List of Portal 2 chambers: Difference between revisions
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List of '''[[Test Chambers]]''' in '''''[[Portal 2]]'''''. | List of '''[[Test Chambers]]''' in '''''[[Portal 2]]'''''. | ||
== Single-player == | == Single-player == | ||
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* ''[[Want You Gone|Credits]]'' | ''Chapter 10 - Want You Gone'' | * ''[[Want You Gone|Credits]]'' | ''Chapter 10 - Want You Gone'' | ||
== Co-op == | == Co-op == | ||
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* [[Portal 2 Co-op Course 6 Chamber 8|Gel Maze]] | ''Course 6 - Test Chamber 08'' | * [[Portal 2 Co-op Course 6 Chamber 8|Gel Maze]] | ''Course 6 - Test Chamber 08'' | ||
* [[Portal 2 Co-op Course 6 Chamber 9|Crazier Box]] | ''Course 6 - Test Chamber 09'' | * [[Portal 2 Co-op Course 6 Chamber 9|Crazier Box]] | ''Course 6 - Test Chamber 09'' | ||
== Sixense MotionPack DLC == | == Sixense MotionPack DLC == |
Revision as of 10:19, 27 March 2023
List of Test Chambers in Portal 2.
Single-player
Chapter 1: The Courtesy Call
- Container Ride | Chapter 1 - Introduction (Test Chamber 00)
- Portal Carousel | Chapter 1 - Test Chamber 01
- Portal Gun | Chapter 1 - Test Chamber 02
- Smooth Jazz | Chapter 1 - Test Chambers 03 & 04
- Cube Momentum | Chapter 1 - Test Chamber 05
- Future Starter | Chapter 1 - Test Chamber 06
- Secret Panel | Chapter 1 - We're out of Options Here (Test Chambers 07 & 08)
- Wakeup | Chapter 1 - You Monster
- Incinerator | Chapter 1 - The Incinerator Room (Test Chamber 19)
Chapter 2: The Cold Boot
- Laser Intro | Chapter 2 - Test Chamber 01
- Laser Stairs | Chapter 2 - Test Chamber 02
- Dual Lasers | Chapter 2 - Test Chamber 03
- Laser Over Goo | Chapter 2 - Test Chamber 04
- Catapult Intro | Chapter 2 - Test Chamber 05
- Trust Fling | Chapter 2 - Test Chamber 06
- Pit Flings | Chapter 2 - Test Chamber 07
- Fizzler Intro | Chapter 2 - Test Chamber 08
Chapter 3: The Return
- Ceiling Catapult | Chapter 3 - Test Chamber 09
- Ricochet | Chapter 3 - Test Chamber 10
- Bridge Intro | Chapter 3 - Test Chamber 11
- Bridge the Gap | Chapter 3 - Test Chamber 12
- Turret Intro | Chapter 3 - Test Chamber 13
- Laser Relays | Chapter 3 - Test Chamber 14
- Turret Blocker | Chapter 3 - Test Chamber 15
- Laser vs. Turret | Chapter 3 - Test Chamber 16
- Pull the Rug | Chapter 3 - Test Chamber 17
Chapter 4: The Surprise
- Column Blocker | Chapter 4 - Test Chamber 18
- Laser Chaining | Chapter 4 - Test Chamber 19
- Triple Laser | Chapter 4 - Test Chamber 20
- Jail Break - Escape | Chapter 4 - Escaping GLaDOS' Test Shaft - Parts 1 & 2 (Test Chambers 21 & 22)
Chapter 5: The Escape
- Turret Factory | Chapter 5 - She Can't Touch Us Back Here (Escaping GLaDOS' Test Shaft - Part 3)
- Turret Sabotage | Chapter 5 - Replacing the Turret Template (Escaping GLaDOS' Test Shaft - Part 4)
- Neurotoxin Sabotage | Chapter 5 - The Neurotoxin Generator (Escaping GLaDOS' Test Shaft - Part 5)
- Tube Ride | Chapter 5 - GLaDOS' Ventilation System (Escaping GLaDOS' Test Shaft - Part 6)
- Core | Chapter 5 - Confronting GLaDOS
Chapter 6: The Fall
- Long Fall - Underground | Chapter 6 - Condemned Testing Area (Test Shaft 09)
- Cave Johnson | Chapter 6 - You'll Know When The Test Starts (Old Facility Foyer)
- Repulsion Intro | Chapter 6 - Repulsion Gel: Test Chamber 01 (Alpha Sphere 01)
