List of Portal 2 chambers
List of Test Chambers in Portal 2. Click on this link for Portal Test Chambers.
Single-player
Chapter 1: The Courtesy Call
- Container Ride | Chapter 1 - Introduction (Test Chamber 00)
- Portal Carousel | Chapter 1 - Test Chamber 01
- Portal Gun | Chapter 1 - Test Chamber 02
- Smooth Jazz | Chapter 1 - Test Chambers 03 & 04
- Cube Momentum | Chapter 1 - Test Chamber 05
- Future Starter | Chapter 1 - Test Chamber 06
- Secret Panel | Chapter 1 - We're out of Options Here (Test Chambers 07 & 08)
- Wakeup | Chapter 1 - You Monster
- Incinerator | Chapter 1 - The Incinerator Room (Test Chamber 19)
Chapter 2: The Cold Boot
- Laser Intro | Chapter 2 - Test Chamber 01
- Laser Stairs | Chapter 2 - Test Chamber 02
- Dual Lasers | Chapter 2 - Test Chamber 03
- Laser Over Goo | Chapter 2 - Test Chamber 04
- Catapult Intro | Chapter 2 - Test Chamber 05
- Trust Fling | Chapter 2 - Test Chamber 06
- Pit Flings | Chapter 2 - Test Chamber 07
- Fizzler Intro | Chapter 2 - Test Chamber 08
Chapter 3: The Return
- Ceiling Catapult | Chapter 3 - Test Chamber 09
- Ricochet | Chapter 3 - Test Chamber 10
- Bridge Intro | Chapter 3 - Test Chamber 11
- Bridge the Gap | Chapter 3 - Test Chamber 12
- Turret Intro | Chapter 3 - Test Chamber 13
- Laser Relays | Chapter 3 - Test Chamber 14
- Turret Blocker | Chapter 3 - Test Chamber 15
- Laser vs. Turret | Chapter 3 - Test Chamber 16
- Pull the Rug | Chapter 3 - Test Chamber 17
Chapter 4: The Surprise
- Column Blocker | Chapter 4 - Test Chamber 18
- Laser Chaining | Chapter 4 - Test Chamber 19
- Triple Laser | Chapter 4 - Test Chamber 20
- Jailbreak - Escape | Chapter 4 - Escaping GLaDOS' Test Shaft - Parts 1 & 2 (Test Chambers 21 & 22)
Chapter 5: The Escape
- Turret Factory | Chapter 5 - She Can't Touch Us Back Here (Escaping GLaDOS' Test Shaft - Part 3)
- Turret Sabotage | Chapter 5 - Replacing the Turret Template (Escaping GLaDOS' Test Shaft - Part 4)
- Neurotoxin Sabotage | Chapter 5 - The Neurotoxin Generator (Escaping GLaDOS' Test Shaft - Part 5)
- Tube Ride | Chapter 5 - GLaDOS' Ventilation System (Escaping GLaDOS' Test Shaft - Part 6)
- Core | Chapter 5 - Confronting GLaDOS
Chapter 6: The Fall
- Long Fall - Underground | Chapter 6 - Condemned Testing Area (Test Shaft 09)
- Cave Johnson | Chapter 6 - You'll Know When The Test Starts (Old Facility Foyer)
- Repulsion Intro | Chapter 6 - Repulsion Gel: Test Chamber 01 (Alpha Sphere 01)
- Bomb Flings | Chapter 6 - Repulsion Gel: Test Chamber 02 (Alpha Sphere 02)
- Crazy Cube | Chapter 6 - Repulsion Gel: Test Chamber 03 (Alpha Sphere 03 - Test Chambers 27 & 28)
- PotatOS | Chapter 6 - Say Goodbye, Caroline (Pump Station Beta)
Chapter 7: The Reunion
- Propulsion Intro | Chapter 7 - Propulsion Gel: Test Chamber 01 (Beta Sphere 01)
- Propulsion Flings | Chapter 7 - Propulsion Gel: Test Chamber 02 (Beta Sphere 02)
- Pump Station Gamma - Conversion Intro | Chapter 7 - Conversion Gel: Test Chambers 01 & 02 (Gamma Spheres 01 & 02)
- Three Gels | Chapter 7 - Conversion Gel: Test Chamber 03
Chapter 8: The Itch
- Test | Chapter 8 - Experimental Testing Chambers - (Test Chamber 01/01 - The Moat)
- Funnel Intro | Chapter 8 - Test Chamber 01
- Ceiling Button | Chapter 8 - Test Chamber 02
- Wall Button | Chapter 8 - Test Chamber 03
- Polarity | Chapter 8 - Test Chamber 04
- Funnel Catch | Chapter 8 - Test Chamber 05
- Stop the Cube | Chapter 8 - Test Chamber 06
- Laser Catapult | Chapter 8 - Test Chamber 11
- Laser Platform | Chapter 8 - Test Chamber 12
- Propulsion Catch | Chapter 8 - Test Chamber 15
- Repulsion Polarity | Chapter 8 - Test Chamber 16
Chapter 9: The Part Where He Kills You
- Finale 1 | Chapter 9 - Test Chamber 17 (Wheatley's Surprise)
- Finale 2 | Chapter 9 - Wheatley's Gauntlet of Traps - Part A (Test Chamber 75)
- Finale 3 | Chapter 9 - Wheatley's Gauntlet of Traps - Part B
- Finale 4 | Chapter 9 - Final Boss Fight (Wheatley's Lair)
- Turret Opera | Chapter 9 - Turret Opera
Chapter 10: The Credits
- Credits | Chapter 10 - Want You Gone
Co-Op
Speedrunning Guide
There are 50 maps creating the cooperative campaign. 2 of them (Calibration and Hub) cannot be played through Challenge Mode.
