Portal: Still Alive Test Chamber 13 (Bonus): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Auto: EnforceCapitalization(Portal Gun) (Review RC#199159)) |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 20: | Line 20: | ||
}} | }} | ||
This test chamber is the thirteenth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once. | This test chamber is the thirteenth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once. | ||
=== Mechanics === | |||
* [[Unstationary Scaffold]] | |||
* [[High Energy Pellet]] ''(launcher and catcher)'' | |||
* [[Weighted Storage Cube]] | |||
* [[Vital Apparatus Vent]] | |||
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']] | |||
* [[Victory Lift]] | |||
* [[Pedestal Button]] | |||
* Door ''(Vertical, Test Chamber)'' | |||
== Hazards == | == Hazards == | ||
Line 29: | Line 39: | ||
== Walkthrough == | == Walkthrough == | ||
* | * By using the Portal Gun, place one of the portals on the '''''X''''' mark that's above the [[Turret]] and the other portal onto the walls or the flood that is portalable (has to be within your reach). | ||
* Fall onto the [[Turret|Sentry Turret]] by going through the portals and knock it down. | |||
* Get back on the floor, avoiding the turret that is behind the [[Light Bridge]]'s bullets. | |||
* Shoot a portal trough the [[Light Bridge]] and go inside the room where the cube dispenser is. | |||
* Grab the previously dropped [[Cubes|Cube]]. | |||
* Leave the room and portal over to the higher ledge where the '''''X''''' was. | |||
* Stand on the [[Victory Lift|Piston platform]] while holding the cube and block the shot bullets of the [[Turret]] with the cube that you are holding. | |||
* Go to the [[Pedestal Button]] and press it. The [[Pedestal Button|button]] will activate an [[High Energy Pellet|Energy Pellet]] dispenser that will knock down the turret. | |||
* Using the cube, redirect the [[High Energy Pellet|Energy Pellet]] into the catcher. | |||
* After you have redirected the pellet to the catcher, while crouching, crawl into the small hole what was used to transport the pellet to you (''with the cube''). | |||
* Drop down into the pit and place the cube onto the [[Heavy Duty Super-Colliding Super Button|Button]]. | |||
* Drop down even deeper and quickly avoid the [[Turret]]. | |||
* Kill the turret. | |||
* With portals, go back and grab the cube from the button and place it on the other button seen in the same room with [[Goo]]. | |||
* In the way, over the goo, by the corner, portal onto the sinking platform and bring the cube with you. | |||
* Wait for the right time and jump onto the platform. | |||
* Drop the cube and portal onto a ledge. | |||
* Grab the cube back and quickly jump trough the portal previously placed. | |||
* Drop the cube and crouch behind it. This will keep you safe from the [[Turret]]. | |||
* Place a portal behind the turret and, avoiding the turret's bullets, knock it down. | |||
* Peek over and portal onto the other sinking platform (''with the cube''). | |||
* Quickly jump onto the ledge and knock the turret down. | |||
* Peek over and portal onto the other sinking platform (''with the cube''). | |||
* Quickly jump onto the ledge. | |||
* Wait for the [[Unstationary Scaffold]] to arrive. | |||
* Jump onto the platform. | |||
* While riding the [[Unstationary Scaffold|Scaffold]], use the cube as a shield against the turret's fire. | |||
:* '''Optional:''' Portal over to the turrets and knock them down. | |||
* Put the portal that will help you reach the upper ledge (''do not go into them yet!''). | |||
* Press the [[Pedestal Button]]. | |||
* Quickly place a portal trough the door before it closes. | |||
* Proceed to the [[Chamberlock]]/[[Chamberlock|Elevator]] to finish the chamber. | |||
== Video walkthrough == | == Video walkthrough == | ||
Line 36: | Line 77: | ||
== Award requirements (challenge mode) == | == Award requirements (challenge mode) == | ||
{{Bonus goals|18|14|12|190|175|165|140|115|95}} | {{Bonus goals|18|14|12|190|175|165|140|115|95}} | ||
== Video strategies (challenge mode) == | |||
=== Portals challenge === | |||
{{youtube|68bTR3TwZpU|hd=on}} | |||
=== Steps challenge === | |||
{{youtube|TAzqileZDQg|hd=on}} | |||
=== Time challenge === | |||
{{youtube|jgnF05CBn5g|hd=on}} | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal: Still Alive chambers]] | [[Category:Portal: Still Alive chambers]] |
Latest revision as of 19:00, 26 July 2024
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This test chamber is the thirteenth bonus level of the game. It is taken from Portal: The Flash Version MapPack. The challenges of this level are unlocked when the test chamber is completed once.
Mechanics
- Unstationary Scaffold
- High Energy Pellet (launcher and catcher)
- Weighted Storage Cube
- Vital Apparatus Vent
- Heavy Duty Super-Colliding Super Button (H.D.S.C.S.B)
- Victory Lift
- Pedestal Button
- Door (Vertical, Test Chamber)
Hazards
Walkthrough
- By using the Portal Gun, place one of the portals on the X mark that's above the Turret and the other portal onto the walls or the flood that is portalable (has to be within your reach).
- Fall onto the Sentry Turret by going through the portals and knock it down.
- Get back on the floor, avoiding the turret that is behind the Light Bridge's bullets.
- Shoot a portal trough the Light Bridge and go inside the room where the cube dispenser is.
- Grab the previously dropped Cube.
- Leave the room and portal over to the higher ledge where the X was.
- Stand on the Piston platform while holding the cube and block the shot bullets of the Turret with the cube that you are holding.
- Go to the Pedestal Button and press it. The button will activate an Energy Pellet dispenser that will knock down the turret.
- Using the cube, redirect the Energy Pellet into the catcher.
- After you have redirected the pellet to the catcher, while crouching, crawl into the small hole what was used to transport the pellet to you (with the cube).
- Drop down into the pit and place the cube onto the Button.
- Drop down even deeper and quickly avoid the Turret.
- Kill the turret.
- With portals, go back and grab the cube from the button and place it on the other button seen in the same room with Goo.
- In the way, over the goo, by the corner, portal onto the sinking platform and bring the cube with you.
- Wait for the right time and jump onto the platform.
- Drop the cube and portal onto a ledge.
- Grab the cube back and quickly jump trough the portal previously placed.
- Drop the cube and crouch behind it. This will keep you safe from the Turret.
- Place a portal behind the turret and, avoiding the turret's bullets, knock it down.
- Peek over and portal onto the other sinking platform (with the cube).
- Quickly jump onto the ledge and knock the turret down.
- Peek over and portal onto the other sinking platform (with the cube).
- Quickly jump onto the ledge.
- Wait for the Unstationary Scaffold to arrive.
- Jump onto the platform.
- While riding the Scaffold, use the cube as a shield against the turret's fire.
- Optional: Portal over to the turrets and knock them down.
- Put the portal that will help you reach the upper ledge (do not go into them yet!).
- Press the Pedestal Button.
- Quickly place a portal trough the door before it closes.
- Proceed to the Chamberlock/Elevator to finish the chamber.
Video walkthrough
Award requirements (challenge mode)
Portals | Steps | Time | ||||||
---|---|---|---|---|---|---|---|---|
Bronze | Silver | Gold | Bronze | Silver | Gold | Bronze | Silver | Gold |
18 Portals | 14 Portals | 12 Portals | 190 Steps | 175 Steps | 165 Steps | 140 Seconds | 115 Seconds | 95 Seconds |