Portal 2 Chapter 3 Test Chamber 9: Difference between revisions
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{{Test Chamber Infobox | {{Test Chamber Infobox | ||
| title = Chapter 3 | | title = Portal 2 Chapter 3 Test Chamber 9 | ||
| valve-title= Ceiling Catapult | | valve-title= Ceiling Catapult | ||
| map = sp_a2_sphere_peek.bsp | | map = sp_a2_sphere_peek.bsp | ||
Line 8: | Line 8: | ||
| number = 09 | | number = 09 | ||
| total = 22 | | total = 22 | ||
| screenshot = Portal 2 Chapter 3 Test Chamber | | screenshot = Portal 2 Chapter 3 Test Chamber 09.png | ||
| icon1 = cube dispenser on | | icon1 = cube dispenser on | ||
| icon2 = cube button | | icon2 = cube button | ||
Line 25: | Line 25: | ||
This is the eighteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an [[Aerial Faith Plate]] with a [[Thermal Discouragement Beam]] and [[Discouragement Redirection Cube]] in order to proceed to the next level. {{Spoiler text|The level also reintroduces [[Wheatley]], who was largely absent during the previous chapter.}} | This is the eighteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an [[Aerial Faith Plate]] with a [[Thermal Discouragement Beam]] and [[Discouragement Redirection Cube]] in order to proceed to the next level. {{Spoiler text|The level also reintroduces [[Wheatley]], who was largely absent during the previous chapter.}} | ||
== Hazards == | == Contents == | ||
=== Mechanics === | |||
* [[Discouragement Redirection Cube]] | |||
* [[Vital Apparatus Vent]] | |||
* [[Aerial Faith Plate]] | |||
* [[Flinging]] | |||
* [[Pedestal Button]] | |||
* Laser Receptacles | |||
* [[Panels]] | |||
* Light Strip (white, pink) | |||
=== Characters === | |||
* [[Chell]] | |||
* [[GLaDOS]] | |||
* [[Wheatley]] | |||
=== Hazards === | |||
*[[Thermal Discouragement Beam]] | *[[Thermal Discouragement Beam]] | ||
=== Locations === | |||
* ''Aperture Science Enrichment Center'' | |||
* ''Test Chamber 09 (GLaDOS)'' | |||
== Walkthrough == | == Walkthrough == |
Latest revision as of 23:04, 9 September 2022
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This is the eighteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an Aerial Faith Plate with a Thermal Discouragement Beam and Discouragement Redirection Cube in order to proceed to the next level. The level also reintroduces Wheatley, who was largely absent during the previous chapter.
Contents
Mechanics
- Discouragement Redirection Cube
- Vital Apparatus Vent
- Aerial Faith Plate
- Flinging
- Pedestal Button
- Laser Receptacles
- Panels
- Light Strip (white, pink)
Characters
Hazards
Locations
- Aperture Science Enrichment Center
- Test Chamber 09 (GLaDOS)
Walkthrough
- Go around the malfunctioning panels.
- Use the Aerial Faith Plate and wait for GLaDOS to repair it.
- Use the Faith Plate again and wait for GLaDOS to recalibrate it.
- Use the Faith Plate again and wait for GLaDOS to lower the ceiling.
- Shoot a portal on the ceiling and the other portal on the ceiling above the ledge.
- Use the Faith Plate to go through the portal.
- Fire the same portal on the angled panels behind the Thermal Discouragement Beam.
- Use the Faith Plate to go through the portal.
- Press the Switch and fire the same portal on the angled panels next to the beam.
- Use the Faith Plate to go through the portal.
- Pick up the Discouragement Redirection Cube and place it on the Beam. Aim straight for the wall on the left.
- Put a portal on the angled panel facing the exit.
- Use the Faith Plate to go through the portal.
- Place portals on the wall blocking the Beam. First one on the end of the Beam and the other straight in front of the receptacle.
- Go in the Chamberlock.
Video walkthrough
Gallery
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