(Accurate to the sign actually seen in the chamber. It doesn't actually have any of these hazards, anyway.)
Line 11:
Line 11:
| icon1 = cube dispenser
| icon1 = cube dispenser
| icon2 = cube button
| icon2 = cube button
| icon3 = pellet hazard on
| icon3 = pellet hazard
| icon4 = pellet catcher on
| icon4 = pellet catcher
| icon5 = water hazard on
| icon5 = water hazard
| icon6 = fling enter
| icon6 = fling enter
| icon7 = fling exit
| icon7 = fling exit
| icon8 = turret hazard
| icon8 = turret hazard
| icon9 = dirty water on
| icon9 = dirty water
| icon10 = cake on
| icon10 = blades hazard
| previous = Portal 2 Chapter 1 Her Chamber
| previous = Portal 2 Chapter 1 Her Chamber
| next = Portal 2 Chapter 2 Test Chamber 1
| next = Portal 2 Chapter 2 Test Chamber 1
Latest revision as of 21:22, 25 January 2025
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Portal 2 Chapter 1 Incinerator
sp_a2_intro.bspIncinerator
This is the ninth level of the game, and takes place within a Test Chamber and the Incinerator Room. This level introduces the player to the dual-portal variant of the Aperture Science Handheld Portal Device, and the way in which two linked player-created Portals can be used to avoid obstacles. This level advances the storyline, and does not contain any significant Portal-based puzzles or obstacles. This level corresponds with Test Chamber 19 from the original Portal.
After acquiring the dual-portal device, place a portal on the far wall and the opposite portal on a nearby wall.
Once through, fire a portal past the wrecked wall and pass through it. Continue walking until a panel is visible to the right. Place a portal on it and pass through it
Continue walking until a ledge to the right is visible, place portals to reach this area. Opposite this ledge is a destroyed test chamber with panels hanging from the ceiling; place portals to enter this area.