Portal: Prelude: Difference between revisions
m (+ external links) |
Theawsomario (talk | contribs) m (added minor info on Prelude RTX) |
||
(38 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{community mod}} | ||
{{Game infobox | {{Game infobox | ||
| modpage = portal-prelude | |||
| game-name-override = Portal: Prelude | | game-name-override = Portal: Prelude | ||
| boxart-image = Mod Portal Prelude Splash.png | | boxart-image = Mod Portal Prelude Splash.png | ||
Line 9: | Line 8: | ||
* Jérémy "Capitaine Mousse" Barbe | * Jérémy "Capitaine Mousse" Barbe | ||
* Marc "Moroes" Bidoul | * Marc "Moroes" Bidoul | ||
| engine = [[Source | | engine = [[Source Engine]] | ||
| released = | | released = | ||
Microsoft Windows | Microsoft Windows | ||
*International: October 9, | *International: October 9, 2008 | ||
| modes = Singleplayer | | modes = Singleplayer | ||
| genre = First-person puzzle/platformer | | genre = First-person puzzle/platformer | ||
| ratings = N/A | | ratings = N/A | ||
| requirements = | | requirements = | ||
* [[Portal]] | |||
* Processor: Intel Pentium 4 3000 MHz | * Processor: Intel Pentium 4 3000 MHz | ||
* Display Card: DirectX 9 compatible graphics card | * Display Card: DirectX 9 compatible graphics card | ||
Line 24: | Line 24: | ||
}} | }} | ||
''Portal: Prelude'' is an unofficial prequel to the game [[Portal]], developed by an | '''''Portal: Prelude''''' is an unofficial prequel to the game [[Portal]], developed by an independent team of three. The game features a brand new storyline focusing on the pre-[[GLaDOS]] era of [[Aperture Science]] where test subjects are monitored by employees of the facility. The game spans across 8 chapters covering 19 [[Test Chamber|test chamber]]s which follow a gradual learning curve similar to that of Portal. In addition, 16 [[Test Chamber#Challenge Chambers|challenge maps]] and 6 [[Test Chamber#Advanced Chambers|advanced]] test chambers are included with the mod. | ||
Many gameplay elements from Portal make a return in ''Prelude'', while entirely new gameplay devices were created exclusively for the mod, such as localised gravitational fields. Portal: Prelude also features over 400 lines of text to speech, with English, French and German subtitles. | |||
An official remaster titled Portal: Prelude RTX with RTX support, updated maps, and proper voice acting was released on Steam 15 years later on July 18, 2023. | |||
== Synopsis == | |||
{{Spoiler|block=yes|'''Portal: Prelude''' opens up on much the same manner as [[Portal]], with the player, Abby, waking up from a brief detention in a Relaxation Vault. The player is greeted by Mike, an overseer of the Enrichment Center, and another employee named Erik. | |||
Shortly thereafter, the player receives a [[Handheld Portal Device]]. However, this Portal Gun is not fully upgraded, and, unlike in [[Portal]] and [[Portal 2]], can only shoot orange portals. | |||
After the player proceeds through a number of tests, he or she receives a Dual Portal Device. | |||
The player proceeds through more test chambers, encountering new people and gameplay mechanics, such as Peter and Localised Gravitational Fields. The [[Weighted Companion Cube]] also makes an appearance, though like in ''Portal'' the player must euthanize it at the end of the chamber. | |||
After the player completes the final chamber, they return their device and proceed to their party. However, the party must be delayed because of the activation of [[GLaDOS]]. The player gets to watch the activation of GLaDOS. However, its Morality Core was not installed, and so she kills most of the employees in the room. Mike shuts the whole system down, but the auxiliary power will turn on in a few minutes, so the player must quickly find the morality core and install it on GLaDOS. | |||
The player finds a new Portal Gun, and proceeds to find the Morality Core. However, by the time they get back to GLaDOS's room, she has already awoken and has started filling the facility with [[neurotoxin]]. After evading GLaDOS's traps, the player finally manages to install the Morality Core. However, their effort is in vain, and she continues the attack, she grabs Abby with the anti-gravity force and slams her into a wall, knocking her unconscious and almost killing her. | |||
Abby then briefly wakes up to see a scientist trying to reason with GLaDOS, but is immediately killed with a laser just before she floods the room with neurotoxin. Succumbing to the neurotoxin, Abby blacks out, and awakens to being dragged out of the chamber by a female Aperture Science employee. In the post credits scene, an incredibly weak Abby is seen walking through the parking lot of Aperture Science (where it is now raining), collapsing, and (presumably) dying, as the screen fades to black. The last thing she sees is the G-Man, standing in the booth and adjusting his tie. Her fate is left unknown, although it's almost certain that she dies from blood loss.}} | |||
== Awards == | |||
* Portal: Prelude won third place in ModDB's Mod of the Year 2008.<ref>http://www.moddb.com/events/2008-mod-of-the-year-awards/features/players-choice-best-released-mod</ref> | |||
== Trivia == | |||
