Portal 2 Chapter 3 Test Chamber 9: Difference between revisions

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This is the nineteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an [[Aerial Faith Plate]] with a [[Thermal Discouragement Beam]] and [[Discouragement Redirection Cube]] in order to proceed to the next level. {{Spoiler text|The level also reintroduces [[Wheatley]], who was largely absent during the previous chapter.}}
This is the eighteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an [[Aerial Faith Plate]] with a [[Thermal Discouragement Beam]] and [[Discouragement Redirection Cube]] in order to proceed to the next level. {{Spoiler text|The level also reintroduces [[Wheatley]], who was largely absent during the previous chapter.}}


== Hazards ==
== Hazards ==

Revision as of 18:07, 11 August 2015

Chapter 3 - Test Chamber 09
sp_a2_sphere_peek.bsp Ceiling Catapult





This is the eighteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an Aerial Faith Plate with a Thermal Discouragement Beam and Discouragement Redirection Cube in order to proceed to the next level. The level also reintroduces Wheatley, who was largely absent during the previous chapter.

Hazards

Walkthrough

  • Go around the malfunctioning panels.
  • Use the Aerial Faith Plate and wait for GLaDOS to repair it.
  • Use the Faith Plate again and wait for GLaDOS to recalibrate it.
  • Use the Faith Plate again and wait for GLaDOS to lower the ceiling.
  • Shoot a portal on the ceiling and the other portal on the ceiling above the ledge.
  • Use the Faith Plate to go through the portal.
  • Fire the same portal on the angled panels behind the Thermal Discouragement Beam.
  • Use the Faith Plate to go through the portal.
  • Press the Switch and fire the same portal on the angled panels next to the beam.
  • Use the Faith Plate to go through the portal.
  • Pick up the Discouragement Redirection Cube and place it on the Beam. Aim straight for the wall on the left.
  • Put a portal on the angled panel facing the exit.
  • Use the Faith Plate to go through the portal.
  • Place portals on the wall blocking the Beam. First one on the end of the Beam and the other straight in front of the receptacle.
  • Go in the Chamberlock.

Video walkthrough

Download Download demo file