Portal Stories: VR: Difference between revisions
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{{Game infobox | {{Game infobox | ||
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* HTC Vive (or any other steamvr compatible headset, although any other controller will be shown as a vive controller) | * HTC Vive (or any other steamvr compatible headset, although any other controller will be shown as a vive controller) | ||
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Steam page descriptin text: | |||
"Portal Stories: VR is a brand new mini story set in the Portal Universe. It features 10 brand new puzzles, specifically designed to work using the 360 degrees room scale that SteamVR offers. Inside Aperture, you'll be able to use the new "Aperture Science Instant Teleportation Device" and the "Aperture Science Apparatus Retrieval Tool" to solve the new tests." | |||
Powered by Unreal Engine 4, Portal Stories: VR gives the Aperture Science facility a whole fresh look. With new models, textures, particles and more! | |||
'''Portal Stories: VR''' is an unofficial virtual reality mod set within the [[Portal 2]] universe. It builds upon the foundations of [[Portal Stories: Mel]] and offers a brand new mini-story consisting of ten new puzzles designed to work with virtual reality hardware, specifically the HTC Vive. | '''Portal Stories: VR''' is an unofficial virtual reality mod set within the [[Portal 2]] universe. It builds upon the foundations of [[Portal Stories: Mel]] and offers a brand new mini-story consisting of ten new puzzles designed to work with virtual reality hardware, specifically the HTC Vive. | ||
[[File: | [[File:Portal-stories-vr.jpg|500px|thumbnail|center|in game view]] | ||
The player takes control of an unknown test subject who is placed in a virtual reality training course. The player does not use the traditional aperture science handheld portal device used in the other portal games, instead using a device capable of attracting objects from long distances (named the "Aperture Science Apparatus Retrieval Tool") as well as a teleportation device (named the "Aperture Science Instant Teleportation Device"). | |||
[[File:Ingame.jpeg|400px|thumbnail|center|view of "Aperture Science Instant Teleportation Device" (right) and the "Aperture Science Apparatus Retrieval Tool" (left"]] | |||
[[File:Systemreq.PNG|650px|thumbnail|centre|system requirements according to steam page]] | |||
Latest revision as of 12:57, 11 September 2019
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
Developer: |
Prism Game Studios Ltd. |
Publisher: |
Prism Game Studios Ltd. |
Engine: | |
Released: |
16 May, 2016 |
Modes: |
Singleplayer |
Genre: |
Virtual Reality |
Requirements: |
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Steam page descriptin text: "Portal Stories: VR is a brand new mini story set in the Portal Universe. It features 10 brand new puzzles, specifically designed to work using the 360 degrees room scale that SteamVR offers. Inside Aperture, you'll be able to use the new "Aperture Science Instant Teleportation Device" and the "Aperture Science Apparatus Retrieval Tool" to solve the new tests."
Powered by Unreal Engine 4, Portal Stories: VR gives the Aperture Science facility a whole fresh look. With new models, textures, particles and more!
Portal Stories: VR is an unofficial virtual reality mod set within the Portal 2 universe. It builds upon the foundations of Portal Stories: Mel and offers a brand new mini-story consisting of ten new puzzles designed to work with virtual reality hardware, specifically the HTC Vive.
The player takes control of an unknown test subject who is placed in a virtual reality training course. The player does not use the traditional aperture science handheld portal device used in the other portal games, instead using a device capable of attracting objects from long distances (named the "Aperture Science Apparatus Retrieval Tool") as well as a teleportation device (named the "Aperture Science Instant Teleportation Device").
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