Portal Test Chamber 05: Difference between revisions
Jump to navigation
Jump to search
(The Companion Cube isn't even in this chamber!) |
(Radio location) |
||
(11 intermediate revisions by 6 users not shown) | |||
Line 23: | Line 23: | ||
This [[Test Chamber]] is the sixth level of the game, and requires the player to utilise multiple [[Weighted Storage Cube]]s in order to proceed. | This [[Test Chamber]] is the sixth level of the game, and requires the player to utilise multiple [[Weighted Storage Cube]]s in order to proceed. | ||
== Hazards == | == Contents == | ||
* [[Weighted Storage Cube| | |||
=== Mechanics === | |||
* [[Weighted Storage Cube]] | |||
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']] | |||
* [[Portal Spawner]] ''(orange)'' | |||
=== Characters === | |||
* [[Chell]] | |||
* [[GLaDOS]] | |||
=== Objective === | |||
* Complete GLaDOS' Test Track (Test Chamber 05) | |||
=== Hazards === | |||
* [[Weighted Storage Cube| Getting hit with a cube]] | |||
=== Locations === | |||
* ''Aperture Science Enrichment Center'' | |||
* ''Test Chamber 05 (GLaDOS)'' | |||
== Walkthrough == | == Walkthrough == | ||
Line 41: | Line 60: | ||
== Video walkthrough == | == Video walkthrough == | ||
{{chamber demonstration}} | {{chamber demonstration}} | ||
== Angering GLaDOS == | |||
{{Spoiler|block=yes| | |||
* Complete the chamber up to the point where the [[Chamberlock]] door opens. | |||
* Fire a portal through the door at the wall or floor in the secondary room. | |||
* Next throw a cube through the orange portal. | |||
* If you are unable to get the perfect momentum and angle to throw a cube through the portal use this method: | |||
# Grab a cube and jump up at the platform with the orange portal and without letting the cube go get it on the platform. | |||
# Attempt to move the cube through the orange portal. | |||
* If done correctly GLaDOS will say "You’re not a good person. You know that, right?", the [[Chamberlock]] will be opened and both buttons will freeze, making them unpressable. | |||
* Once entering the [[Chamberlock]] the game will resume. | |||
}} | |||
== Radio location == | |||
{{Spoiler|block=yes| | |||
The radio in this level is located behind the door. Place a Cube on one of the buttons and stand on the other. Then shoot a portal under the radio to move it into the main chamber. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the pit at the back of the chamber. | |||
}} | |||
== Gallery == | == Gallery == | ||
Line 48: | Line 84: | ||
|lines=1 | |lines=1 | ||
|File:Portal TC 05 - Beta 01.jpg|Pre-release Test Chamber 05 | |File:Portal TC 05 - Beta 01.jpg|Pre-release Test Chamber 05 | ||
|File:Portal TC 05 - Beta 02.jpg| | |File:Portal TC 05 - Beta 02.jpg|Activated door | ||
|File:Portal chamber05 01.png|Overview | |File:Portal chamber05 01.png|Overview | ||
|File:Portal 2 Chapter 1 Test Chamber 05.png|alt1=The decayed Test Chamber 05 in Portal 2|The decayed Test Chamber 05 in ''[[Portal 2]]''. | |||
}} | }} | ||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal chambers]] | [[Category:Portal chambers]] |
Latest revision as of 18:08, 28 October 2024
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This Test Chamber is the sixth level of the game, and requires the player to utilise multiple Weighted Storage Cubes in order to proceed.
Contents
Mechanics
Characters
Objective
- Complete GLaDOS' Test Track (Test Chamber 05)
Hazards
Locations
- Aperture Science Enrichment Center
- Test Chamber 05 (GLaDOS)
Walkthrough
- Approach the pit at the back of the room and place a portal underneath the Cube.
- Place a portal on a nearby wall or floor and go through it.
- Collect the Cube and walk back through the portal.
- Place the cube on either of the buttons.
- Go back through your portal and stand on the raised platform.
- Place a portal on the wall behind the raised platform on the opposite side of the chamber.
- Go through the orange portal and collect the other cube.
- Place the second Cube on the other button.
- Proceed into the Chamberlock.
Video walkthrough
Angering GLaDOS
- Complete the chamber up to the point where the Chamberlock door opens.
- Fire a portal through the door at the wall or floor in the secondary room.
- Next throw a cube through the orange portal.
- If you are unable to get the perfect momentum and angle to throw a cube through the portal use this method:
- Grab a cube and jump up at the platform with the orange portal and without letting the cube go get it on the platform.
- Attempt to move the cube through the orange portal.
- If done correctly GLaDOS will say "You’re not a good person. You know that, right?", the Chamberlock will be opened and both buttons will freeze, making them unpressable.
- Once entering the Chamberlock the game will resume.
Radio location
The radio in this level is located behind the door. Place a Cube on one of the buttons and stand on the other. Then shoot a portal under the radio to move it into the main chamber. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the pit at the back of the chamber.
Gallery
|