- Bomb Flings | Chapter 6 - Repulsion Gel: Test Chamber 02 (Alpha Sphere 02)
- Crazy Cube | Chapter 6 - Repulsion Gel: Test Chamber 03 (Alpha Sphere 03 - Test Chambers 27 & 28)
- PotatOS | Chapter 6 - Say Goodbye, Caroline (Pump Station Beta)
Chapter 7: The Reunion
- Propulsion Intro | Chapter 7 - Propulsion Gel: Test Chamber 01 (Beta Sphere 01)
- Propulsion Flings | Chapter 7 - Propulsion Gel: Test Chamber 02 (Beta Sphere 02)
- Pump Station Gamma - Conversion Intro | Chapter 7 - Conversion Gel: Test Chambers 01 & 02 (Gamma Spheres 01 & 02)
- Three Gels | Chapter 7 - Conversion Gel: Test Chamber 03
Chapter 8: The Itch
- Test | Chapter 8 - Experimental Testing Chambers - (Test Chamber 01/01 - The Moat)
- Funnel Intro | Chapter 8 - Test Chamber 01
- Ceiling Button | Chapter 8 - Test Chamber 02
- Wall Button | Chapter 8 - Test Chamber 03
- Polarity | Chapter 8 - Test Chamber 04
- Funnel Catch | Chapter 8 - Test Chamber 05
- Stop the Cube | Chapter 8 - Test Chamber 06
- Laser Catapult | Chapter 8 - Test Chamber 11
- Laser Platform | Chapter 8 - Test Chamber 12
- Propulsion Catch | Chapter 8 - Test Chamber 15
- Repulsion Polarity | Chapter 8 - Test Chamber 16
Chapter 9: The Part Where He Kills You
- Finale 1 | Chapter 9 - Test Chamber 17 (Wheatley's Surprise)
- Finale 2 | Chapter 9 - Wheatley's Gauntlet of Traps - Part A (Test Chamber 75)
- Finale 3 | Chapter 9 - Wheatley's Gauntlet of Traps - Part B
- Finale 4 | Chapter 9 - Final Boss Fight
- Turret Opera | Chapter 9 - Turret Opera
Chapter 10: The Credits
- Credits | Chapter 10 - Want You Gone
Co-op
Main article: Co-op
Speedrunning Guide
There are 50 maps creating the cooperative campaign. 2 of them (Calibration and Hub) cannot be played through Challenge Mode.
Courses
Calibration Course
- Calibration | Course 0 - Introduction
Hub
- Hub | Course 0 - CinTech
Course 1: Team Building
- Doors | Course 1 - Test Chamber 01
- Buttons | Course 1 - Test Chamber 02
- Lasers | Course 1 - Test Chamber 03
- Rat Maze | Course 1 - Test Chamber 04
- Laser Crusher | Course 1 - Test Chamber 05
- Behind the Scenes | Course 1 - Test Chamber 06
Course 2: Mass and Velocity
- Flings | Course 2 - Test Chamber 01
- Infinifling | Course 2 - Test Chamber 02
- Team Retrieval | Course 2 - Test Chamber 03
- Vertical Flings | Course 2 - Test Chamber 04
- Catapults | Course 2 - Test Chamber 05
- Multifling | Course 2 - Test Chamber 06
- Fling Crushers | Course 2 - Test Chamber 07
- Industrial Fan | Course 2 - Test Chamber 08
Course 3: Hard-Light Surfaces
- Cooperative Bridges | Course 3 - Test Chamber 01
- Bridge Swap | Course 3 - Test Chamber 02
- Fling Block | Course 3 - Test Chamber 03
- Catapult Block | Course 3 - Test Chamber 04
- Bridge Fling | Course 3 - Test Chamber 05
- Turret Walls | Course 3 - Test Chamber 06
- Turret Assassin | Course 3 - Test Chamber 07
- Bridge Testing | Course 3 - Test Chamber 08
Course 4: Excursion Funnels
- Cooperative Funnels | Course 4 - Test Chamber 01
- Funnel Drill | Course 4 - Test Chamber 02
- Funnel Catch | Course 4 - Test Chamber 03
- Funnel Laser | Course 4 - Test Chamber 04
- Cooperative Polarity | Course 4 - Test Chamber 05
- Funnel Hop | Course 4 - Test Chamber 06
- Advanced Polarity | Course 4 - Test Chamber 07
- Funnel Maze | Course 4 - Test Chamber 08
- Turret Warehouse | Course 4 - Test Chamber 09
Course 5: Mobility Gels
- Repulsion Jumps | Course 5 - Test Chamber 01
- Double Bounce | Course 5 - Test Chamber 02
