Portal Test Chamber 12: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 12 | map = testchmb_a_12.bsp | number = 12 | total = 19 | screenshot = Portal Test Chamber 12.pn...") |
Camden12343 (talk | contribs) No edit summary |
||
(17 intermediate revisions by 12 users not shown) | |||
Line 3: | Line 3: | ||
{{Chamber infobox | {{Chamber infobox | ||
| title = Test Chamber 12 | | title = Test Chamber 12 | ||
| map = | | map = testchmb_a_07.bsp | ||
| number = 12 | | number = 12 | ||
| total = 19 | | total = 19 | ||
Line 21: | Line 21: | ||
}} | }} | ||
This | This [[Test Chamber]] is the thirteenth level of the game, and combines the technique of [[Flinging]] with the activation of [[Button]]s using [[Weighted Storage Cube]]s. | ||
=== Mechanics === | |||
* [[Weighted Storage Cube]] | |||
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']] | |||
* [[Flinging]] | |||
* [[Vital Apparatus Vent]] | |||
== Hazards == | == Hazards == | ||
* Cube | * [[Weighted Storage Cube| Getting hit with a cube]] | ||
== Walkthrough == | == Walkthrough == | ||
{{Spoiler|block=yes| | {{Spoiler|block=yes| | ||
- in | *Walk over to the ledge and place a portal on the floor below and the other one on the extended wall above. | ||
*Jump through the portal on the floor and wait until you land. Then turn around and shoot a portal on the other extended wall above the previous one. | |||
*Fall through the portal on the floor and wait for landing. Fire a portal on the tilted wallpanels and go jump through the portal on the floor. | |||
*Wait for landing and the pick up the [[Weighted Storage Cube]]. Go place it on the [[Heavy Duty Super-Colliding Super Button|button]] below to open the exit. | |||
*Go jump through the portal on the floor one last time. Then wait for landing and go in the [[Chamberlock]]. | |||
}} | }} | ||
== Video walkthrough == | == Video walkthrough == | ||
{{chamber demonstration}} | {{chamber demonstration}} | ||
== Trapping yourself == | |||
It is possible to trap yourself but unfortunately GlaDOS will not spawn another cube and apologize. | |||
*Solve the test normally. | |||
*At the exit place a portal in the exit corridor, go back to the testing area. | |||
*Grab the cube and go to the nearest portal able surface in the test chamber. | |||
*Place your other portal. | |||
*Throw in the cube. | |||
*Place both portals inside the test chamber. | |||
*Congratulations, you are now trapped forever. | |||
== Music == | |||
{{main|Portal soundtrack}} | |||
{{Track|copyrighted=yes|Subject Name Here}} | |||
== Gallery == | |||
{{Gallery | |||
|width=192 | |||
|height=108 | |||
|lines=1 | |||
|File:Portal TC 12 - Beta 01.jpg|Pre-release Test Chamber 12 | |||
|File:Portal TC 12 - Beta 02.jpg|Ditto | |||
|File:Portal TC 12 - Ruined.jpg|Ruined version of Test Chamber 12 (entrance). | |||
}} | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal chambers]] | [[Category:Portal chambers]] |
Latest revision as of 01:51, 4 July 2023
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This Test Chamber is the thirteenth level of the game, and combines the technique of Flinging with the activation of Buttons using Weighted Storage Cubes.
Mechanics
- Weighted Storage Cube
- Heavy Duty Super-Colliding Super Button (H.D.S.C.S.B)
- Flinging
- Vital Apparatus Vent
Hazards
Walkthrough
- Walk over to the ledge and place a portal on the floor below and the other one on the extended wall above.
- Jump through the portal on the floor and wait until you land. Then turn around and shoot a portal on the other extended wall above the previous one.
- Fall through the portal on the floor and wait for landing. Fire a portal on the tilted wallpanels and go jump through the portal on the floor.
- Wait for landing and the pick up the Weighted Storage Cube. Go place it on the button below to open the exit.
- Go jump through the portal on the floor one last time. Then wait for landing and go in the Chamberlock.
Video walkthrough
Trapping yourself
It is possible to trap yourself but unfortunately GlaDOS will not spawn another cube and apologize.
- Solve the test normally.
- At the exit place a portal in the exit corridor, go back to the testing area.
- Grab the cube and go to the nearest portal able surface in the test chamber.
- Place your other portal.
- Throw in the cube.
- Place both portals inside the test chamber.
- Congratulations, you are now trapped forever.
Music
Main article: Portal soundtrack
Subject Name Here by Valve Studio Orchestra [1:44]
Gallery
|