Portal 2 Chapter 8 Test Chamber 1: Difference between revisions
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{{Chamber infobox | {{Chamber infobox | ||
| title = Chapter 8 | | title = Portal 2 Chapter 8 Test Chamber 1 | ||
| valve-title= Funnel Intro | |||
| map = sp_a4_tb_intro.bsp | | map = sp_a4_tb_intro.bsp | ||
| number = 01 | | number = 01 | ||
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| icon1 = cube dispenser on | | icon1 = cube dispenser on | ||
| icon2 = cube button on | | icon2 = cube button on | ||
| icon3 = cube hazard | | icon3 = cube hazard on | ||
| icon4 = player button | | icon4 = player button | ||
| icon5 = water hazard | | icon5 = water hazard | ||
Line 21: | Line 22: | ||
}} | }} | ||
This is the forty- | This is the forty-seventh level of the game, and takes place within an [[Aperture Science]] Test Chamber. This level introduces the [[Excursion Funnel]], and the way in which it can be used to move the player and objects as well as circumvent the laws of gravity. | ||
== Contents == | |||
=== Mechanics === | |||
* [[Frankenturret]] | |||
* [[Vital Apparatus Vent]] | |||
* [[Heavy Duty Super-Colliding Super Button]] | |||
* [[Excursion Funnel]] | |||
=== Hazards === | |||
* None | * None | ||
=== Characters === | |||
* [[Chell]] | |||
* [[GLaDOS]] | |||
* [[Wheatley]] | |||
=== Locations === | |||
* ''Test Chamber 01 (Wheatley)'' | |||
=== Objective === | |||
* Go through Wheatley's Test Track. | |||
== Walkthrough == | == Walkthrough == | ||
*Jump in the [[Excursion Funnel]] and fire a portal on the ceiling. | *Jump in the [[Excursion Funnel]] and fire a portal on the ceiling. | ||
*Wait until you've reached the second area and when possible, place the other portal on the wall next to the windows. | *Wait until you've reached the second area and when possible, place the other portal on the wall next to the windows. | ||
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*Place the Frankenturret in the Funnel and wait for it to reach the [[Heavy Duty Super-Colliding Super Button|button]]. | *Place the Frankenturret in the Funnel and wait for it to reach the [[Heavy Duty Super-Colliding Super Button|button]]. | ||
*Go in the [[Chamberlock]] through the door in the corner. | *Go in the [[Chamberlock]] through the door in the corner. | ||
== Video walkthrough == | == Video walkthrough == | ||
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== Music == | == Music == | ||
{{main|Portal 2 soundtrack}} | {{main|Portal 2 soundtrack}} | ||
{{Track|TEST}} | {{Track|TEST}}<br/>{{Track|Excursion Funnel}} | ||
{{Track|Excursion Funnel}} | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal 2 chambers]] | [[Category:Portal 2 chambers]] |
Latest revision as of 20:08, 23 March 2023
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This is the forty-seventh level of the game, and takes place within an Aperture Science Test Chamber. This level introduces the Excursion Funnel, and the way in which it can be used to move the player and objects as well as circumvent the laws of gravity.
Contents
Mechanics
Hazards
- None
Characters
Locations
- Test Chamber 01 (Wheatley)
Objective
- Go through Wheatley's Test Track.
Walkthrough
- Jump in the Excursion Funnel and fire a portal on the ceiling.
- Wait until you've reached the second area and when possible, place the other portal on the wall next to the windows.
- You should enter the portal and head for the Frankenturret. When it is in your reach, pick it up.
- Go stand between the Funnel and the wall closest to it. Shoot a portal from the wall to the floor in the area below. Look for small panels with grey and white colours.
- Place the Frankenturret in the Funnel and wait for it to reach the button.
- Go in the Chamberlock through the door in the corner.
Video walkthrough
Related achievements
Smash TV Break 11 test chamber monitors |
Music
Main article: Portal 2 soundtrack
TEST by Aperture Science Psychoacoustics Laboratory [6:14] | Download | Play
Excursion Funnel by Aperture Science Psychoacoustics Laboratory [4:32] | Download | Play