Courses
Calibration Course + Hub
- Calibration | Course 0 - Introduction
- Hub | Course 0 - CinTech
Course 1: Team Building
- Doors | Course 1 - Test Chamber 01
- Buttons | Course 1 - Test Chamber 02
- Lasers | Course 1 - Test Chamber 03
- Rat Maze | Course 1 - Test Chamber 04
- Laser Crusher | Course 1 - Test Chamber 05
- Behind the Scenes | Course 1 - Test Chamber 06
Course 2: Mass and Velocity
- Flings | Course 2 - Test Chamber 01
- Infinifling | Course 2 - Test Chamber 02
- Team Retrieval | Course 2 - Test Chamber 03
- Vertical Flings | Course 2 - Test Chamber 04
- Catapults | Course 2 - Test Chamber 05
- Multifling | Course 2 - Test Chamber 06
- Fling Crushers | Course 2 - Test Chamber 07
- Industrial Fan | Course 2 - Test Chamber 08
Course 3: Hard-Light Surfaces
- Cooperative Bridges | Course 3 - Test Chamber 01
- Bridge Swap | Course 3 - Test Chamber 02
- Fling Block | Course 3 - Test Chamber 03
- Catapult Block | Course 3 - Test Chamber 04
- Bridge Fling | Course 3 - Test Chamber 05
- Turret Walls | Course 3 - Test Chamber 06
- Turret Assassin | Course 3 - Test Chamber 07
- Bridge Testing | Course 3 - Test Chamber 08
Course 4: Excursion Funnels
- Cooperative Funnels | Course 4 - Test Chamber 01
- Funnel Drill | Course 4 - Test Chamber 02
- Funnel Catch | Course 4 - Test Chamber 03
- Funnel Laser | Course 4 - Test Chamber 04
- Cooperative Polarity | Course 4 - Test Chamber 05
- Funnel Hop | Course 4 - Test Chamber 06
- Advanced Polarity | Course 4 - Test Chamber 07
- Funnel Maze | Course 4 - Test Chamber 08
- Turret Warehouse | Course 4 - Test Chamber 09
Course 5: Mobility Gels
- Repulsion Jumps | Course 5 - Test Chamber 01
- Double Bounce | Course 5 - Test Chamber 02
- Bridge Repulsion | Course 5 - Test Chamber 03
- Wall Repulsion | Course 5 - Test Chamber 04
- Propulsion Crushers | Course 5 - Test Chamber 05
- Turret Ninja | Course 5 - Test Chamber 06
- Propulsion Retrieval | Course 5 - Test Chamber 07
- Vault Entrance | Course 5 - Test Chamber 08
- Credits | Course 5 - Credits
Additional Course: Art Therapy
- Separation | Course 6 - Test Chamber 01
- Triple Axis | Course 6 - Test Chamber 02
- Catapult Catch | Course 6 - Test Chamber 03
- Bridge Gels | Course 6 - Test Chamber 04
- Maintenance | Course 6 - Test Chamber 05
- Bridge Catch | Course 6 - Test Chamber 06
- Double Lift | Course 6 - Test Chamber 07
- Gel Maze | Course 6 - Test Chamber 08
- Crazier Box | Course 6 - Test Chamber 09
Sixense MotionPack DLC
List of Internal Map Names
“You just have to look at things objectively, see what you don't need anymore, and trim out the fat.” This page has been marked for general cleanup. Reason: unspecified. Please see Portal Wiki style guide for information on how to improve this article. |
Single-player
Chapter 1 (Act 1): The Courtesy Call
