
*The exit door will now open, proceed into the [[Chamberlock]].
*The exit door will now open, proceed into the [[Chamberlock]].
It is also possible to solve the chamber by activating the button with an [[Edgeless Safety Cube]] that GLaDOS drops as part of the garbage pile. But this can only be achieved once and the original solution is more recommended. Additionally, another method of solving the puzzle is to place an exit portal on the far wall to the right of the Heavy Duty Super-Colliding Super Button (the same wall that the entrance door is on), and the cube will land on the button if the portal is placed correctly. This will also grant the "Drop Box" achievement.
}}
}}
== Video walkthrough ==
== Video walkthrough ==
{{walkthrough}}
{{walkthrough}}
Line 43: Line 67:
== Music ==
== Music ==
{{main|Portal 2 soundtrack}}
{{main|Portal 2 soundtrack}}
{{Track|15 Acres of Broken Glass}}
* {{Track|15 Acres of Broken Glass}}
{{Track|Ghost of Rattman}}
* {{Track|Ghost of Rattman}}


== Gallery ==
== Gallery ==
Line 50: Line 74:
|width=192
|width=192
|height=108
|height=108
|lines=3
|lines=4
|File:Portal 2 Chapter 2 Test Chamber 6 overview.png|alt1=An overview of the Test Chamber|An overview of the Test Chamber.
|File:Portal 2 Chapter 2 Test Chamber 6 overview.png|alt1=An overview of the Test Chamber|An overview of the Test Chamber.
|File:Portal 2 Chapter 2 Test Chamber 6 rat man den.png|alt2=Rat Man den found in the Test Chamber, where [[Hoopy the Hoop]] can be seen|{{Spoiler|[[Doug Rattmann|Rat Man]] den found in the Test Chamber, where [[Hoopy the Hoop]] can be seen.}}|spoiler2=yes
|File:Portal 2 Chapter 2 Test Chamber 6 rat man den.png|alt2=Rat Man den found in the Test Chamber, where [[Hoopy the Hoop]] can be seen|{{Spoiler|[[Doug Rattmann|Rat Man]] den found in the Test Chamber, where [[Hoopy the Hoop]] can be seen.}}|spoiler2=yes
|File:Final transmission SSTV.png|alt3=Image produced in MMSSTV from dinosaur_01.wav, the slow-scan signal played by the Rattmann's radio|Image produced in MMSSTV from dinosaur_01.wav, the slow-scan signal played by the Rattmann's radio.|spoiler2=yes
}}
}}


{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal 2 chambers]]
[[Category:Portal 2 chambers]]

Latest revision as of 15:00, 13 June 2024


Portal 2 Chapter 2 Test Chamber 6
sp_a2_trust_fling.bsp Trust Fling

Chamber number 0.pngChamber number 6.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 6.pngChamber progress slash.pngChamber progress 2.pngChamber progress 2.png


Portal 2 Chapter 2 Test Chamber 06.png
Chamber icon cube dispenser on.pngChamber icon cube button on.pngChamber icon cube hazard on.pngChamber icon player button.pngChamber icon water hazard on.png
Chamber icon fling enter.pngChamber icon fling exit.pngChamber icon faith plate on.pngChamber icon turret hazard.pngChamber icon dirty water.png

This is the fifteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to advanced manoeuvres using Aerial Faith Plate, particularly the way in which the momentum provided by the Faith Plate can be used in conjunction with Portals in order to allow the player to gain access to areas that would otherwise be beyond reach. The Test Chamber also features one of Doug Rattman's dens.

Contents

Mechanics

Characters

Hazards

Locations

  • Aperture Science Enrichment Center
  • Test Chamber 06 (GLaDOS)

Walkthrough

  • Walk towards the left of the chamber, then look back to the right to spot two angled portal-conductive surfaces. Place a portal on each platform.
  • Walk back to the entrance of the chamber and use the Faith Plate there.
  • Once at the destination, press the switch to release garbage onto the initial Aerial Faith Plate. When instructed, press the button again to release a Weighted Storage Cube. While facing the direction of the switch, note the Heavy Duty Super-Colliding Super Button to the bottom left.
  • When the Cube arrives, place it on the Button by placing a portal above the Button, and then dropping the Cube through the portal.
  • The exit door will now open, proceed into the Chamberlock.

It is also possible to solve the chamber by activating the button with an Edgeless Safety Cube that GLaDOS drops as part of the garbage pile. But this can only be achieved once and the original solution is more recommended. Additionally, another method of solving the puzzle is to place an exit portal on the far wall to the right of the Heavy Duty Super-Colliding Super Button (the same wall that the entrance door is on), and the cube will land on the button if the portal is placed correctly. This will also grant the "Drop Box" achievement.

Video walkthrough

Download Download demo file

Related achievements

Final Transmission
Final Transmission
Find the hidden signal in one of the Rat Man's dens
Drop Box
Drop Box
Place a cube on a button without touching the cube
Pturretdactyl
Pturretdactyl
Use an Aerial Faith Plate to launch a turret

Music

Main article: Portal 2 soundtrack
  • 15 Acres of Broken Glass by Aperture Science Psychoacoustics Laboratory [4:59] | Download Download | Play icon.png Play
  • Ghost of Rattman by Aperture Science Psychoacoustics Laboratory [4:06] | Download Download | Play icon.png Play

Gallery