Portal Test Chamber 01: Difference between revisions
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{{Chamber infobox | {{Chamber infobox | ||
| title = Test Chamber 01 | | title = Portal Test Chamber 01 | ||
| map = testchmb_a_00.bsp | | map = testchmb_a_00.bsp | ||
| number = 01 | | number = 01 | ||
Line 23: | Line 23: | ||
This [[Test Chamber]] is the second level of the game, and introduces the player to the concept of static and mobile linked [[portals]]. | This [[Test Chamber]] is the second level of the game, and introduces the player to the concept of static and mobile linked [[portals]]. | ||
== Hazards == | == Contents == | ||
None | |||
=== Mechanics === | |||
* [[Weighted Storage Cube]] | |||
* Glass | |||
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']] | |||
* [[Portal Spawner]] ''(blue and orange)'' | |||
* [[Portals]] ''(blue and orange)'' | |||
=== Characters === | |||
* [[Chell]] | |||
* [[GLaDOS]] | |||
=== Objective === | |||
* Complete GLaDOS' Test Track (Test Chamber 01) | |||
=== Hazards === | |||
* None | |||
=== Locations === | |||
* ''Aperture Science Enrichment Center'' | |||
* ''Test Chamber 01 (GLaDOS)'' | |||
== Walkthrough == | == Walkthrough == | ||
Line 37: | Line 58: | ||
== Video walkthrough == | == Video walkthrough == | ||
{{walkthrough}} | {{walkthrough}} | ||
== Radio location == | |||
{{Spoiler|block=yes| | |||
The radio in this level is located on top of a camera on the right side before dropping down into the pit. To gain progress on the ''Transmission Recieved'' achiement, you need to bring the radio to the exit door. | |||
}} | |||
== Gallery == | == Gallery == | ||
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|lines=1 | |lines=1 | ||
|File:Portal TC 01 - Beta 01.jpg|Pre-release Test Chamber 01 | |File:Portal TC 01 - Beta 01.jpg|Pre-release Test Chamber 01 | ||
|File:Portal 2 Chapter 1 Test Chamber 01.png|alt1=The decayed Test Chamber 01 in Portal 2|The decayed Test Chamber 01 in ''[[Portal 2]]''. | |||
}} | }} | ||
==Script== | |||
<code>{{Spoiler| | |||
[ELEVATOR CHIME] <br> | |||
GLaDOS: Please place the Weighted Storage Cube on the 1500 Megawatt Aperture Science Heavy Duty Super Colliding Super Button. <br> | |||
GLaDOS: Perfect! Please move quickly to the [[Chamberlock]] as the effects of prolonged exposure to the button are not part of the test. <br> | |||
}}</code> | |||
{{TestChambersNav}} | {{TestChambersNav}} | ||
[[Category:Portal chambers]] | [[Category:Portal chambers]] |
Latest revision as of 18:12, 28 October 2024
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This Test Chamber is the second level of the game, and introduces the player to the concept of static and mobile linked portals.
Contents
Mechanics
- Weighted Storage Cube
- Glass
- Heavy Duty Super-Colliding Super Button (H.D.S.C.S.B)
- Portal Spawner (blue and orange)
- Portals (blue and orange)
Characters
Objective
- Complete GLaDOS' Test Track (Test Chamber 01)
Hazards
- None
Locations
- Aperture Science Enrichment Center
- Test Chamber 01 (GLaDOS)
Walkthrough
- Jump down into the pit.
- Wait for the portal to show the Weighted Storage Cube.
- Walk through the portal, pick up the Cube, and return to the main area of the Chamber.
- Wait for the portal to show the Heavy Duty Super-Colliding Super Button, and then take the cube through the portal and place it on the button. Return to the main area.
- Wait for the portal to show the exit door. Proceed through the portal and then through the exit door into the Chamberlock.
Video walkthrough
Radio location
The radio in this level is located on top of a camera on the right side before dropping down into the pit. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the exit door.
Gallery
|
Script
[ELEVATOR CHIME]
GLaDOS: Please place the Weighted Storage Cube on the 1500 Megawatt Aperture Science Heavy Duty Super Colliding Super Button.
GLaDOS: Perfect! Please move quickly to the Chamberlock as the effects of prolonged exposure to the button are not part of the test.