Portal: Prelude Test Chamber 15: Difference between revisions
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This [[Test Chamber]] is the sixteenth level of the game, and introduces the players to Portal Inquisition Fields and maintenance areas. | |||
{{stub}} | {{stub}} | ||
{{Chamber infobox | {{Chamber infobox | ||
| title = Test Chamber 15 | | title = Test Chamber 15 | ||
| valve-title= Mind Maze | | valve-title= Mind Maze | ||
| map = level_05.bsp | | map = level_05.bsp | ||
| number = 15 | | number = 15 | ||
Line 24: | Line 26: | ||
| icon15 = cake | | icon15 = cake | ||
| previous = Portal: Prelude Test Chamber 14 | | previous = Portal: Prelude Test Chamber 14 | ||
}} | |||
{{clr}} | |||
{{Chamber infobox | |||
| title = Maintenance Area | |||
| valve-title= Wargame | |||
| map = level_05.bsp | |||
| screenshot = Portal Prelude bts.png | |||
| icon1 = cube dispenser | |||
| icon2 = cube hazard | |||
| icon3 = pellet hazard | |||
| icon4 = pellet catcher | |||
| icon5 = water hazard | |||
| icon6 = fling enter | |||
| icon7 = fling exit | |||
| icon8 = turret hazard on | |||
| icon9 = dirty water | |||
| icon10 = empty | |||
| icon11 = empty | |||
| icon12 = empty | |||
| icon13 = empty | |||
| icon14 = empty | |||
| icon15 = cake | |||
| next = Portal: Prelude Test Chamber 16 | | next = Portal: Prelude Test Chamber 16 | ||
}} | }} | ||
== Hazards == | == Hazards == | ||
Line 39: | Line 62: | ||
== Walkthrough == | == Walkthrough == | ||
{{Spoiler|block=yes| | {{Spoiler|block=yes| | ||
=== Test Chamber 15 === | |||
* Put the [[Weighted Storage Cube]] on the [[Heavy Duty Super-Colliding Super Button|button]], then go to the [[Switch]] behind the moving panel over the ledge. | * Put the [[Weighted Storage Cube]] on the [[Heavy Duty Super-Colliding Super Button|button]], then go to the [[Switch]] behind the moving panel over the ledge. | ||
* Place portals next to the two other Switches and prepare yourself for the timed puzzle. | * Place portals next to the two other Switches and prepare yourself for the timed puzzle. | ||
* '''Quickly''', press the Switch next to you, then the one on the other side of the ledge and pas through the portal to activate the last Switch. Then fire a portal behind and facing the [[Material Emancipation Grill]], and the other where the [[High Energy Pellet]] is bouncing. | * '''Quickly''', press the Switch next to you, then the one on the other side of the ledge and pas through the portal to activate the last Switch. Then fire a portal behind and facing the [[Material Emancipation Grill]], and the other where the [[High Energy Pellet]] is bouncing. | ||
* The pellet should reach the catcher. Now, grab the cube and proceed to the next room. Place the cube on one of the three buttons. | * The pellet should reach the catcher. Now, grab the cube and proceed to the next room. Place the cube on one of the three buttons. | ||
* Go through the Portal Inquisition Field and cross the obstacle course, avoiding to be crushed as well as the | * Go through the Portal Inquisition Field and cross the obstacle course, avoiding to be crushed as well as the Electricity Fields, in order to reach the cube. | ||
* Do the reverse course with the cube. '''This | * Do the reverse course with the cube. '''This cube mustn't touch any Electricity Field or get crushed. | ||
* Place the cube on one of the two empty buttons, then go on the last one. | * Place the cube on one of the two empty buttons, then go on the last one. | ||
* | * Try not to get crushed by the descending ceiling pistons. Exclusive to the ''[[Portal with RTX]]''. | ||
=== While exiting the Shaft === | |||
* Use the path that Peter opens. You are now in the maintenance areas. | |||
* Shoot a portal on the angled panel and the other near you then go through. Before touching the ground, place the same portal as the previous under you. | * Shoot a portal on the angled panel and the other near you then go through. Before touching the ground, place the same portal as the previous under you. | ||
* With the momentum you gained, you should reach the upper floor facing the angled panel. Take the cube and come back at the bottom. | * With the momentum you gained, you should reach the upper floor facing the angled panel. Take the cube and come back at the bottom. | ||
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== See also == | == See also == | ||
* [[Portal: Prelude Test Chamber 15 (Bonus)]] | * [[Portal: Prelude Test Chamber 15 (Bonus)]] | ||
* [[Portal Escape (Part 3)]] | |||
{{ModTestChambersNav}} | {{ModTestChambersNav}} | ||
[[Category:Portal: Prelude chambers]] | [[Category:Portal: Prelude chambers]] |
Latest revision as of 01:48, 26 April 2024
This Test Chamber is the sixteenth level of the game, and introduces the players to Portal Inquisition Fields and maintenance areas.
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
Hazards
- High Energy Pellets
- Electricity Fields
- Portal Inquisition Fields
- Crushing
- Cube Hazard
- Turrets
Walkthrough
Test Chamber 15
- Put the Weighted Storage Cube on the button, then go to the Switch behind the moving panel over the ledge.
- Place portals next to the two other Switches and prepare yourself for the timed puzzle.
- Quickly, press the Switch next to you, then the one on the other side of the ledge and pas through the portal to activate the last Switch. Then fire a portal behind and facing the Material Emancipation Grill, and the other where the High Energy Pellet is bouncing.
- The pellet should reach the catcher. Now, grab the cube and proceed to the next room. Place the cube on one of the three buttons.
- Go through the Portal Inquisition Field and cross the obstacle course, avoiding to be crushed as well as the Electricity Fields, in order to reach the cube.
- Do the reverse course with the cube. This cube mustn't touch any Electricity Field or get crushed.
- Place the cube on one of the two empty buttons, then go on the last one.
- Try not to get crushed by the descending ceiling pistons. Exclusive to the Portal with RTX.
While exiting the Shaft
- Use the path that Peter opens. You are now in the maintenance areas.
- Shoot a portal on the angled panel and the other near you then go through. Before touching the ground, place the same portal as the previous under you.
- With the momentum you gained, you should reach the upper floor facing the angled panel. Take the cube and come back at the bottom.
- Put the first portal in the alcove and go through the other portal with the cube. Use the two cubes as stairs to reach the hole above the alcove.
- Knock out the Turrets carefully using portals, then go to the door at the bottom of the room.
- Quickly, open the door, move forward, take the turret and vaporize it with the Material Emancipation Grill.
- Go in the lift and push the little red button.
Video walkthough
Trivia
- The maintenance area that the player visits was already in the original Portal.
Music
11. Atmosphere 2 - 1:08 by ERH
15. Atmosphere String 1 - 2:02 by ERH
See also
|