Cooperative Testing Initiative/Course 5: Mobility Gels/08 Vault Entrance: Difference between revisions

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This is the 40th and final Co-op course, and the 8th and final level in the course, Mobility Gels. The level is a final test on all the previous courses, and brings elements from all courses besides Course 3, such as excursion funnels, portal speed mechanic, gels, two breakers, and much more. At the end of the level is {{spoiler|a giant vault that must be opened by having both team members use a gesture/taunt on the vault camera, and in the vault are the preserved humans that Glados later uses as extra test subjects.}}
This is the 40th and final Co-op course if you don't have the Peer Review DLC, and the 8th and final level in the course, Mobility Gels. The level is a final test on all the previous courses, and brings elements from all courses besides Course 3, such as excursion funnels, portal speed mechanic, gels, two breakers, and much more. The main hazards are [[Goo]], falling to your death, and [[Turrets]].
 
At the end of the level is {{spoiler|a giant vault that must be opened by having both team members use a gesture/taunt on the vault camera, and in the vault are the preserved humans that Glados later uses as extra test subjects.}}


{{Chamber infobox
{{Chamber infobox
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==Summary==
==Summary==
The goal is to get to the room with the giant vault door, and get to the vault door {{spoiler|that holds the preserved humans [[GlaDOS]] seeks.}}


==contents==
==contents==

Revision as of 09:45, 2 March 2017

This is the 40th and final Co-op course if you don't have the Peer Review DLC, and the 8th and final level in the course, Mobility Gels. The level is a final test on all the previous courses, and brings elements from all courses besides Course 3, such as excursion funnels, portal speed mechanic, gels, two breakers, and much more. The main hazards are Goo, falling to your death, and Turrets.

At the end of the level is a giant vault that must be opened by having both team members use a gesture/taunt on the vault camera, and in the vault are the preserved humans that Glados later uses as extra test subjects.


Co-op Course 5 Chamber 8
mp_coop_paint_longjump_intro.bsp

Chamber number 0.pngChamber number 8.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 8.pngChamber progress slash.pngChamber progress 0.pngChamber progress 8.png


Chamber icon fling enter on.pngChamber icon cube button.pngChamber icon laser redirection.pngChamber icon repulsion gel on.pngChamber icon propulsion gel on.png
Chamber icon light bridge.pngChamber icon excursion funnel on.pngChamber icon crusher hazard.pngChamber icon turret hazard on.pngChamber icon water hazard on.png

Summary

The goal is to get to the room with the giant vault door, and get to the vault door that holds the preserved humans GlaDOS seeks.

contents

Mechanics

hazards

Walkthrough

# Atlas P-body

Video Walkthrough

-To Do-

Music

Main article: Portal 2 soundtrack

You Saved Science by Aperture Science Psychoacoustics Laboratory [0:47] | Download Download | Play icon.png Play Robots FTW by Aperture Science Psychoacoustics Laboratory [3:38] | Download Download | Play icon.png Play