Though other female characters are mentioned, all of the employees the player sees in the mod are men and have nearly the exact same design, excluding the party hats near the end of the game. The only exception is an unnamed female employee wearing a face mask seen dragging Abby out of GLaDOS's room during the ending cutscene. | |||
The G-Man from the Half-Life series is also seen many times in this mod, possibly to warn Aperture Science of "unforeseen consequences". | |||
[http:// | == External links == | ||
* [http://www.portalprelude.com/ ''Portal: Prelude'' homepage] | |||
* {{vdc|Portal: Prelude}} | |||
* [http://www.portalprelude.com/download.php?id=145 ''Portal: Prelude 2013 hotfix/patch (1.1.5)''], for getting the mod to work post-SteamPipe update | |||
==References== | == References == | ||
<references/> | <references/> | ||
{{ModTestChambersNav}} | |||
{{CommunityContentNav}} | |||
[[Category:Mods]] | [[Category:Mods]] | ||
[[Category:Portal: Prelude]] |
Latest revision as of 23:40, 27 July 2023
“Oh! That's--that's amazing.” This page is about Community content created by the Portal community. As such, the content featured here is non-canon. |
Developer: |
|
Engine: | |
Released: |
Microsoft Windows
|
Modes: |
Singleplayer |
Genre: |
First-person puzzle/platformer |
Ratings: |
N/A |
Requirements: |
|
Portal: Prelude is an unofficial prequel to the game Portal, developed by an independent team of three. The game features a brand new storyline focusing on the pre-GLaDOS era of Aperture Science where test subjects are monitored by employees of the facility. The game spans across 8 chapters covering 19 test chambers which follow a gradual learning curve similar to that of Portal. In addition, 16 challenge maps and 6 advanced test chambers are included with the mod.
Many gameplay elements from Portal make a return in Prelude, while entirely new gameplay devices were created exclusively for the mod, such as localised gravitational fields. Portal: Prelude also features over 400 lines of text to speech, with English, French and German subtitles.
An official remaster titled Portal: Prelude RTX with RTX support, updated maps, and proper voice acting was released on Steam 15 years later on July 18, 2023.
Synopsis
Shortly thereafter, the player receives a Handheld Portal Device. However, this Portal Gun is not fully upgraded, and, unlike in Portal and Portal 2, can only shoot orange portals. After the player proceeds through a number of tests, he or she receives a Dual Portal Device. The player proceeds through more test chambers, encountering new people and gameplay mechanics, such as Peter and Localised Gravitational Fields. The Weighted Companion Cube also makes an appearance, though like in Portal the player must euthanize it at the end of the chamber. After the player completes the final chamber, they return their device and proceed to their party. However, the party must be delayed because of the activation of GLaDOS. The player gets to watch the activation of GLaDOS. However, its Morality Core was not installed, and so she kills most of the employees in the room. Mike shuts the whole system down, but the auxiliary power will turn on in a few minutes, so the player must quickly find the morality core and install it on GLaDOS. The player finds a new Portal Gun, and proceeds to find the Morality Core. However, by the time they get back to GLaDOS's room, she has already awoken and has started filling the facility with neurotoxin. After evading GLaDOS's traps, the player finally manages to install the Morality Core. However, their effort is in vain, and she continues the attack, she grabs Abby with the anti-gravity force and slams her into a wall, knocking her unconscious and almost killing her.
Abby then briefly wakes up to see a scientist trying to reason with GLaDOS, but is immediately killed with a laser just before she floods the room with neurotoxin. Succumbing to the neurotoxin, Abby blacks out, and awakens to being dragged out of the chamber by a female Aperture Science employee. In the post credits scene, an incredibly weak Abby is seen walking through the parking lot of Aperture Science (where it is now raining), collapsing, and (presumably) dying, as the screen fades to black. The last thing she sees is the G-Man, standing in the booth and adjusting his tie. Her fate is left unknown, although it's almost certain that she dies from blood loss.Awards
- Portal: Prelude won third place in ModDB's Mod of the Year 2008.[1]
Trivia
Though other female characters are mentioned, all of the employees the player sees in the mod are men and have nearly the exact same design, excluding the party hats near the end of the game. The only exception is an unnamed female employee wearing a face mask seen dragging Abby out of GLaDOS's room during the ending cutscene.
The G-Man from the Half-Life series is also seen many times in this mod, possibly to warn Aperture Science of "unforeseen consequences".
External links
- Portal: Prelude homepage
- Portal: Prelude on the Valve Developer Community
- Portal: Prelude 2013 hotfix/patch (1.1.5), for getting the mod to work post-SteamPipe update
References
|
|