Portal 2 Chapter 1 Incinerator: Difference between revisions
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| icon1 = cube dispenser | | icon1 = cube dispenser | ||
| icon2 = cube button | | icon2 = cube button | ||
| icon3 = | | icon3 = pellet hazard on | ||
| icon4 = | | icon4 = pellet catcher on | ||
| icon5 = water hazard | | icon5 = water hazard on | ||
| icon6 = fling enter | | icon6 = fling enter | ||
| icon7 = fling exit | | icon7 = fling exit | ||
| icon8 = turret hazard | | icon8 = turret hazard | ||
| icon9 = dirty water | | icon9 = dirty water on | ||
| icon10 = | | icon10 = cake on | ||
| previous = Portal 2 Chapter 1 Her Chamber | | previous = Portal 2 Chapter 1 Her Chamber | ||
| next = Portal 2 Chapter 2 Test Chamber 1 | | next = Portal 2 Chapter 2 Test Chamber 1 | ||
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* [[Handheld Portal Device]] (orange) | * [[Handheld Portal Device]] (orange) | ||
* [[High Energy Pellet]] - Launcher & Catcher (not working) | * [[High Energy Pellet]] - Launcher & Catcher (not working) | ||
* [[Unstationary Scaffold]] (not working or present) | |||
=== Characters === | === Characters === | ||
* [[Chell]] | * [[Chell]] |
Latest revision as of 22:55, 2 April 2024
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This is the ninth level of the game, and takes place within a Test Chamber and the Incinerator Room. This level introduces the player to the dual-portal variant of the Aperture Science Handheld Portal Device, and the way in which two linked player-created Portals can be used to avoid obstacles. This level advances the storyline, and does not contain any significant Portal-based puzzles or obstacles. This level corresponds with Test Chamber 19 from the original Portal.
Contents
Mechanics
- Panels
- Handheld Portal Device (orange)
- High Energy Pellet - Launcher & Catcher (not working)
- Unstationary Scaffold (not working or present)
Characters
Hazards
- Fire
Locations
- Incinerator Room
- Aperture Science Enrichment Center
- Test Chamber 19 (Dilapidated)
Walkthrough
- After acquiring the dual-portal device, place a portal on the far wall and the opposite portal on a nearby wall.
- Once through, fire a portal past the wrecked wall and pass through it. Continue walking until a panel is visible to the right. Place a portal on it and pass through it
- Continue walking until a ledge to the right is visible, place portals to reach this area. Opposite this ledge is a destroyed test chamber with panels hanging from the ceiling; place portals to enter this area.
- Continue walking to the Chamberlock.
Video walkthrough
Music
Main article: Portal 2 soundtrack
You Know Her? by Aperture Science Psychoacoustics Laboratory [3:10] | Download | Play
Gallery
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Trivia
- The Weighted Companion Cube can be seen falling out of a pipe in this level.
- A Sentry Turret can be seen falling out of a pipe in this level saying "Coming through".
- Despite being part of Act 2 (reconstruction), this map is still treated as part of Chapter 1 (The Courtesy Call).
Challenge Mode
- Map name: sp_a2_intro.bsp
- World record: 33.55 by Kendal
- Portals: 0
- CM (Challenge Mode) Available: Yes