Portal: Still Alive Test Chamber 13 (Bonus): Difference between revisions

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{{stub}}
{{stub}}
{{needimage}}
{{Chamber infobox
{{Chamber infobox
   | title      = Still Alive 13
   | title      = Still Alive 13
   | map        =
   | map        = stillalive_13.bsp
   | number    = 13
   | number    = 13
   | total      = 14
   | total      = 14
   | screenshot =  
   | screenshot = Still Alive 13.png
   | icon1      = empty on
   | icon1      = zap camp on
   | icon2      = cube hazard on
   | icon2      = cube hazard on
   | icon3      = pellet hazard on
   | icon3      = pellet hazard on
   | icon4      = pellet catcher on
   | icon4      = pellet catcher on
   | icon5      = water hazard on
   | icon5      = water hazard on
   | icon6      = empty
   | icon6      = put a portal bellow
   | icon7      = laser field
   | icon7      = still alive laser field
   | icon8      = turret hazard on
   | icon8      = turret hazard on
   | icon9      = crusher hazard
   | icon9      = crusher hazard
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   | next      = Portal: Still Alive Test Chamber 14 (Bonus)
   | next      = Portal: Still Alive Test Chamber 14 (Bonus)
}}
}}
This test chamber is the thirteenth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]].
This test chamber is the thirteenth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once.
 
=== Mechanics ===
* [[Unstationary Scaffold]]
* [[High Energy Pellet]] ''(launcher and catcher)''
* [[Weighted Storage Cube]]
* [[Vital Apparatus Vent]]
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']]
* [[Victory Lift]]
* [[Pedestal Button]]
* Door ''(Vertical, Test Chamber)''


== Hazards ==
== Hazards ==
* Electricity Field
* [[Electricity Field]]
* [[Weighted Storage Cube|Cube Hazard]]
* [[Weighted Storage Cube|Cube Hazard]]
* [[High Energy Pellet]]s
* [[High Energy Pellet]]s
Line 30: Line 39:


== Walkthrough ==
== Walkthrough ==
* To do
* By using the Portal Gun, place one of the portals on the '''''X''''' mark that's above the [[Turret]] and the other portal onto the walls or the flood that is portalable (has to be within your reach).
* Fall onto the [[Turret|Sentry Turret]] by going through the portals and knock it down.
* Get back on the floor, avoiding the turret that is behind the [[Light Bridge]]'s bullets.
* Shoot a portal trough the [[Light Bridge]] and go inside the room where the cube dispenser is.
* Grab the previously dropped [[Cubes|Cube]].
* Leave the room and portal over to the higher ledge where the '''''X''''' was.
* Stand on the [[Victory Lift|Piston platform]] while holding the cube and block the shot bullets of the [[Turret]] with the cube that you are holding.
* Go to the [[Pedestal Button]] and press it. The [[Pedestal Button|button]] will activate an [[High Energy Pellet|Energy Pellet]] dispenser that will knock down the turret.
* Using the cube, redirect the [[High Energy Pellet|Energy Pellet]] into the catcher.
* After you have redirected the pellet to the catcher, while crouching, crawl into the small hole what was used to transport the pellet to you (''with the cube'').
* Drop down into the pit and place the cube onto the [[Heavy Duty Super-Colliding Super Button|Button]].
* Drop down even deeper and quickly avoid the [[Turret]].
* Kill the turret.
* With portals, go back and grab the cube from the button and place it on the other button seen in the same room with [[Goo]].
* In the way, over the goo, by the corner, portal onto the sinking platform and bring the cube with you.
* Wait for the right time and jump onto the platform.
* Drop the cube and portal onto a ledge.
* Grab the cube back and quickly jump trough the portal previously placed.
* Drop the cube and crouch behind it. This will keep you safe from the [[Turret]].
* Place a portal behind the turret and, avoiding the turret's bullets, knock it down.
* Peek over and portal onto the other sinking platform (''with the cube'').
* Quickly jump onto the ledge and knock the turret down.
* Peek over and portal onto the other sinking platform (''with the cube'').
* Quickly jump onto the ledge.
* Wait for the [[Unstationary Scaffold]] to arrive.
* Jump onto the platform.
* While riding the [[Unstationary Scaffold|Scaffold]], use the cube as a shield against the turret's fire.
:* '''Optional:''' Portal over to the turrets and knock them down.
* Put the portal that will help you reach the upper ledge (''do not go into them yet!'').
* Press the [[Pedestal Button]].
* Quickly place a portal trough the door before it closes.
* Proceed to the [[Chamberlock]]/[[Chamberlock|Elevator]] to finish the chamber.


