Portal: Still Alive Test Chamber 8 (Bonus): Difference between revisions

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{{stub}}
{{stub}}
{{needimage}}
{{Chamber infobox
{{Chamber infobox
   | title      = Test Chamber 08 (Bonus)
   | title      = Still Alive 08
   | map        =
   | map        = stillalive_8.bsp
   | number    = 08
   | number    = 08
   | total      = 14
   | total      = 14
   | screenshot =  
   | screenshot = Still Alive 08.png
   | icon1      = empty
   | icon1      = zap camp
   | icon2      = cube hazard
   | icon2      = cube hazard
   | icon3      = pellet hazard
   | icon3      = pellet hazard
   | icon4      = pellet catcher
   | icon4      = pellet catcher
   | icon5      = water hazard
   | icon5      = water hazard
   | icon6      = empty
   | icon6      = put a portal bellow
   | icon7      = laser field
   | icon7      = still alive laser field
   | icon8      = turret hazard on
   | icon8      = turret hazard on
   | icon9      = crusher hazard
   | icon9      = crusher hazard
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   | next      = Portal: Still Alive Test Chamber 9 (Bonus)
   | next      = Portal: Still Alive Test Chamber 9 (Bonus)
}}
}}
This test chamber is the eighth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]].
This test chamber is the eighth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once.
 
=== Mechanics ===
* [[Edgeless Safety Cube]]
* [[Vital Apparatus Vent]]
* [[Flinging]]
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']]
* [[Pedestal Button]] ''(Skull version)''


== Hazards ==
== Hazards ==
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== Walkthrough ==
== Walkthrough ==
* To do
* Walk out of the elevator and through the hallway.
* At the sliding door, use portals to get into the Rat Man den area; there is a turret guarding the way across.
* Shoot a portal directly above the turret on the raised block and go through, knocking it over.
* Turn around and shoot a portal behind the glass barrier.
* Walk up to the top of the small non-portalable slope, turn around, and place a portal in the button area.
* Once in the button area, press the pedestal button to have a new sphere come out of the Vital Aparatus Vent.
* Once the sphere rolls down to the lower level, use portals to get it into the button area.
* Walk up to the very edge of the button area and place a portal as close to the edge on the lower level as possible. Put the other portal on the angled panel.
* Carefully drop the sphere through so it rolls down the narrow hallway and knocks over the turret at the end. Once it is done deactivating, jump through yourself.
* Place the sphere on the button if it isn't already, then go back behind the glass barrier and through the hatch in the floor.
* Walk into the Chamberlock.


== Video walkthrough ==
== Video walkthrough ==
* To do
{{youtube|ji_InXL1cAo|hd=on}}
 
== Award requirements (challenge mode) ==
{{Bonus goals|10|6|4|135|85|30|110|50|30}}
 
== Video strategies (challenge mode) ==
=== Portals challenge ===
{{youtube|j0lK8J40zn0|hd=on}}
 
=== Steps challenge ===
{{youtube|vhsYKEwns7E|hd=on}}
 
=== Time challenge ===
 
{{youtube|b_IKWivJ7ko|hd=on}}


{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal: Still Alive chambers]]
[[Category:Portal: Still Alive chambers]]

Latest revision as of 14:21, 6 August 2023

Still Alive 08
stillalive_8.bsp

Chamber number 0.pngChamber number 8.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 8.pngChamber progress slash.pngChamber progress 1.pngChamber progress 4.png


Still Alive 08.png
Chamber icon zap camp.pngChamber icon cube hazard.pngChamber icon pellet hazard.pngChamber icon pellet catcher.pngChamber icon water hazard.png
Chamber icon put a portal bellow.pngChamber icon still alive laser field.pngChamber icon turret hazard on.pngChamber icon crusher hazard.pngChamber icon cake.png

This test chamber is the eighth bonus level of the game. It is taken from Portal: The Flash Version MapPack. The challenges of this level are unlocked when the test chamber is completed once.

Mechanics

Hazards

Walkthrough

  • Walk out of the elevator and through the hallway.
  • At the sliding door, use portals to get into the Rat Man den area; there is a turret guarding the way across.
  • Shoot a portal directly above the turret on the raised block and go through, knocking it over.
  • Turn around and shoot a portal behind the glass barrier.
  • Walk up to the top of the small non-portalable slope, turn around, and place a portal in the button area.
  • Once in the button area, press the pedestal button to have a new sphere come out of the Vital Aparatus Vent.
  • Once the sphere rolls down to the lower level, use portals to get it into the button area.
  • Walk up to the very edge of the button area and place a portal as close to the edge on the lower level as possible. Put the other portal on the angled panel.
  • Carefully drop the sphere through so it rolls down the narrow hallway and knocks over the turret at the end. Once it is done deactivating, jump through yourself.
  • Place the sphere on the button if it isn't already, then go back behind the glass barrier and through the hatch in the floor.
  • Walk into the Chamberlock.

Video walkthrough

Award requirements (challenge mode)

Portals Steps Time
Bronze Silver Gold Bronze Silver Gold Bronze Silver Gold
10 Portals 6 Portals 4 Portals 135 Steps 85 Steps 30 Steps 110 Seconds 50 Seconds 30 Seconds

Video strategies (challenge mode)

Portals challenge

Steps challenge

Time challenge