Portal: Still Alive Test Chamber 2 (Bonus): Difference between revisions
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| screenshot = Still Alive 02.png | | screenshot = Still Alive 02.png | ||
| icon1 = | | icon1 = zap camp | ||
| icon2 = cube hazard | | icon2 = cube hazard | ||
| icon3 = pellet hazard on | | icon3 = pellet hazard on | ||
| icon4 = pellet catcher on | | icon4 = pellet catcher on | ||
| icon5 = water hazard | | icon5 = water hazard | ||
| icon6 = | | icon6 = put a portal bellow | ||
| icon7 = laser field | | icon7 = still alive laser field | ||
| icon8 = turret hazard | | icon8 = turret hazard | ||
| icon9 = crusher hazard | | icon9 = crusher hazard | ||
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This test chamber is the second bonus level of the game. It is based off a level from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once. | This test chamber is the second bonus level of the game. It is based off a level from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once. | ||
=== Mechanics === | |||
* [[High Energy Pellet]] ''(launcher and catcher)'' | |||
== Hazards == | == Hazards == | ||
* [[High Energy Pellet]] | * [[High Energy Pellet| Getting hit by a High Energy Pellet]] | ||
== Walkthrough == | == Walkthrough == | ||
Line 42: | Line 45: | ||
== Award requirements (challenge mode) == | == Award requirements (challenge mode) == | ||
{{Bonus goals|10|5|4|50|30|20|60|35|25}} | {{Bonus goals|10|5|4|50|30|20|60|35|25}} | ||
== Video strategies (challenge mode) == | |||
=== Portals challenge === | |||
{{youtube|Df8-Uju7yd0|hd=on}} | |||
=== Steps challenge === | |||
{{youtube|_NMSza6Wckg|hd=on}} | |||
=== Time challenge === | |||
{{youtube|VCSIkAGnwJg|hd=on}} | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal: Still Alive chambers]] | [[Category:Portal: Still Alive chambers]] |
Latest revision as of 22:56, 6 August 2023
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This test chamber is the second bonus level of the game. It is based off a level from Portal: The Flash Version MapPack. The challenges of this level are unlocked when the test chamber is completed once.
Mechanics
- High Energy Pellet (launcher and catcher)
Hazards
Walkthrough
- Proceed to the door on your left and pass through it.
- Place the first portal near you and the second behind the hole in the glass. Go through the first portal.
- Place the same portal as the previous under the High Energy Pellet Catcher, and pass through it.
- Fire the first portal under the pellet Emitter, then wait for the pellet to reach the catcher.
- Look above the door now open : there is a portal-conductive panel. Place a portal onto, and then put the portal on the floor.
- Before going through the portal, look at it to see a ledge with a portal-conductive floor. Aim this last and pass through the portal.
- During your fall, shoot quickly a portal on the ledge's floor. Place the other on the bottom and then go through.
- Look the little hole in the wall. Fire a portal on the wall behind this hole and pass through the other portal.
- Proceed to the Chamberlock.
Video walkthrough
Award requirements (challenge mode)
Portals | Steps | Time | ||||||
---|---|---|---|---|---|---|---|---|
Bronze | Silver | Gold | Bronze | Silver | Gold | Bronze | Silver | Gold |
10 Portals | 5 Portals | 4 Portals | 50 Steps | 30 Steps | 20 Steps | 60 Seconds | 35 Seconds | 25 Seconds |