List of Portal 2 chambers: Difference between revisions

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== List of map names (in alphabetical order) ==
== List of Internal Map Names ==
{{cleanup}}
{{cleanup}}


=== '''Single player''' ===
=== '''Single-Player''' ===


==== ''Chapter 1 (Act 1)'' ====
{{anchor|Chapter 1}} '''Chapter 1 (Act 1)''': ''The Courtesy Call''
* sp_a1_intro1
* sp_a1_intro1
* sp_a1_intro2
* sp_a1_intro2
Line 209: Line 209:
* sp_a1_intro7
* sp_a1_intro7
* sp_a1_wakeup
* sp_a1_wakeup
* sp_a2_intro
{{anchor|Chapter 2}} '''Chapter 2 (Act 2)''': ''The Cold Boot''
* sp_a2_laser_intro
* sp_a2_laser_stairs
* sp_a2_dual_lasers
* sp_a2_laser_over_goo
* sp_a2_catapult_intro
* sp_a2_trust_fling
* sp_a2_pit_flings
* sp_a2_fizzler_intro


==== ''Chapters 2-5 (Act 2)'' ====
{{anchor|Chapter 3}} '''Chapter 3 (Act 2)''': ''The Return''
* sp_a2_sphere_peek
* sp_a2_ricochet
* sp_a2_bridge_intro
* sp_a2_bridge_intro
* sp_a2_bridge_the_gap
* sp_a2_bridge_the_gap
* sp_a2_turret_intro
* sp_a2_laser_relays
* sp_a2_turret_blocker
* sp_a2_laser_vs_turret
* sp_a2_pull_the_rug
{{anchor|Chapter 4}} '''Chapter 4 (Act 2)''': ''The Surprise''
* sp_a2_column_blocker
* sp_a2_laser_chaining
* sp_a2_triple_laser
* sp_a2_bts1
* sp_a2_bts1
* sp_a2_bts2
* sp_a2_bts2
{{anchor|Chapter 5}} '''Chapter 5 (Act 2)''': ''The Escape''
* sp_a2_bts3
* sp_a2_bts3
* sp_a2_bts4
* sp_a2_bts4
* sp_a2_bts5
* sp_a2_bts5
* sp_a2_bts6
* sp_a2_bts6
* sp_a2_catapult_intro
* sp_a2_column_blocker
* sp_a2_core
* sp_a2_core
* sp_a2_dual_lasers
* sp_a2_fizzler_intro
* sp_a2_intro
* sp_a2_laser_chaining
* sp_a2_laser_intro
* sp_a2_laser_over_goo
* sp_a2_laser_relays
* sp_a2_laser_stairs
* sp_a2_laser_vs_turret
* sp_a2_pit_flings
* sp_a2_pull_the_rug
* sp_a2_ricochet
* sp_a2_sphere_peek
* sp_a2_triple_laser
* sp_a2_trust_fling
* sp_a2_turret_blocker
* sp_a2_turret_intro
==== ''Chapters 6 & 7 (Act 3)'' ====


{{anchor|Chapter 6}} '''Chapter 6 (Act 3)''': ''The Fall''
* sp_a3_00
* sp_a3_00
* sp_a3_01
* sp_a3_01
* sp_a3_03
* sp_a3_03
* sp_a3_jump_intro
* sp_a3_bomb_flings
* sp_a3_bomb_flings
* sp_a3_crazy_box
* sp_a3_crazy_box
* sp_a3_transition01
{{anchor|Chapter 7}} '''Chapter 7 (Act 3)''': ''The Reunion''
* sp_a3_speed_ramp
* sp_a3_speed_flings
* sp_a3_portal_intro
* sp_a3_end
* sp_a3_end
* sp_a3_jump_intro
* sp_a3_portal_intro
* sp_a3_speed_flings
* sp_a3_speed_ramp
* sp_a3_transition01


==== ''Chapters 8 & 9 (Act 4)'' ====
{{anchor|Chapter 8}} '''Chapter 8 (Act 4)''': ''The Itch''


