Portal: Prelude Test Chamber 15: Difference between revisions

From the Portal Wiki
Jump to navigation Jump to search
No edit summary
Kry93871 (talk | contribs)
 
(11 intermediate revisions by 4 users not shown)
Line 1: Line 1:
This [[Test Chamber]] is the sixteenth level of the game, and introduces the players to Portal Inquisition Fields and maintenance areas.
{{stub}}
{{stub}}


{{Chamber infobox
{{Chamber infobox
   | title      = Test Chamber 15
   | title      = Test Chamber 15
   | valve-title= Mind Maze / Wargame
   | valve-title= Mind Maze
   | map        = level_05.bsp
   | map        = level_05.bsp
   | number    = 15
   | number    = 15
Line 24: Line 26:
   | icon15    = cake
   | icon15    = cake
   | previous  = Portal: Prelude Test Chamber 14
   | previous  = Portal: Prelude Test Chamber 14
}}
{{clr}}
{{Chamber infobox
  | title      = Maintenance Area
  | valve-title= Wargame
  | map        = level_05.bsp
  | screenshot = Portal Prelude bts.png
  | icon1      = cube dispenser
  | icon2      = cube hazard
  | icon3      = pellet hazard
  | icon4      = pellet catcher
  | icon5      = water hazard
  | icon6      = fling enter
  | icon7      = fling exit
  | icon8      = turret hazard on
  | icon9      = dirty water
  | icon10    = empty
  | icon11    = empty
  | icon12    = empty
  | icon13    = empty
  | icon14    = empty
  | icon15    = cake
   | next      = Portal: Prelude Test Chamber 16
   | next      = Portal: Prelude Test Chamber 16
}}
}}
This [[Test Chamber]] is the sixteenth level of the game, and introduces the players to Portal Inquisition Fields and maintenance areas.


== Hazards ==
== Hazards ==
Line 39: Line 62:
== Walkthrough ==
== Walkthrough ==
{{Spoiler|block=yes|
{{Spoiler|block=yes|
=== Test Chamber 15 ===
* Put the [[Weighted Storage Cube]] on the [[Heavy Duty Super-Colliding Super Button|button]], then go to the [[Switch]] behind the moving panel over the ledge.
* Put the [[Weighted Storage Cube]] on the [[Heavy Duty Super-Colliding Super Button|button]], then go to the [[Switch]] behind the moving panel over the ledge.
* Place portals next to the two other Switches and prepare yourself for the timed puzzle.
* Place portals next to the two other Switches and prepare yourself for the timed puzzle.
Line 46: Line 71:
* Do the reverse course with the cube. '''This cube mustn't touch any Electricity Field or get crushed.
* Do the reverse course with the cube. '''This cube mustn't touch any Electricity Field or get crushed.
* Place the cube on one of the two empty buttons, then go on the last one.
* Place the cube on one of the two empty buttons, then go on the last one.
* Enjoy the mess then use the path that Peter opened. You are now in the maintenance areas.
* Try not to get crushed by the descending ceiling pistons. Exclusive to the ''[[Portal with RTX]]''.
 
=== While exiting the Shaft ===
* Use the path that Peter opens. You are now in the maintenance areas.
* Shoot a portal on the angled panel and the other near you then go through. Before touching the ground, place the same portal as the previous under you.
* Shoot a portal on the angled panel and the other near you then go through. Before touching the ground, place the same portal as the previous under you.
* With the momentum you gained, you should reach the upper floor facing the angled panel. Take the cube and come back at the bottom.
* With the momentum you gained, you should reach the upper floor facing the angled panel. Take the cube and come back at the bottom.
Line 67: Line 95:
== See also ==
== See also ==
* [[Portal: Prelude Test Chamber 15 (Bonus)]]
* [[Portal: Prelude Test Chamber 15 (Bonus)]]
* [[Portal Escape (Part 3)]]


{{ModTestChambersNav}}
{{ModTestChambersNav}}
[[Category:Portal: Prelude chambers]]
[[Category:Portal: Prelude chambers]]

Latest revision as of 01:48, 26 April 2024

This Test Chamber is the sixteenth level of the game, and introduces the players to Portal Inquisition Fields and maintenance areas.

Test Chamber 15
level_05.bsp Mind Maze






Maintenance Area
level_05.bsp Wargame






Hazards

Walkthrough

Test Chamber 15

  • Put the Weighted Storage Cube on the button, then go to the Switch behind the moving panel over the ledge.
  • Place portals next to the two other Switches and prepare yourself for the timed puzzle.
  • Quickly, press the Switch next to you, then the one on the other side of the ledge and pas through the portal to activate the last Switch. Then fire a portal behind and facing the Material Emancipation Grill, and the other where the High Energy Pellet is bouncing.
  • The pellet should reach the catcher. Now, grab the cube and proceed to the next room. Place the cube on one of the three buttons.
  • Go through the Portal Inquisition Field and cross the obstacle course, avoiding to be crushed as well as the Electricity Fields, in order to reach the cube.
  • Do the reverse course with the cube. This cube mustn't touch any Electricity Field or get crushed.
  • Place the cube on one of the two empty buttons, then go on the last one.
  • Try not to get crushed by the descending ceiling pistons. Exclusive to the Portal with RTX.

While exiting the Shaft

  • Use the path that Peter opens. You are now in the maintenance areas.
  • Shoot a portal on the angled panel and the other near you then go through. Before touching the ground, place the same portal as the previous under you.
  • With the momentum you gained, you should reach the upper floor facing the angled panel. Take the cube and come back at the bottom.
  • Put the first portal in the alcove and go through the other portal with the cube. Use the two cubes as stairs to reach the hole above the alcove.
  • Knock out the Turrets carefully using portals, then go to the door at the bottom of the room.
  • Quickly, open the door, move forward, take the turret and vaporize it with the Material Emancipation Grill.
  • Go in the lift and push the little red button.

Video walkthough

Trivia

  • The maintenance area that the player visits was already in the original Portal.

Music

11. Atmosphere 2 - 1:08 by ERH
15. Atmosphere String 1 - 2:02 by ERH


See also