- Bridge Repulsion | Course 5 - Test Chamber 03
- Wall Repulsion | Course 5 - Test Chamber 04
- Propulsion Crushers | Course 5 - Test Chamber 05
- Turret Ninja | Course 5 - Test Chamber 06
- Propulsion Retrieval | Course 5 - Test Chamber 07
- Vault Entrance | Course 5 - Test Chamber 08
Additional Course: Art Therapy
- Separation | Course 6 - Test Chamber 01
- Triple Axis | Course 6 - Test Chamber 02
- Catapult Catch | Course 6 - Test Chamber 03
- Bridge Gels | Course 6 - Test Chamber 04
- Maintenance | Course 6 - Test Chamber 05
- Bridge Catch | Course 6 - Test Chamber 06
- Double Lift | Course 6 - Test Chamber 07
- Gel Maze | Course 6 - Test Chamber 08
- Crazier Box | Course 6 - Test Chamber 09
Sixense MotionPack DLC
Main article: Portal 2 Sixense MotionPack DLC
List of map names (in alphabetical order)
Single player
Chapter 1 (Act 1)
- sp_a1_intro1
- sp_a1_intro2
- sp_a1_intro3
- sp_a1_intro4
- sp_a1_intro5
- sp_a1_intro6
- sp_a1_intro7
- sp_a1_wakeup
Chapters 2-5 (Act 2)
- sp_a2_bridge_intro
- sp_a2_bridge_the_gap
- sp_a2_bts1
- sp_a2_bts2
- sp_a2_bts3
- sp_a2_bts4
- sp_a2_bts5
- sp_a2_bts6
- sp_a2_catapult_intro
- sp_a2_column_blocker
- sp_a2_core
- sp_a2_dual_lasers
- sp_a2_fizzler_intro
- sp_a2_intro
- sp_a2_laser_chaining
- sp_a2_laser_intro
- sp_a2_laser_over_goo
- sp_a2_laser_relays
- sp_a2_laser_stairs
- sp_a2_laser_vs_turret
- sp_a2_pit_flings
- sp_a2_pull_the_rug
- sp_a2_ricochet
- sp_a2_sphere_peek
- sp_a2_triple_laser
- sp_a2_trust_fling
- sp_a2_turret_blocker
- sp_a2_turret_intro
Chapters 6 & 7 (Act 3)
- sp_a3_00
- sp_a3_01
- sp_a3_03
- sp_a3_bomb_flings
- sp_a3_crazy_box
- sp_a3_end
- sp_a3_jump_intro
- sp_a3_portal_intro
- sp_a3_speed_flings
- sp_a3_speed_ramp
- sp_a3_transition01
Chapters 8 & 9 (Act 4)
- sp_a4_finale1
- sp_a4_finale2
- sp_a4_finale3
- sp_a4_finale4
- sp_a4_jump_polarity
- sp_a4_laser_catapult
- sp_a4_laser_platform
- sp_a4_stop_the_box
- sp_a4_speed_tb_catch
- sp_a4_tb_catch
- sp_a4_tb_intro
- sp_a4_tb_polarity
- sp_a4_tb_trust_drop
- sp_a4_tb_wall_button
Chapter 10 (Act 5)
- sp_a5_credits
Co-op
Calibration course
- mp_coop_start
Hub
- mp_coop_lobby_2
- mp_coop_lobby_3 (new hub as of the Peer Review to include the DLC1 course)
Course 1
- mp_coop_doors
- mp_coop_laser_2
- mp_coop_laser_crusher
- mp_coop_race_2
- mp_coop_rat_maze
- mp_coop_teambts
Course 2
- mp_coop_catapult_1
- mp_coop_come_along
- mp_coop_fan
- mp_coop_fling_1
- mp_coop_fling_3
- mp_coop_fling_crushers
- mp_coop_infinifling_train
- mp_coop_multifling_1
Course 3
- mp_coop_catapult_2
- mp_coop_catapult_wall_intro
- mp_coop_turret_ball
- mp_coop_turret_walls
- mp_coop_wall_2
- mp_coop_wall_5
- mp_coop_wall_block
- mp_coop_wall_intro
Course 4
- mp_coop_tbeam_redirect
- mp_coop_tbeam_catch_grind_1
- mp_coop_tbeam_drill
- mp_coop_tbeam_end
- mp_coop_tbeam_laser_1
- mp_coop_tbeam_maze
- mp_coop_tbeam_polarity
- mp_coop_tbeam_polarity2
- mp_coop_tbeam_polarity3
Course 5
- mp_coop_paint_bridge
- mp_coop_paint_come_along
- mp_coop_paint_longjump_intro
- mp_coop_paint_redirect
- mp_coop_paint_red_racer
- mp_coop_paint_speed_catch
- mp_coop_paint_speed_fling
- mp_coop_paint_walljumps
- mp_coop_credits
Course 6 (DLC1)
- mp_coop_2paints_1bridge
- mp_coop_bridge_catch
- mp_coop_catapult_catch
- mp_coop_laser_tbeam
- mp_coop_paint_conversion
- mp_coop_paint_crazy_box
- mp_coop_paint_rat_maze
- mp_coop_separation_1
- mp_coop_tripleaxis
See also