* sp_a4_intro
* sp_a4_tb_intro
* sp_a4_tb_trust_drop
* sp_a4_tb_wall_button
* sp_a4_tb_polarity
* sp_a4_tb_catch
* sp_a4_stop_the_box
* sp_a4_laser_catapult
* sp_a4_laser_platform
* sp_a4_speed_tb_catch
* sp_a4_jump_polarity
{{anchor|Chapter 9}} '''Chapter 9 (Act 4)''': ''The Part Where He Kills You''
* sp_a4_finale1
* sp_a4_finale1
* sp_a4_finale2
* sp_a4_finale2
* sp_a4_finale3
* sp_a4_finale3
* sp_a4_finale4
* sp_a4_finale4
* sp_a4_jump_polarity
* sp_a4_laser_catapult
* sp_a4_laser_platform
* sp_a4_stop_the_box
* sp_a4_speed_tb_catch
* sp_a4_tb_catch
* sp_a4_tb_intro
* sp_a4_tb_polarity
* sp_a4_tb_trust_drop
* sp_a4_tb_wall_button


==== ''Chapter 10 (Act 5)'' ====
{{anchor|Chapter 10}} '''Chapter 10''': ''The Credits''


* sp_a5_credits
* sp_a5_credits


=== '''Co-op''' ===
=== '''Co-Op Campaign''' ===
 
{{anchor|Introduction}} '''Calibration Course + Hub'''
* mp_coop_start
* mp_coop_lobby_3


==== Course 1 ====
{{anchor|Course 1}} '''Course 1''': ''Team Building''
*mp_coop_doors
* mp_coop_doors
*mp_coop_laser_2
* mp_coop_race_2
*mp_coop_race_2
* mp_coop_laser_2
* mp_coop_rat_maze
* mp_coop_laser_crusher
* mp_coop_teambts


==== Course 2 ====
{{anchor|Course 2}} '''Course 2''': ''Mass and Velocity''
*mp_coop_catapult_1
* mp_coop_fling_3
*mp_coop_come_along
* mp_coop_infinifling_train
*mp_coop_fan
* mp_coop_come_along
*mp_coop_fling_1
* mp_coop_fling_1
*mp_coop_fling_3
* mp_coop_catapult_1
*mp_coop_fling_crushers
* mp_coop_multifling_1
*mp_coop_infinifling_train
* mp_coop_fling_crushers
*mp_coop_multifling_1
* mp_coop_fan


==== Course 3 ====
{{anchor|Course 3}} '''Course 3''': ''Hard-Light Surfaces''
*mp_coop_catapult_2
* mp_coop_wall_intro
*mp_coop_catapult_wall_intro
* mp_coop_wall_2
*mp_coop_turret_ball
* mp_coop_catapult_wall_intro
*mp_coop_turret_walls
* mp_coop_wall_block
*mp_coop_wall_2
* mp_coop_catapult_2
*mp_coop_wall_5
* mp_coop_turret_walls
*mp_coop_wall_block
* mp_coop_turret_ball
*mp_coop_wall_intro
* mp_coop_wall_5


==== Course 4 ====
{{anchor|Course 4}} '''Course 4''': ''Excursion Funnels''
*mp_coop_tbeam_redirect
* mp_coop_tbeam_redirect
*mp_coop_tbeam_catch_grind_1
* mp_coop_tbeam_drill
*mp_coop_tbeam_drill
* mp_coop_tbeam_catch_grind_1
*mp_coop_tbeam_end
* mp_coop_tbeam_laser_1
*mp_coop_tbeam_laser_1
* mp_coop_tbeam_polarity
*mp_coop_tbeam_maze
* mp_coop_tbeam_polarity2
*mp_coop_tbeam_polarity
*mp_coop_tbeam_polarity3
*mp_coop_tbeam_polarity2
* mp_coop_tbeam_maze
*mp_coop_tbeam_polarity3
* mp_coop_tbeam_end


==== Course 5 ====
{{anchor|Course 5}} '''Course 5''': ''Mobility Gels''
*mp_coop_paint_bridge
* mp_coop_paint_come_along
*mp_coop_paint_come_along
* mp_coop_paint_redirect
*mp_coop_paint_longjump_intro
* mp_coop_paint_bridge
*mp_coop_paint_redirect
* mp_coop_paint_walljumps
*mp_coop_paint_red_racer
* mp_coop_paint_speed_fling
*mp_coop_paint_speed_catch
* mp_coop_paint_red_racer
*mp_coop_paint_speed_fling
* mp_coop_paint_speed_catch
*mp_coop_credits
* mp_coop_paint_longjump_intro


