Portal 2 Chapter 8 Test Chamber 1: Difference between revisions
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{{Track|TEST}}<br/>{{Track|Excursion Funnel}} | {{Track|TEST}}<br/>{{Track|Excursion Funnel}} | ||
==Layout== | |||
===Test Chamber 01=== | |||
[[Image:Portal 2 Chapter 8 Test Chamber 01.png|left|300px|Test Chamber 01]] | |||
The first chamber to introduce [[Excursion Funnel]]s, the player needs to use the Funnel to reach a [[Frankenturret]] and direct it onto a [[Heavy-Duty Super-Colliding Super Button|Button]] located on the ceiling. Originally made by [[GLaDOS]], [[Wheatley]] defends the idea he made it by adding the word 'TEST' to the wall with white panels, saying "Not entirely, not entirely. Look at the word 'test', on the wall there. That's brand new." | |||
"This is one of MY tests!" - GLaDOS | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal 2 chambers]] | [[Category:Portal 2 chambers]] |
Revision as of 00:02, 25 December 2021
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This is the forty-seventh level of the game, and takes place within an Aperture Science Test Chamber. This level introduces the Excursion Funnel, and the way in which it can be used to move the player and objects as well as circumvent the laws of gravity.
Hazards
- None
Walkthrough
- Jump in the Excursion Funnel and fire a portal on the ceiling.
- Wait until you've reached the second area and when possible, place the other portal on the wall next to the windows.
- You should enter the portal and head for the Frankenturret. When it is in your reach, pick it up.
- Go stand between the Funnel and the wall closest to it. Shoot a portal from the wall to the floor in the area below. Look for small panels with grey and white colours.
- Place the Frankenturret in the Funnel and wait for it to reach the button.
- Go in the Chamberlock through the door in the corner.
Video walkthrough
Related achievements
Smash TV Break 11 test chamber monitors |
Music
TEST by Aperture Science Psychoacoustics Laboratory [6:14] | Download | Play
Excursion Funnel by Aperture Science Psychoacoustics Laboratory [4:32] | Download | Play
Layout
Test Chamber 01
The first chamber to introduce Excursion Funnels, the player needs to use the Funnel to reach a Frankenturret and direct it onto a Button located on the ceiling. Originally made by GLaDOS, Wheatley defends the idea he made it by adding the word 'TEST' to the wall with white panels, saying "Not entirely, not entirely. Look at the word 'test', on the wall there. That's brand new."
"This is one of MY tests!" - GLaDOS