- sp_a1_intro1
- sp_a1_intro2
- sp_a1_intro3
- sp_a1_intro4
- sp_a1_intro5
- sp_a1_intro6
- sp_a1_intro7
- sp_a1_wakeup
- sp_a2_intro
Chapter 2 (Act 2): The Cold Boot
- sp_a2_laser_intro
- sp_a2_laser_stairs
- sp_a2_dual_lasers
- sp_a2_laser_over_goo
- sp_a2_catapult_intro
- sp_a2_trust_fling
- sp_a2_pit_flings
- sp_a2_fizzler_intro
Chapter 3 (Act 2): The Return
- sp_a2_sphere_peek
- sp_a2_ricochet
- sp_a2_bridge_intro
- sp_a2_bridge_the_gap
- sp_a2_turret_intro
- sp_a2_laser_relays
- sp_a2_turret_blocker
- sp_a2_laser_vs_turret
- sp_a2_pull_the_rug
Chapter 4 (Act 2): The Surprise
- sp_a2_column_blocker
- sp_a2_laser_chaining
- sp_a2_triple_laser
- sp_a2_bts1
- sp_a2_bts2
Chapter 5 (Act 2): The Escape
- sp_a2_bts3
- sp_a2_bts4
- sp_a2_bts5
- sp_a2_bts6
- sp_a2_core
Chapter 6 (Act 3): The Fall
- sp_a3_00
- sp_a3_01
- sp_a3_03
- sp_a3_jump_intro
- sp_a3_bomb_flings
- sp_a3_crazy_box
- sp_a3_transition01
Chapter 7 (Act 3): The Reunion
- sp_a3_speed_ramp
- sp_a3_speed_flings
- sp_a3_portal_intro
- sp_a3_end
Chapter 8 (Act 4): The Itch
- sp_a4_intro
- sp_a4_tb_intro
- sp_a4_tb_trust_drop
- sp_a4_tb_wall_button
- sp_a4_tb_polarity
- sp_a4_tb_catch
- sp_a4_stop_the_box
- sp_a4_laser_catapult
- sp_a4_laser_platform
- sp_a4_speed_tb_catch
- sp_a4_jump_polarity
Chapter 9 (Act 4): The Part Where He Kills You
- sp_a4_finale1
- sp_a4_finale2
- sp_a4_finale3
- sp_a4_finale4
Chapter 10: The Credits
- sp_a5_credits
Co-Op
Calibration Course + Hub
- mp_coop_start
- mp_coop_lobby_3
Course 1: Team Building
- mp_coop_doors
- mp_coop_race_2
- mp_coop_laser_2
- mp_coop_rat_maze
- mp_coop_laser_crusher
- mp_coop_teambts
Course 2: Mass and Velocity
- mp_coop_fling_3
- mp_coop_infinifling_train
- mp_coop_come_along
- mp_coop_fling_1
- mp_coop_catapult_1
- mp_coop_multifling_1
- mp_coop_fling_crushers
- mp_coop_fan
Course 3: Hard-Light Surfaces
- mp_coop_wall_intro
- mp_coop_wall_2
- mp_coop_catapult_wall_intro
- mp_coop_wall_block
- mp_coop_catapult_2
- mp_coop_turret_walls
- mp_coop_turret_ball
- mp_coop_wall_5
Course 4: Excursion Funnels
- mp_coop_tbeam_redirect
- mp_coop_tbeam_drill
- mp_coop_tbeam_catch_grind_1
- mp_coop_tbeam_laser_1
- mp_coop_tbeam_polarity
- mp_coop_tbeam_polarity2
*mp_coop_tbeam_polarity3
- mp_coop_tbeam_maze
- mp_coop_tbeam_end
Course 5: Mobility Gels
- mp_coop_paint_come_along
- mp_coop_paint_redirect
- mp_coop_paint_bridge
- mp_coop_paint_walljumps
- mp_coop_paint_speed_fling
- mp_coop_paint_red_racer
- mp_coop_paint_speed_catch
- mp_coop_paint_longjump_intro
Additional Course: Art Therapy
- mp_coop_separation_1
- mp_coop_tripleaxis
- mp_coop_catapult_catch
- mp_coop_2paints_1bridge
- mp_coop_paint_conversion
- mp_coop_bridge_catch
- mp_coop_laser_tbeam
- mp_coop_paint_rat_maze
- mp_coop_paint_crazy_box
See also