==== Course 6 (DLC1) ====
{{anchor|DLC Course 1}} '''Additional Course''': ''Art Therapy''
*mp_coop_2paints_1bridge
* mp_coop_separation_1
*mp_coop_bridge_catch
* mp_coop_tripleaxis
*mp_coop_catapult_catch
* mp_coop_catapult_catch
*mp_coop_laser_tbeam
* mp_coop_2paints_1bridge
*mp_coop_paint_conversion
* mp_coop_paint_conversion
*mp_coop_paint_crazy_box
* mp_coop_bridge_catch
*mp_coop_paint_rat_maze
* mp_coop_laser_tbeam
*mp_coop_tripleaxis
* mp_coop_paint_rat_maze
* mp_coop_paint_crazy_box


== See also ==
== See also ==

Revision as of 16:54, 30 August 2023

List of Test Chambers in Portal 2. Click on this link for Portal Test Chambers.


Single-player

Chapter 1: The Courtesy Call

Chapter 2: The Cold Boot


Chapter 3: The Return

Chapter 4: The Surprise

Chapter 5: The Escape

  • Turret Factory | Chapter 5 - She Can't Touch Us Back Here (Escaping GLaDOS' Test Shaft - Part 3)
  • Turret Sabotage | Chapter 5 - Replacing the Turret Template (Escaping GLaDOS' Test Shaft - Part 4)
  • Neurotoxin Sabotage | Chapter 5 - The Neurotoxin Generator (Escaping GLaDOS' Test Shaft - Part 5)
  • Tube Ride | Chapter 5 - GLaDOS' Ventilation System (Escaping GLaDOS' Test Shaft - Part 6)
  • Core | Chapter 5 - Confronting GLaDOS


Chapter 6: The Fall

  • Long Fall - Underground | Chapter 6 - Condemned Testing Area (Test Shaft 09)
  • Cave Johnson | Chapter 6 - You'll Know When The Test Starts (Old Facility Foyer)
  • Repulsion Intro | Chapter 6 - Repulsion Gel: Test Chamber 01 (Alpha Sphere 01)
  • Bomb Flings | Chapter 6 - Repulsion Gel: Test Chamber 02 (Alpha Sphere 02)
  • Crazy Cube | Chapter 6 - Repulsion Gel: Test Chamber 03 (Alpha Sphere 03 - Test Chambers 27 & 28)
  • PotatOS | Chapter 6 - Say Goodbye, Caroline (Pump Station Beta)

Chapter 7: The Reunion

Chapter 8: The Itch

Chapter 9: The Part Where He Kills You

  • Finale 1 | Chapter 9 - Test Chamber 17 (Wheatley's Surprise)
  • Finale 2 | Chapter 9 - Wheatley's Gauntlet of Traps - Part A (Test Chamber 75)
  • Finale 3 | Chapter 9 - Wheatley's Gauntlet of Traps - Part B
  • Finale 4 | Chapter 9 - Final Boss Fight (Wheatley's Lair)
  • Turret Opera | Chapter 9 - Turret Opera

Chapter 10: The Credits

  • Credits | Chapter 10 - Want You Gone

Co-op

Main article: Co-op


Speedrunning Guide

There are 50 maps creating the cooperative campaign. 2 of them (Calibration and Hub) cannot be played through Challenge Mode.

Courses

Calibration Course + Hub

Course 1: Team Building

Course 2: Mass and Velocity

Course 3: Hard-Light Surfaces

Course 4: Excursion Funnels

Course 5: Mobility Gels

Additional Course: Art Therapy

Sixense MotionPack DLC

Main article: Portal 2 Sixense MotionPack DLC

Single-player

Advanced chambers


Co-op

Additional Course: Non-Emotional Manipulation

List of Internal Map Names

Single-Player

Chapter 1 (Act 1): The Courtesy Call

  • sp_a1_intro1
  • sp_a1_intro2
  • sp_a1_intro3
  • sp_a1_intro4
  • sp_a1_intro5
  • sp_a1_intro6
  • sp_a1_intro7
  • sp_a1_wakeup
  • sp_a2_intro

