Portal: Still Alive Test Chamber 14 (Bonus): Difference between revisions
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{{Chamber infobox | {{Chamber infobox | ||
| title = Still Alive 14 | | title = Still Alive 14 | ||
| map = | | map = stillalive_14.bsp | ||
| number = 14 | | number = 14 | ||
| total = 14 | | total = 14 | ||
| screenshot = Still Alive 14.png | | screenshot = Still Alive 14.png | ||
| icon1 = | | icon1 = zap camp | ||
| icon2 = cube hazard | | icon2 = cube hazard | ||
| icon3 = pellet hazard on | | icon3 = pellet hazard on | ||
| icon4 = pellet catcher on | | icon4 = pellet catcher on | ||
| icon5 = water hazard | | icon5 = water hazard | ||
| icon6 = | | icon6 = put a portal bellow | ||
| icon7 = laser field on | | icon7 = still alive laser field on | ||
| icon8 = turret hazard on | | icon8 = turret hazard on | ||
| icon9 = crusher hazard | | icon9 = crusher hazard | ||
Line 27: | Line 27: | ||
== Walkthrough == | == Walkthrough == | ||
* | * Build a small wall which will block one of the turrets' fire. | ||
* Use one of the cubes to knock down the other turret in the sideways placed gate. | |||
* Knock down the first turret with a cube. | |||
* Portal into the room with the [[High Energy Pellet]] that is in the ceiling. | |||
* Use the cubes to build a "staircase" and portal under the [[High Energy Pellet]] catcher. | |||
* With portals, redirect the [[High Energy Pellet]] into the catcher. | |||
* Portal back into the ceiling room and bring 2 cubes. | |||
* Put the cubes into the buttons. | |||
* Place one of the remaining cubes ono the button that is in the line made with the two previously knocked down [[Turrets]]. | |||
* Portal trough the small hole in the wall. | |||
* Navigate your way trough the lasers and put the cube onto the button. | |||
* While you are down, portal trough the small hole next to the button under the [[Laser Field]]. | |||
* Wait for the right time and, by bringing a cube, activate the button. | |||
* The door where one of the turrets was will open and proceed to the elevator to finish the chamber. | |||
== Video walkthrough == | == Video walkthrough == | ||
{{youtube|pHK4dfHvjV8|hd=on}} | |||
== Award requirements (challenge mode) == | == Award requirements (challenge mode) == | ||
{{Bonus goals|12|9|6|160|140|125|120|100| | {{Bonus goals|12|9|6|160|140|125|120|100|80}} | ||
== Video strategies (challenge mode) == | |||
=== Portals challenge === | |||
{{youtube|UY49tzmIF-8|hd=on}} | |||
=== Steps challenge === | |||
{{youtube|L6AlhxFwCRo|hd=on}} | |||
=== Time challenge === | |||
{{youtube|KNn0VZLfWUA|hd=on}} | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal: Still Alive chambers]] | [[Category:Portal: Still Alive chambers]] |
Latest revision as of 13:28, 7 August 2023
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This test chamber is the fourteenth and final bonus level of the game. It is taken from Portal: The Flash Version MapPack. The challenges of this level are unlocked when the test chamber is completed once.
Hazards
Walkthrough
- Build a small wall which will block one of the turrets' fire.
- Use one of the cubes to knock down the other turret in the sideways placed gate.
- Knock down the first turret with a cube.
- Portal into the room with the High Energy Pellet that is in the ceiling.
- Use the cubes to build a "staircase" and portal under the High Energy Pellet catcher.
- With portals, redirect the High Energy Pellet into the catcher.
- Portal back into the ceiling room and bring 2 cubes.
- Put the cubes into the buttons.
- Place one of the remaining cubes ono the button that is in the line made with the two previously knocked down Turrets.
- Portal trough the small hole in the wall.
- Navigate your way trough the lasers and put the cube onto the button.
- While you are down, portal trough the small hole next to the button under the Laser Field.
- Wait for the right time and, by bringing a cube, activate the button.
- The door where one of the turrets was will open and proceed to the elevator to finish the chamber.
Video walkthrough
Award requirements (challenge mode)
Portals | Steps | Time | ||||||
---|---|---|---|---|---|---|---|---|
Bronze | Silver | Gold | Bronze | Silver | Gold | Bronze | Silver | Gold |
12 Portals | 9 Portals | 6 Portals | 160 Steps | 140 Steps | 125 Steps | 120 Seconds | 100 Seconds | 80 Seconds |