Portal Test Chamber 09: Difference between revisions
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This [[Test Chamber]] is the tenth level of the game, and introduces [[Material Emancipation Grills]] as a test element to the player, requires the player to make use of a [[Weighted Storage Cube]] while avoiding a Material Emancipation Grill. | This [[Test Chamber]] is the tenth level of the game, and introduces [[Material Emancipation Grills]] as a test element to the player, requires the player to make use of a [[Weighted Storage Cube]] while avoiding a Material Emancipation Grill. | ||
=== Mechanics === | |||
* [[Weighted Storage Cube]] | |||
* [[Emancipation Grill]] | |||
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']] | |||
* [[Vital Apparatus Vent]] | |||
== Hazards == | == Hazards == | ||
* [[Weighted Storage Cube| | * [[Weighted Storage Cube| Getting hit with a cube]] | ||
== Walkthrough == | == Walkthrough == |
Revision as of 01:33, 4 July 2023
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This Test Chamber is the tenth level of the game, and introduces Material Emancipation Grills as a test element to the player, requires the player to make use of a Weighted Storage Cube while avoiding a Material Emancipation Grill.
Mechanics
- Weighted Storage Cube
- Emancipation Grill
- Heavy Duty Super-Colliding Super Button (H.D.S.C.S.B)
- Vital Apparatus Vent
Hazards
Walkthrough
- Place a portal underneath the Weighted Storage Cube so that it falls through.
- Proceed through the portal onto the raised platform.
- Shoot a portal on the wall in the opposite chamber through the square opening in the dividing wall.
- Walk through the orange portal with the Cube.
- Place the Cube on top of the button.
- Proceed into the Chamberlock.
It is possible to solve this test chamber without acknowledging the hole in the wall.
- Place a portal under the Weighted Storage Cube so it falls through.
- Walk through the Material Emancipation Grill without the cube
- Place a portal inside the room with the button. Make sure that it is in a place that you can reach.
- Take the Cube out of the portal.
- Place it on the button.
- Proceed to the Chamberlock.
Glitches
- It is possible to stand on the button and shoot a portal halfway through the door. You can then jump through the portal in front of the door, and jump back out at the other end.
Video walkthrough
Gallery
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Trivia
- While escaping from Chamber 19, this chamber (along with 14,) can be found through the observation room with some changes.
- Chell finds a part of the vent broken. After a quick detour, she lands in the dropper of Chamber 09.
- In Portal 2, Wheatley opens a panel in Chamber 08 of Chapter 1. Chell and him head to GLaDOS' Chamber. Not Chamber 09 because of the changes in Chamber 08.