Portal 2 Chapter 2 Test Chamber 6: Difference between revisions
Jump to navigation
Jump to search
m (Auto: Built-in filters (Review RC#31813)) |
m (Added deeeeescription, boy!) |
||
Line 20: | Line 20: | ||
| next = Portal 2 Chapter 2 Test Chamber 7 | | next = Portal 2 Chapter 2 Test Chamber 7 | ||
}} | }} | ||
This | This is the sixteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to advanced manoeuvres using [[Aerial Faith Plate]], particularly the way in which the momentum provided by the Faith Plate can be used in conjunction with [[Portals]] in order to allow the player to gain access to areas that would otherwise be beyond reach. The Test Chamber also features one of the Rat Man's [[dens]]. | ||
== Hazards == | == Hazards == | ||
Line 27: | Line 27: | ||
== Walkthrough == | == Walkthrough == | ||
{{Spoiler|block=yes| | {{Spoiler|block=yes| | ||
*Walk towards the left of the chamber, then look back to the right to spot two angled | *Walk towards the left of the chamber, then look back to the right to spot two angled portal-conductive surfaces. Place a portal on each platform. | ||
*Walk back to the entrance of the chamber and use the Faith Plate there. | *Walk back to the entrance of the chamber and use the Faith Plate there. | ||
*Once at the destination, press the [[Switch|switch]] to release garbage onto the initial Faith Plate. When instructed, press the button again to release a [[Weighted Storage Cube]]. While facing the direction of the switch, note the [[Heavy Duty Super-Colliding Super Button]] to the bottom left. | *Once at the destination, press the [[Switch|switch]] to release garbage onto the initial [[Aerial Faith Plate]]. When instructed, press the button again to release a [[Weighted Storage Cube]]. While facing the direction of the switch, note the [[Heavy Duty Super-Colliding Super Button]] to the bottom left. | ||
*When the Cube arrives, place it on the Button by placing a portal above the Button, and then dropping the Cube through the portal. | *When the Cube arrives, place it on the Button by placing a portal above the Button, and then dropping the Cube through the portal. | ||
*The exit door will now open, proceed into the [[Chamberlock]]. | *The exit door will now open, proceed into the [[Chamberlock]]. |
Revision as of 04:06, 6 July 2011
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This is the sixteenth level of the game, and takes place within a dilapidated Test Chamber. This level introduces the player to advanced manoeuvres using Aerial Faith Plate, particularly the way in which the momentum provided by the Faith Plate can be used in conjunction with Portals in order to allow the player to gain access to areas that would otherwise be beyond reach. The Test Chamber also features one of the Rat Man's dens.
Hazards
- Toxic Water
Walkthrough
- Walk towards the left of the chamber, then look back to the right to spot two angled portal-conductive surfaces. Place a portal on each platform.
- Walk back to the entrance of the chamber and use the Faith Plate there.
- Once at the destination, press the switch to release garbage onto the initial Aerial Faith Plate. When instructed, press the button again to release a Weighted Storage Cube. While facing the direction of the switch, note the Heavy Duty Super-Colliding Super Button to the bottom left.
- When the Cube arrives, place it on the Button by placing a portal above the Button, and then dropping the Cube through the portal.
- The exit door will now open, proceed into the Chamberlock.
Video walkthrough
Related achievements
Final Transmission Find the hidden signal in one of the Rat Man's dens |
Drop Box Place a cube on a button without touching the cube |
Pturretdactyl Use an Aerial Faith Plate to launch a turret |
Music
Main article: Portal 2 soundtrack
15 Acres of Broken Glass by Aperture Science Psychoacoustics Laboratory [4:59] | Download | Play
Gallery
|