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Portal 2 Chapter 8 Test Chamber 1: Difference between revisions

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This is the forty-seventh level of the game, and takes place within an [[Aperture Science]] Test Chamber. This level introduces the [[Excursion Funnel]], and the way in which it can be used to move the player and objects as well as circumvent the laws of gravity.
This is the forty-seventh level of the game, and takes place within an [[Aperture Science]] Test Chamber. This level introduces the [[Excursion Funnel]], and the way in which it can be used to move the player and objects as well as circumvent the laws of gravity.


== Hazards ==
== Contents ==
 
=== Mechanics ===
 
* [[Frankenturret]]
* [[Vital Apparatus Vent]]
* [[Heavy Duty Super-Colliding Super Button]]
* [[Excursion Funnel]]
 
=== Hazards ===
 
* None
* None
=== Characters ===
* [[Chell]]
* [[GLaDOS]]
* [[Wheatley]]
=== Locations ===
* ''Test Chamber 01 (Wheatley)''
=== Objective ===
* Go through Wheatley's Test Track.


== Walkthrough ==
== Walkthrough ==
{{Spoiler|block=yes|
 
*Jump in the [[Excursion Funnel]] and fire a portal on the ceiling.
*Jump in the [[Excursion Funnel]] and fire a portal on the ceiling.
*Wait until you've reached the second area and when possible, place the other portal on the wall next to the windows.
*Wait until you've reached the second area and when possible, place the other portal on the wall next to the windows.
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*Place the Frankenturret in the Funnel and wait for it to reach the [[Heavy Duty Super-Colliding Super Button|button]].
*Place the Frankenturret in the Funnel and wait for it to reach the [[Heavy Duty Super-Colliding Super Button|button]].
*Go in the [[Chamberlock]] through the door in the corner.
*Go in the [[Chamberlock]] through the door in the corner.
}}
 


== Video walkthrough ==
== Video walkthrough ==
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{{Track|TEST}}<br/>{{Track|Excursion Funnel}}
{{Track|TEST}}<br/>{{Track|Excursion Funnel}}


==Layout==
===Test Chamber 01===
[[Image:Portal 2 Chapter 8 Test Chamber 01.png|left|300px|Test Chamber 01]]
The first chamber to introduce [[Excursion Funnel]]s, the player needs to use the Funnel to reach a [[Frankenturret]] and direct it onto a [[Heavy-Duty Super-Colliding Super Button|Button]] located on the ceiling. Originally made by [[GLaDOS]], [[Wheatley]] defends the idea he made it by adding the word 'TEST' to the wall with white panels, saying "Not entirely, not entirely. Look at the word 'test', on the wall there. That's brand new."


"This is one of MY tests!" - GLaDOS
{{TestChambersNav}}
{{TestChambersNav}}
[[Category:Portal 2 chambers]]
[[Category:Portal 2 chambers]]