Portal: Prelude Test Chamber 15: Difference between revisions

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{{Chamber infobox
{{Chamber infobox
   | title      = Test Chamber 15
   | title      = Test Chamber 15
   | valve-title= Mind Maze / Wargame
   | valve-title= Mind Maze
   | map        = level_05.bsp
   | map        = level_05.bsp
   | number    = 15
   | number    = 15

Revision as of 08:19, 22 February 2022

This Test Chamber is the sixteenth level of the game, and introduces the players to Portal Inquisition Fields and maintenance areas.


Test Chamber 15
level_05.bsp Mind Maze

Chamber number 1.pngChamber number 5.png


Test Chamber Infobox previous.png
Test Chamber Infobox next disabled.png
Test Chamber Infobox Portal Guy.png
Chamber progress 1.pngChamber progress 5.pngChamber progress slash.pngChamber progress 1.pngChamber progress 9.png


Portal Prelude Test Chamber 15.png
Chamber icon cube dispenser on.pngChamber icon cube hazard on.pngChamber icon pellet hazard on.pngChamber icon pellet catcher on.pngChamber icon water hazard.png
Chamber icon fling enter.pngChamber icon fling exit.pngChamber icon turret hazard on.pngChamber icon dirty water.pngChamber icon empty on.png
Chamber icon empty on.pngChamber icon empty.pngChamber icon empty.pngChamber icon empty.pngChamber icon cake.png
Maintenance Area
level_05.bsp Wargame

Chamber number ?.pngChamber number ?.png


Test Chamber Infobox previous disabled.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 0.pngChamber progress slash.pngChamber progress 0.pngChamber progress 0.png


Portal Prelude bts.png
Chamber icon cube dispenser.pngChamber icon cube hazard.pngChamber icon pellet hazard.pngChamber icon pellet catcher.pngChamber icon water hazard.png
Chamber icon fling enter.pngChamber icon fling exit.pngChamber icon turret hazard on.pngChamber icon dirty water.pngChamber icon empty.png
Chamber icon empty.pngChamber icon empty.pngChamber icon empty.pngChamber icon empty.pngChamber icon cake.png

Hazards

Walkthrough

  • Put the Weighted Storage Cube on the button, then go to the Switch behind the moving panel over the ledge.
  • Place portals next to the two other Switches and prepare yourself for the timed puzzle.
  • Quickly, press the Switch next to you, then the one on the other side of the ledge and pas through the portal to activate the last Switch. Then fire a portal behind and facing the Material Emancipation Grill, and the other where the High Energy Pellet is bouncing.
  • The pellet should reach the catcher. Now, grab the cube and proceed to the next room. Place the cube on one of the three buttons.
  • Go through the Portal Inquisition Field and cross the obstacle course, avoiding to be crushed as well as the Electricity Fields, in order to reach the cube.
  • Do the reverse course with the cube. This cube mustn't touch any Electricity Field or get crushed.
  • Place the cube on one of the two empty buttons, then go on the last one.
  • Enjoy the mess then use the path that Peter opened. You are now in the maintenance areas.
  • Shoot a portal on the angled panel and the other near you then go through. Before touching the ground, place the same portal as the previous under you.
  • With the momentum you gained, you should reach the upper floor facing the angled panel. Take the cube and come back at the bottom.
  • Put the first portal in the alcove and go through the other portal with the cube. Use the two cubes as stairs to reach the hole above the alcove.
  • Knock out the Turrets carefully using portals, then go to the door at the bottom of the room.
  • Quickly, open the door, move forward, take the turret and vaporize it with the Material Emancipation Grill.
  • Go in the lift and push the little red button.

Video walkthough

Trivia

  • The maintenance area that the player visits was already in the original Portal.

Music

11. Atmosphere 2 - 1:08 by ERH
15. Atmosphere String 1 - 2:02 by ERH


See also