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This is the twenty-third level of the game, and is set within a dilapidated Test Chamber. This level features the [[Thermal Discouragement Beam]] and introduces Relays, which act similarly to Receptacles and must be activated by the Beam in order to gain access to the [[Chamberlock]].
This is the twenty-third level of the game, and is set within a dilapidated Test Chamber. This level features the [[Thermal Discouragement Beam]] and introduces Relays, which act similarly to Receptacles and must be activated by the Beam in order to gain access to the [[Chamberlock]].
== Hazards ==
== Contents ==
=== Mechanics ===
* [[Panels]]
* [[Discouragement Redirection Cube]]
* Laser Relays
=== Characters ===
* [[Chell]]
* [[GLaDOS]]
=== Objective ===
* Complete GLaDOS' Test Shaft (Test Chamber 14)
=== Hazards ===
*[[Thermal Discouragement Beam]]
*[[Thermal Discouragement Beam]]
=== Locations ===
* ''Aperture Science Enrichment Center''
* ''Test Chamber 14 (GLaDOS)''
* ''Construction Area''
== Walkthrough ==
== Walkthrough ==
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}}
== Trivia ==
* This is the only chamber that starts with a construction site.
{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal_2_chambers]]
[[Category:Portal_2_chambers]]
Latest revision as of 00:12, 27 October 2022
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Portal 2 Chapter 3 Test Chamber 14
sp_a2_laser_relays.bspLaser Relays
This is the twenty-third level of the game, and is set within a dilapidated Test Chamber. This level features the Thermal Discouragement Beam and introduces Relays, which act similarly to Receptacles and must be activated by the Beam in order to gain access to the Chamberlock.