== Video walkthrough ==
== Video walkthrough ==
* To do
{{youtube|WUljn5wc9ZA|hd=on}}
 
== Award requirements (challenge mode) ==
{{Bonus goals|18|14|12|190|175|165|140|115|95}}
 
== Video strategies (challenge mode) ==
=== Portals challenge ===
{{youtube|68bTR3TwZpU|hd=on}}
 
=== Steps challenge ===
{{youtube|TAzqileZDQg|hd=on}}
 
=== Time challenge ===
{{youtube|jgnF05CBn5g|hd=on}}


{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal: Still Alive chambers]]
[[Category:Portal: Still Alive chambers]]

Latest revision as of 19:00, 26 July 2024

Still Alive 13
stillalive_13.bsp

Chamber number 1.pngChamber number 3.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 1.pngChamber progress 3.pngChamber progress slash.pngChamber progress 1.pngChamber progress 4.png


Still Alive 13.png
Chamber icon zap camp on.pngChamber icon cube hazard on.pngChamber icon pellet hazard on.pngChamber icon pellet catcher on.pngChamber icon water hazard on.png
Chamber icon put a portal bellow.pngChamber icon still alive laser field.pngChamber icon turret hazard on.pngChamber icon crusher hazard.pngChamber icon cake.png

This test chamber is the thirteenth bonus level of the game. It is taken from Portal: The Flash Version MapPack. The challenges of this level are unlocked when the test chamber is completed once.

Mechanics

Hazards

Walkthrough

  • By using the Portal Gun, place one of the portals on the X mark that's above the Turret and the other portal onto the walls or the flood that is portalable (has to be within your reach).
  • Fall onto the Sentry Turret by going through the portals and knock it down.
  • Get back on the floor, avoiding the turret that is behind the Light Bridge's bullets.
  • Shoot a portal trough the Light Bridge and go inside the room where the cube dispenser is.
  • Grab the previously dropped Cube.
  • Leave the room and portal over to the higher ledge where the X was.
  • Stand on the Piston platform while holding the cube and block the shot bullets of the Turret with the cube that you are holding.
  • Go to the Pedestal Button and press it. The button will activate an Energy Pellet dispenser that will knock down the turret.
  • Using the cube, redirect the Energy Pellet into the catcher.
  • After you have redirected the pellet to the catcher, while crouching, crawl into the small hole what was used to transport the pellet to you (with the cube).
  • Drop down into the pit and place the cube onto the Button.
  • Drop down even deeper and quickly avoid the Turret.
  • Kill the turret.
  • With portals, go back and grab the cube from the button and place it on the other button seen in the same room with Goo.
  • In the way, over the goo, by the corner, portal onto the sinking platform and bring the cube with you.
  • Wait for the right time and jump onto the platform.
  • Drop the cube and portal onto a ledge.
  • Grab the cube back and quickly jump trough the portal previously placed.
  • Drop the cube and crouch behind it. This will keep you safe from the Turret.
  • Place a portal behind the turret and, avoiding the turret's bullets, knock it down.
  • Peek over and portal onto the other sinking platform (with the cube).
  • Quickly jump onto the ledge and knock the turret down.
  • Peek over and portal onto the other sinking platform (with the cube).
  • Quickly jump onto the ledge.
  • Wait for the Unstationary Scaffold to arrive.
  • Jump onto the platform.
  • While riding the Scaffold, use the cube as a shield against the turret's fire.
  • Optional: Portal over to the turrets and knock them down.
  • Put the portal that will help you reach the upper ledge (do not go into them yet!).
  • Press the Pedestal Button.
  • Quickly place a portal trough the door before it closes.
  • Proceed to the Chamberlock/Elevator to finish the chamber.

Video walkthrough

Award requirements (challenge mode)

Portals Steps Time
Bronze Silver Gold Bronze Silver Gold Bronze Silver Gold
18 Portals 14 Portals 12 Portals 190 Steps 175 Steps 165 Steps 140 Seconds 115 Seconds 95 Seconds

Video strategies (challenge mode)

Portals challenge

Steps challenge

Time challenge