Chapter 2 (Act 2): The Cold Boot

  • sp_a2_laser_intro
  • sp_a2_laser_stairs
  • sp_a2_dual_lasers
  • sp_a2_laser_over_goo
  • sp_a2_catapult_intro
  • sp_a2_trust_fling
  • sp_a2_pit_flings
  • sp_a2_fizzler_intro

Chapter 3 (Act 2): The Return

  • sp_a2_sphere_peek
  • sp_a2_ricochet
  • sp_a2_bridge_intro
  • sp_a2_bridge_the_gap
  • sp_a2_turret_intro
  • sp_a2_laser_relays
  • sp_a2_turret_blocker
  • sp_a2_laser_vs_turret
  • sp_a2_pull_the_rug

Chapter 4 (Act 2): The Surprise

  • sp_a2_column_blocker
  • sp_a2_laser_chaining
  • sp_a2_triple_laser
  • sp_a2_bts1
  • sp_a2_bts2

Chapter 5 (Act 2): The Escape

  • sp_a2_bts3
  • sp_a2_bts4
  • sp_a2_bts5
  • sp_a2_bts6
  • sp_a2_core

Chapter 6 (Act 3): The Fall

  • sp_a3_00
  • sp_a3_01
  • sp_a3_03
  • sp_a3_jump_intro
  • sp_a3_bomb_flings
  • sp_a3_crazy_box
  • sp_a3_transition01

Chapter 7 (Act 3): The Reunion

  • sp_a3_speed_ramp
  • sp_a3_speed_flings
  • sp_a3_portal_intro
  • sp_a3_end

Chapter 8 (Act 4): The Itch

  • sp_a4_intro
  • sp_a4_tb_intro
  • sp_a4_tb_trust_drop
  • sp_a4_tb_wall_button
  • sp_a4_tb_polarity
  • sp_a4_tb_catch
  • sp_a4_stop_the_box
  • sp_a4_laser_catapult
  • sp_a4_laser_platform
  • sp_a4_speed_tb_catch
  • sp_a4_jump_polarity

Chapter 9 (Act 4): The Part Where He Kills You

  • sp_a4_finale1
  • sp_a4_finale2
  • sp_a4_finale3
  • sp_a4_finale4

Chapter 10: The Credits

  • sp_a5_credits

Co-Op Campaign

Calibration Course + Hub

  • mp_coop_start
  • mp_coop_lobby_3

Course 1: Team Building

  • mp_coop_doors
  • mp_coop_race_2
  • mp_coop_laser_2
  • mp_coop_rat_maze
  • mp_coop_laser_crusher
  • mp_coop_teambts

Course 2: Mass and Velocity

  • mp_coop_fling_3
  • mp_coop_infinifling_train
  • mp_coop_come_along
  • mp_coop_fling_1
  • mp_coop_catapult_1
  • mp_coop_multifling_1
  • mp_coop_fling_crushers
  • mp_coop_fan

Course 3: Hard-Light Surfaces

  • mp_coop_wall_intro
  • mp_coop_wall_2
  • mp_coop_catapult_wall_intro
  • mp_coop_wall_block
  • mp_coop_catapult_2
  • mp_coop_turret_walls
  • mp_coop_turret_ball
  • mp_coop_wall_5

Course 4: Excursion Funnels

  • mp_coop_tbeam_redirect
  • mp_coop_tbeam_drill
  • mp_coop_tbeam_catch_grind_1
  • mp_coop_tbeam_laser_1
  • mp_coop_tbeam_polarity
  • mp_coop_tbeam_polarity2
*mp_coop_tbeam_polarity3
  • mp_coop_tbeam_maze
  • mp_coop_tbeam_end

Course 5: Mobility Gels

  • mp_coop_paint_come_along
  • mp_coop_paint_redirect
  • mp_coop_paint_bridge
  • mp_coop_paint_walljumps
  • mp_coop_paint_speed_fling
  • mp_coop_paint_red_racer
  • mp_coop_paint_speed_catch
  • mp_coop_paint_longjump_intro

Additional Course: Art Therapy

  • mp_coop_separation_1
  • mp_coop_tripleaxis
  • mp_coop_catapult_catch
  • mp_coop_2paints_1bridge
  • mp_coop_paint_conversion
  • mp_coop_bridge_catch
  • mp_coop_laser_tbeam
  • mp_coop_paint_rat_maze
  • mp_coop_paint_crazy_box

See also