List of Portal 2 chambers: Difference between revisions
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There are 50 maps creating the cooperative campaign. 2 of them ([[Portal 2 Co-op Calibration Course|Calibration]] and [[Hub]]) cannot be played through Challenge Mode. | There are 50 maps creating the cooperative campaign. 2 of them ([[Portal 2 Co-op Calibration Course|Calibration]] and [[Hub]]) cannot be played through Challenge Mode. | ||
== Courses == | |||
{{anchor|Calibration Course}} '''Calibration Course''' | {{anchor|Calibration Course}} '''Calibration Course''' | ||
* [[Portal 2 Co-op Calibration Course|Calibration]] | ''Course 0 - Introduction'' | * [[Portal 2 Co-op Calibration Course|Calibration]] | ''Course 0 - Introduction'' |
Revision as of 07:25, 9 September 2022
List of Test Chambers in Portal 2.
Single-playerChapter 1: The Courtesy Call
Chapter 2: The Cold Boot
Chapter 4: The Surprise
Chapter 5: The Escape
Chapter 7: The Reunion
Chapter 8: The Itch
Chapter 9: The Part Where He Kills You
Chapter 10: The Credits
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Co-opMain article: Co-op
Speedrunning GuideThere are 50 maps creating the cooperative campaign. 2 of them (Calibration and Hub) cannot be played through Challenge Mode. CoursesCalibration Course
Hub
Course 1: Team Building
Course 2: Mass and Velocity
Course 3: Hard-Light Surfaces
Course 4: Excursion Funnels
Course 5: Mobility Gels
Additional Course: Art Therapy
|
Sixense MotionPack DLC
Main article: Portal 2 Sixense MotionPack DLC
List of map names (in alphabetical order)
Single player
Chapter 1 (Act 1)
- sp_a1_intro1
- sp_a1_intro2
- sp_a1_intro3
- sp_a1_intro4
- sp_a1_intro5
- sp_a1_intro6
- sp_a1_intro7
- sp_a1_wakeup
Chapters 2-5 (Act 2)
- sp_a2_bridge_intro
- sp_a2_bridge_the_gap
- sp_a2_bts1
- sp_a2_bts2
- sp_a2_bts3
- sp_a2_bts4
- sp_a2_bts5
- sp_a2_bts6
- sp_a2_catapult_intro
- sp_a2_column_blocker
- sp_a2_core
- sp_a2_dual_lasers
- sp_a2_fizzler_intro
- sp_a2_intro
- sp_a2_laser_chaining
- sp_a2_laser_intro
- sp_a2_laser_over_goo
- sp_a2_laser_relays
- sp_a2_laser_stairs
- sp_a2_laser_vs_turret
- sp_a2_pit_flings
- sp_a2_pull_the_rug
- sp_a2_ricochet
- sp_a2_sphere_peek
- sp_a2_triple_laser
- sp_a2_trust_fling
- sp_a2_turret_blocker
- sp_a2_turret_intro
Chapters 6 & 7 (Act 3)
- sp_a3_00
- sp_a3_01
- sp_a3_03
- sp_a3_bomb_flings
- sp_a3_crazy_box
- sp_a3_end
- sp_a3_jump_intro
- sp_a3_portal_intro
- sp_a3_speed_flings
- sp_a3_speed_ramp
- sp_a3_transition01
Chapters 8 & 9 (Act 4)
- sp_a4_finale1
- sp_a4_finale2
- sp_a4_finale3
- sp_a4_finale4
- sp_a4_jump_polarity
- sp_a4_laser_catapult
- sp_a4_laser_platform
- sp_a4_stop_the_box
- sp_a4_speed_tb_catch
- sp_a4_tb_catch
- sp_a4_tb_intro
- sp_a4_tb_polarity
- sp_a4_tb_trust_drop
- sp_a4_tb_wall_button
Chapter 10 (Act 5)
- sp_a5_credits
Co-op
Course 1
- sp_a1_intro1
- sp_a1_intro2
- sp_a1_intro3
- sp_a1_intro4
- sp_a1_intro5
- sp_a1_intro6
- sp_a1_intro7
- sp_a1_wakeup
Chapters 2-5 (Act 2)
- sp_a2_bridge_intro
- sp_a2_bridge_the_gap
- sp_a2_bts1
- sp_a2_bts2
- sp_a2_bts3
- sp_a2_bts4
- sp_a2_bts5
- sp_a2_bts6
- sp_a2_catapult_intro
- sp_a2_column_blocker
- sp_a2_core
- sp_a2_dual_lasers
- sp_a2_fizzler_intro
- sp_a2_intro
- sp_a2_laser_chaining
- sp_a2_laser_intro
- sp_a2_laser_over_goo
- sp_a2_laser_relays
- sp_a2_laser_stairs
- sp_a2_laser_vs_turret
- sp_a2_pit_flings
- sp_a2_pull_the_rug
- sp_a2_ricochet
- sp_a2_sphere_peek
- sp_a2_triple_laser
- sp_a2_trust_fling
- sp_a2_turret_blocker
- sp_a2_turret_intro
Chapters 6 & 7 (Act 3)
- sp_a3_00
- sp_a3_01
- sp_a3_03
- sp_a3_bomb_flings
- sp_a3_crazy_box
- sp_a3_end
- sp_a3_jump_intro
- sp_a3_portal_intro
- sp_a3_speed_flings
- sp_a3_speed_ramp
- sp_a3_transition01
Chapters 8 & 9 (Act 4)
- sp_a4_finale1
- sp_a4_finale2
- sp_a4_finale3
- sp_a4_finale4
- sp_a4_jump_polarity
- sp_a4_laser_catapult
- sp_a4_laser_platform
- sp_a4_stop_the_box
- sp_a4_speed_tb_catch
- sp_a4_tb_catch
- sp_a4_tb_intro
- sp_a4_tb_polarity
- sp_a4_tb_trust_drop
- sp_a4_tb_wall_button
Chapter 10 (Act 5)
- sp_a5_credits
See also