Portal: Still Alive Test Chamber 3 (Bonus): Difference between revisions
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| icon1 = | | icon1 = zap camp | ||
| icon2 = cube hazard on | | icon2 = cube hazard on | ||
| icon3 = pellet hazard | | icon3 = pellet hazard | ||
| icon4 = pellet catcher | | icon4 = pellet catcher | ||
| icon5 = water hazard | | icon5 = water hazard | ||
| icon6 = | | icon6 = put a portal bellow | ||
| icon7 = laser field | | icon7 = still alive laser field | ||
| icon8 = turret hazard | | icon8 = turret hazard | ||
| icon9 = crusher hazard | | icon9 = crusher hazard |
Revision as of 22:44, 18 May 2021
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This test chamber is the third bonus level of the game. It is based off a level from Portal: The Flash Version MapPack. The challenges of this level are unlocked when the test chamber is completed once.
Hazards
Walkthrough
- Proceed through the corridor and through the door on your right.
- Go through the door to the right and shoot a portal on the wall near the second closed door.
- Go back to the first area and shoot the other portal near the button.
- Press the button, then quickly run through the portal and through the now open door.
- Use the Victory Lift to reach the corridor above. Proceed into the next part of the chamber.
- Go through the fizzler on the left and shoot a portal through the glass hole into the first area.
- Place the other portal on the portal surface towards the back of the room. Go through and grab the cube.
- Go back through the portal and use the cube to climb up the ledges next to the portal surface.
- Place the cube on the button.
- Jump back down the ledge and shoot a portal through the door opened by the button.
- Go through your other portal into this room.
- Shoot a portal through the glass hole into the first area. Go through the portal
- Press the button to spawn a new cube, and bring it back through the portal. Place it on the button.
- Go back through the portal and proceed to the exit.
Video walkthrough
Trivia
- There is a glitch allowing the player to obtain a theoretically infinite number of cubes.
Award requirements (challenge mode)
Portals | Steps | Time | ||||||
---|---|---|---|---|---|---|---|---|
Bronze | Silver | Gold | Bronze | Silver | Gold | Bronze | Silver | Gold |
8 Portals | 5 Portals | 2 Portals | 205 Steps | 130 Steps | 60 Steps | 110 Seconds | 60 Seconds | 45 Seconds |