Test Chamber 13

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Test Chamber 13
level_05.bsp Duplications

Chamber number 1.pngChamber number 3.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 1.pngChamber progress 3.pngChamber progress slash.pngChamber progress 1.pngChamber progress 9.png


Portal Prelude Test Chamber 13.png
Chamber icon cube dispenser on.pngChamber icon cube hazard on.pngChamber icon pellet hazard.pngChamber icon pellet catcher.pngChamber icon water hazard on.png
Chamber icon fling enter on.pngChamber icon fling exit on.pngChamber icon turret hazard on.pngChamber icon dirty water on.pngChamber icon empty.png
Chamber icon empty.pngChamber icon empty.pngChamber icon empty.pngChamber icon empty.pngChamber icon cake.png

This Test Chamber is the fourteenth level of the game.

Hazards

Walkthrough

  • Stand on the button, and fire a portal through the vertical door. Then, place the other portal near you and pass through it.
  • Take the Weighted Storage Cube, deactivate the Turrets is necessary, and come back in the main room.
  • Place the Cube on the button at the chamber's entrance, then stand on the other button.
  • Put a portal above the grating and the other near you, then pass through it.
  • Shoot the same portal as the previous on the white ceiling and go through the other portal.
  • Place the same portal as the previous above the Goo, at the far left.
  • Pass through the other portal and set yourself on the wall to land on the little block out of the wall.
  • Through the gratings. fire a portal on the chamber's entrance and the other under the Vital Apparatus Vent.
  • Come back to the other side of the room and place the same portal as the previous near you, then go through it.
  • Take the second cube and place it on the second button.
  • Proceed to the Chamberlock.

Video walkthough

Music

16. Atmosphere String 2 - 2:34 by ERH

See also