* [[High Energy Pellet]] ''(launcher and catcher)''
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']]
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']]
* Door ''(Vertical. Test Chamber)
== Hazards ==
== Hazards ==
Latest revision as of 22:32, 6 November 2023
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Still Alive 10
stillalive_10.bsp
This test chamber is the tenth bonus level of the game. It is taken from Portal: The Flash Version MapPack. The challenges of this level are unlocked when the test chamber is completed once.
Start the chamber by going to the left alcove next to the Buttons.
Place a portal onto the ceiling surface.
Place an another portal beneath you and while falling, place the portal that you've placed o the ceiling onto the sliver of a white part of the wall above the door. You'll be launched to the Cube. (don't be worried of you take damage, you won't die!)
Place a portal through the square-shaped hole in the wall.
Jump down to the Buttons with the Cube you've just acquired and place it on one of the Buttons.
Place an another portal on a nearby wall and walk onto the Light Bridge.
Teleport onto the upper half of the floor, where you'll encounter a Electricity Field.
Wait for the right time (when it's turned off) and walk over it.
Slide to the right into a small hatch (an arrow is pointing to the right spot).
Portal trough a square-shaped hole in the wall across the Electricity Field.
Walk over the small steps/staircase that is to your left.
Don't fall into the Laser Field! Instead, place a portal onto the wall across the, so-called, "cube trap".