Portal: Still Alive Test Chamber 8 (Bonus): Difference between revisions

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Added video strategies of the challenges
 
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{{Chamber infobox
This test chamber is the eighth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]].
  | title      = Still Alive 08
  | map        = stillalive_8.bsp
  | number    = 08
  | total      = 14
  | screenshot = Still Alive 08.png
  | icon1      = zap camp
  | icon2      = cube hazard
  | icon3      = pellet hazard
  | icon4      = pellet catcher
  | icon5      = water hazard
  | icon6      = put a portal bellow
  | icon7      = still alive laser field
  | icon8      = turret hazard on
  | icon9      = crusher hazard
  | icon10    = cake
  | previous  = Portal: Still Alive Test Chamber 7 (Bonus)
  | next      = Portal: Still Alive Test Chamber 9 (Bonus)
}}
This test chamber is the eighth bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once.
 
=== Mechanics ===
* [[Edgeless Safety Cube]]
* [[Vital Apparatus Vent]]
* [[Flinging]]
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']]
* [[Pedestal Button]] ''(Skull version)''


== Hazards ==
== Hazards ==
* To do
* [[Turrets]]


== Walkthrough ==
== Walkthrough ==
* To do
* Walk out of the elevator and through the hallway.
* At the sliding door, use portals to get into the Rat Man den area; there is a turret guarding the way across.
* Shoot a portal directly above the turret on the raised block and go through, knocking it over.
* Turn around and shoot a portal behind the glass barrier.
* Walk up to the top of the small non-portalable slope, turn around, and place a portal in the button area.
* Once in the button area, press the pedestal button to have a new sphere come out of the Vital Aparatus Vent.
* Once the sphere rolls down to the lower level, use portals to get it into the button area.
* Walk up to the very edge of the button area and place a portal as close to the edge on the lower level as possible. Put the other portal on the angled panel.
* Carefully drop the sphere through so it rolls down the narrow hallway and knocks over the turret at the end. Once it is done deactivating, jump through yourself.
* Place the sphere on the button if it isn't already, then go back behind the glass barrier and through the hatch in the floor.
* Walk into the Chamberlock.


== Video walkthrough ==
== Video walkthrough ==
* To do
{{youtube|ji_InXL1cAo|hd=on}}
 
== Award requirements (challenge mode) ==
{{Bonus goals|10|6|4|135|85|30|110|50|30}}
 
== Video strategies (challenge mode) ==
=== Portals challenge ===
{{youtube|j0lK8J40zn0|hd=on}}
 
=== Steps challenge ===
{{youtube|vhsYKEwns7E|hd=on}}
 
=== Time challenge ===
 
{{youtube|b_IKWivJ7ko|hd=on}}


{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal: Still Alive chambers]]
[[Category:Portal: Still Alive chambers]]

Latest revision as of 14:21, 6 August 2023

Still Alive 08
stillalive_8.bsp





This test chamber is the eighth bonus level of the game. It is taken from Portal: The Flash Version MapPack. The challenges of this level are unlocked when the test chamber is completed once.

Mechanics

Hazards

Walkthrough

  • Walk out of the elevator and through the hallway.
  • At the sliding door, use portals to get into the Rat Man den area; there is a turret guarding the way across.
  • Shoot a portal directly above the turret on the raised block and go through, knocking it over.
  • Turn around and shoot a portal behind the glass barrier.
  • Walk up to the top of the small non-portalable slope, turn around, and place a portal in the button area.
  • Once in the button area, press the pedestal button to have a new sphere come out of the Vital Aparatus Vent.
  • Once the sphere rolls down to the lower level, use portals to get it into the button area.
  • Walk up to the very edge of the button area and place a portal as close to the edge on the lower level as possible. Put the other portal on the angled panel.
  • Carefully drop the sphere through so it rolls down the narrow hallway and knocks over the turret at the end. Once it is done deactivating, jump through yourself.
  • Place the sphere on the button if it isn't already, then go back behind the glass barrier and through the hatch in the floor.
  • Walk into the Chamberlock.

Video walkthrough

Award requirements (challenge mode)

Portals Steps Time
Bronze Silver Gold Bronze Silver Gold Bronze Silver Gold
10 Portals 6 Portals 4 Portals 135 Steps 85 Steps 30 Steps 110 Seconds 50 Seconds 30 Seconds

Video strategies (challenge mode)

Portals challenge

Steps challenge

Time challenge