Portal: Still Alive Test Chamber 14 (Bonus): Difference between revisions

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{{Chamber infobox
This test chamber is the fourteenth and final bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]].
  | title      = Still Alive 14
  | map        = stillalive_14.bsp
  | number    = 14
  | total      = 14
  | screenshot = Still Alive 14.png
  | icon1      = zap camp
  | icon2      = cube hazard
  | icon3      = pellet hazard on
  | icon4      = pellet catcher on
  | icon5      = water hazard
  | icon6      = put a portal bellow
  | icon7      = still alive laser field on
  | icon8      = turret hazard on
  | icon9      = crusher hazard
  | icon10    = cake on
  | previous  = Portal: Still Alive Test Chamber 13 (Bonus)
  | next      =
}}
This test chamber is the fourteenth and final bonus level of the game. It is taken from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once.


== Hazards ==
== Hazards ==
* To do
* [[High Energy Pellet]]s
* [[Laser Field]]
* [[Turrets]]


== Walkthrough ==
== Walkthrough ==
* To do
* Build a small wall which will block one of the turrets' fire.
* Use one of the cubes to knock down the other turret in the sideways placed gate.
* Knock down the first turret with a cube.
* Portal into the room with the [[High Energy Pellet]] that is in the ceiling.
* Use the cubes to build a "staircase" and portal under the [[High Energy Pellet]] catcher.
* With portals, redirect the [[High Energy Pellet]] into the catcher.
* Portal back into the ceiling room and bring 2 cubes.
* Put the cubes into the buttons.
* Place one of the remaining cubes ono the button that is in the line made with the two previously knocked down [[Turrets]].
* Portal trough the small hole in the wall.
* Navigate your way trough the lasers and put the cube onto the button.
* While you are down, portal trough the small hole next to the button under the [[Laser Field]].
* Wait for the right time and, by bringing a cube, activate the button.
* The door where one of the turrets was will open and proceed to the elevator to finish the chamber.


== Video walkthrough ==
== Video walkthrough ==
* To do
{{youtube|pHK4dfHvjV8|hd=on}}
 
== Award requirements (challenge mode) ==
{{Bonus goals|12|9|6|160|140|125|120|100|80}}
 
== Video strategies (challenge mode) ==
=== Portals challenge ===
{{youtube|UY49tzmIF-8|hd=on}}
 
=== Steps challenge ===
{{youtube|L6AlhxFwCRo|hd=on}}
 
=== Time challenge ===
{{youtube|KNn0VZLfWUA|hd=on}}


{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal: Still Alive chambers]]
[[Category:Portal: Still Alive chambers]]

Latest revision as of 13:28, 7 August 2023

Still Alive 14
stillalive_14.bsp

Chamber number 1.pngChamber number 4.png


Test Chamber Infobox previous.png
Test Chamber Infobox next disabled.png
Test Chamber Infobox Portal Guy.png
Chamber progress 1.pngChamber progress 4.pngChamber progress slash.pngChamber progress 1.pngChamber progress 4.png


Still Alive 14.png
Chamber icon zap camp.pngChamber icon cube hazard.pngChamber icon pellet hazard on.pngChamber icon pellet catcher on.pngChamber icon water hazard.png
Chamber icon put a portal bellow.pngChamber icon still alive laser field on.pngChamber icon turret hazard on.pngChamber icon crusher hazard.pngChamber icon cake on.png

This test chamber is the fourteenth and final bonus level of the game. It is taken from Portal: The Flash Version MapPack. The challenges of this level are unlocked when the test chamber is completed once.

Hazards

Walkthrough

  • Build a small wall which will block one of the turrets' fire.
  • Use one of the cubes to knock down the other turret in the sideways placed gate.
  • Knock down the first turret with a cube.
  • Portal into the room with the High Energy Pellet that is in the ceiling.
  • Use the cubes to build a "staircase" and portal under the High Energy Pellet catcher.
  • With portals, redirect the High Energy Pellet into the catcher.
  • Portal back into the ceiling room and bring 2 cubes.
  • Put the cubes into the buttons.
  • Place one of the remaining cubes ono the button that is in the line made with the two previously knocked down Turrets.
  • Portal trough the small hole in the wall.
  • Navigate your way trough the lasers and put the cube onto the button.
  • While you are down, portal trough the small hole next to the button under the Laser Field.
  • Wait for the right time and, by bringing a cube, activate the button.
  • The door where one of the turrets was will open and proceed to the elevator to finish the chamber.

Video walkthrough

Award requirements (challenge mode)

Portals Steps Time
Bronze Silver Gold Bronze Silver Gold Bronze Silver Gold
12 Portals 9 Portals 6 Portals 160 Steps 140 Steps 125 Steps 120 Seconds 100 Seconds 80 Seconds

Video strategies (challenge mode)

Portals challenge

Steps challenge

Time challenge