Portal Stories: Mel Test Chamber 02: Difference between revisions

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Added textual walkthrough.
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'''Chamber 02''' (also known as '''Virgil-02''') is the third map of the third chapter. It consists of at least two tests.
'''Chamber 02''' (also known as '''Virgil-02''') is the third map of the third chapter. It consists of at least two tests.
== Walkthrough ==
Test 1:
{{Spoiler|block=yes|
* Make light bridge span the lasers.
* Paint cube with propulsion gel. Bringing along the cube, walk and jump over light bridge to the ledge.
* Drop painted cube on top of light bridge. It will start to slide down, deactivating the laser fields one by one. Run through the deactivating fields.
* Stand on button, create a portal connection to where you just came from below. Portal down, get a cube, portal back up.
* Use portals to cover floor with repulsion gel. Use same portals to bounce, fling and bounce over the chasm, bringing the cube along. Place cube on button.
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==Hazards==
==Hazards==

Revision as of 10:34, 15 October 2019

Test Chamber Virgil-02
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Chamber 02 (also known as Virgil-02) is the third map of the third chapter. It consists of at least two tests.

Walkthrough

Test 1:

  • Make light bridge span the lasers.
  • Paint cube with propulsion gel. Bringing along the cube, walk and jump over light bridge to the ledge.
  • Drop painted cube on top of light bridge. It will start to slide down, deactivating the laser fields one by one. Run through the deactivating fields.
  • Stand on button, create a portal connection to where you just came from below. Portal down, get a cube, portal back up.
  • Use portals to cover floor with repulsion gel. Use same portals to bounce, fling and bounce over the chasm, bringing the cube along. Place cube on button.

Hazards

Video Walkthrough

NOTE: This video shows the whole Third Chapter in Story mode.