Portal 2 Chapter 2 Test Chamber 8: Difference between revisions

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This is the seventeenth level of the game, and is the final part of Chapter 2. The level takes place within a dilapidated Test Chamber, and requires the player to circumvent a large [[Emancipation Grid]] and successfully activate a [[Thermal Discouragement Beam]]'s receptacle using a [[Discouragement Redirection Cube]].  
This is the seventeenth level of the game, and is the final part of Chapter 2. The level takes place within a dilapidated Test Chamber, and requires the player to circumvent a large [[Emancipation Grid]] and successfully activate a [[Thermal Discouragement Beam]]'s receptacle using a [[Discouragement Redirection Cube]].  


== Hazards ==
== Contents ==
 
=== Mechanics ===
* [[Discouragement Redirection Cube]]
* [[Vital Apparatus Vent]]
* [[Material Emancipation Grid|Fizzler]]
* [[Panels]]
* Laser Receptacle
* Stairs
* Light Strip (blue, pink)
 
=== Characters ===
* [[Chell]]
* [[GLaDOS]]
 
=== Hazards ===
*[[Thermal Discouragement Beam]]
*[[Thermal Discouragement Beam]]
=== Locations ===
* ''Aperture Science Enrichment Center''
* ''Test Chamber 08 (GLaDOS)''


== Walkthrough ==
== Walkthrough ==
Line 42: Line 62:
{{walkthrough}}
{{walkthrough}}


== Bugs ==
== Bugs/Trivia ==
*If you are fast and complete the chamber before the dialogue is finished, the exit door doesn't open.
*If you are fast and complete the chamber before the dialogue is finished, the exit door doesn't open.
 
*The chamber infobox indicates a [[Heavy Duty Super-Colliding Super Button]] is part of the test, but is not present in the chamber.
==Layout==
==Test Chamber 08==
This chamber uses [[Material Emancipation Grill]]s within the test itself. (which [[GLaDOS]] claims was to make up for the previous chamber's grid malfunctioning.) Partway through, the turbines develop a problem(s), prompting [[GLaDOS]] to step out until the next chamber. Before doing so, she gives a fast-version "explanation" of the test. (The "explanation" is actually an excerpt from Moby Dick.)


{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal 2 chambers]]
[[Category:Portal 2 chambers]]

Latest revision as of 09:03, 27 March 2024


Portal 2 Chapter 2 Test Chamber 8
sp_a2_fizzler_intro.bsp Fizzler Intro

Chamber number 0.pngChamber number 8.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 8.pngChamber progress slash.pngChamber progress 2.pngChamber progress 2.png


Portal 2 Chapter 2 Test Chamber 08.png
Chamber icon cube dispenser on.pngChamber icon cube button on.pngChamber icon cube hazard on.pngChamber icon water hazard.pngChamber icon fling enter.png
Chamber icon fling exit.pngChamber icon laser sensor on.pngChamber icon laser redirection on.pngChamber icon turret hazard.pngChamber icon dirty water.png

This is the seventeenth level of the game, and is the final part of Chapter 2. The level takes place within a dilapidated Test Chamber, and requires the player to circumvent a large Emancipation Grid and successfully activate a Thermal Discouragement Beam's receptacle using a Discouragement Redirection Cube.

Contents

Mechanics

Characters

Hazards

Locations

  • Aperture Science Enrichment Center
  • Test Chamber 08 (GLaDOS)

Walkthrough

  • Wait for GLaDOS to finish rebuilding the chamber.
  • Walk up though the Emancipation Grid.
  • Press the button to release a Discouragement Redirection Cube.
  • Fire a portal though the hole in the glass, and one to your right.
  • Walk into the portal and grab the Redirection Cube, then walk back though the same portal.
  • Use the Redirection Cube to aim the Thermal Discouragement Beam toward the receptacle.
  • Walk out though the Emancipation Grid, and proceed to the Chamberlock.

Video walkthrough

Download Download demo file

Bugs/Trivia

  • If you are fast and complete the chamber before the dialogue is finished, the exit door doesn't open.
  • The chamber infobox indicates a Heavy Duty Super-Colliding Super Button is part of the test, but is not present in the chamber.