Portal 2 Chapter 1 Test Chamber 2: Difference between revisions

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This chamber is the third level of the game, it grants the player the ability to use the single-portal version of the Handheld Portal Device, allowing them to create blue portals of their own.
This is the third level of the game, and introduces the player to the single-Portal variant of the [[Aperture Science Handheld Portal Device]]. The level is set in a dilapidated section of the [[Aperture Science]] Facility, and parts of it are decorated with an elaborate series of murals. Through the use of the Handheld Portal Device and static [[Portals]], the player is able to circumvent a number of obstacles and move deeper into the Facility by way of a [[Chamberlock]].


== Hazards ==
== Hazards ==
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* Continue walking through various rooms until a ledge is reached. Jump off of this ledge and observe the orange portal to the left.
* Continue walking through various rooms until a ledge is reached. Jump off of this ledge and observe the orange portal to the left.
* Create a portal on one of the surrounding walls, walk through it and observe the door to the left.
* Create a portal on one of the surrounding walls, walk through it and observe the door to the left.
* Fire a portal at one of the walls on the same platform as the door; walk back through the orange portal and then through the door and into the [[chamberlock]].
* Fire a portal at one of the walls on the same platform as the door; walk back through the orange portal and then through the door and into the [[Chamberlock]].
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Revision as of 04:01, 30 June 2011


Chapter 1 - Test Chamber 02
sp_a1_intro3.bsp

Chamber number 0.pngChamber number 2.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 2.pngChamber progress slash.pngChamber progress 1.pngChamber progress 0.png


Portal 2 Chapter 1 Test Chamber 02.png
Chamber icon cube dispenser.pngChamber icon cube button.pngChamber icon cube hazard.pngChamber icon player button.pngChamber icon water hazard.png
Chamber icon fling enter.pngChamber icon fling exit.pngChamber icon turret hazard.pngChamber icon dirty water.pngChamber icon blades hazard.png

This is the third level of the game, and introduces the player to the single-Portal variant of the Aperture Science Handheld Portal Device. The level is set in a dilapidated section of the Aperture Science Facility, and parts of it are decorated with an elaborate series of murals. Through the use of the Handheld Portal Device and static Portals, the player is able to circumvent a number of obstacles and move deeper into the Facility by way of a Chamberlock.

Hazards

Walkthrough

  • Proceed through the door and down the steps into the central area where the pedestal is located.
  • After you have landed, walk up the spiral panel arrangement to obtain the Handheld Portal Device.
  • Create a portal using the primary fire key on one of the surrounding walls and walk through it, then walk up the ramp to the right.
  • Continue walking through various rooms until a ledge is reached. Jump off of this ledge and observe the orange portal to the left.
  • Create a portal on one of the surrounding walls, walk through it and observe the door to the left.
  • Fire a portal at one of the walls on the same platform as the door; walk back through the orange portal and then through the door and into the Chamberlock.

Video Walkthrough

Download Download demo file

Music

Main article: Portal 2 soundtrack

7. Ghost of Rattman - 4:06 - Download 07-Ghost of Rattman.mp3 <mp3player>File:07-Ghost of Rattman.mp3</mp3player>

Gallery