Portal Stories: Mel Test Chamber 02: Difference between revisions
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| previous = Portal Stories: Mel Test Chamber 1 | | previous = Portal Stories: Mel Test Chamber 1 | ||
| next = Portal Stories: Mel Test Chamber 3 | | next = Portal Stories: Mel Test Chamber 3 | ||
| screenshot = | | screenshot = mel_paint_fling.jpg | ||
| icon1 = cube dispenser on | | icon1 = cube dispenser on | ||
| icon2 = cube hazard on | | icon2 = cube hazard on |
Revision as of 23:43, 12 July 2020
Chamber 02 (also known as Virgil-02) is the third map of the third chapter. It consists of at least two tests.
Walkthrough
Test 1:
- Make light bridge span the lasers.
- Paint cube with propulsion gel. Bringing along the cube, walk and jump over light bridge to the ledge.
- Drop painted cube on top of light bridge. It will start to slide down, deactivating the laser fields one by one. Run through the deactivating fields.
- Stand on button, create a portal connection to where you just came from below. Portal down, get a cube, portal back up.
- Use portals to cover floor with repulsion gel. Use same portals to bounce, fling and bounce over the chasm, bringing the cube along. Place cube on button.
Hazards
- Thermal Discouragement Beams
- Laser Fields
- Falling to Death
Video Walkthrough
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