Portal Stories: Mel Test Chamber 02: Difference between revisions
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<!-- The values below are all chosen to match the in-game sign at the start of the map. --> | <!-- The values below are all chosen to match the in-game sign at the start of the map. --> | ||
{{Chamber infobox | {{Chamber infobox | ||
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| previous = Portal Stories: Mel Test Chamber 1 | | previous = Portal Stories: Mel Test Chamber 1 | ||
| next = Portal Stories: Mel Test Chamber 3 | | next = Portal Stories: Mel Test Chamber 3 | ||
| screenshot = | | screenshot = mel_paint_fling.jpg | ||
| icon1 = cube dispenser on | | icon1 = cube dispenser on | ||
| icon2 = cube hazard on | | icon2 = cube hazard on | ||
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}} | }} | ||
'''Chamber 02''' (also known as '''Virgil-02''') is the third map of the third chapter. It consists of at least two tests. | '''Chamber 02''' (also known as '''Virgil-02''') is the third map of the third chapter. It consists of at least two tests. | ||
== Walkthrough == | |||
Test 1: | |||
{{Spoiler|block=yes| | |||
* Make light bridge span the lasers. | |||
* Paint cube with propulsion gel. Bringing along the cube, walk and jump over light bridge to the ledge. | |||
* Drop painted cube on top of light bridge. It will start to slide down, deactivating the laser fields one by one. Run through the deactivating fields. | |||
* Stand on button, create a portal connection to where you just came from below. Portal down, get a cube, portal back up. | |||
* Use portals to cover floor with repulsion gel. Use same portals to bounce, fling and bounce over the chasm, bringing the cube along. Place cube on button. | |||
}} | |||
==Hazards== | ==Hazards== | ||
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==Video Walkthrough== | ==Video Walkthrough== | ||
{{youtube|adsLlWoIWMQ|hd=on}} | |||
{{youtube| | |||
== Trivia == | |||
* The track played during this chamber is called Obscuration, which can also be found in Portal: Stories VR, a VR game which was made by many of the same people. | |||
{{ModTestChambersNav}} | {{ModTestChambersNav}} | ||
[[Category: | [[Category:Portal Stories: Mel Chambers]] |
Latest revision as of 04:20, 13 June 2023
Chamber 02 (also known as Virgil-02) is the third map of the third chapter. It consists of at least two tests.
Walkthrough
Test 1:
- Make light bridge span the lasers.
- Paint cube with propulsion gel. Bringing along the cube, walk and jump over light bridge to the ledge.
- Drop painted cube on top of light bridge. It will start to slide down, deactivating the laser fields one by one. Run through the deactivating fields.
- Stand on button, create a portal connection to where you just came from below. Portal down, get a cube, portal back up.
- Use portals to cover floor with repulsion gel. Use same portals to bounce, fling and bounce over the chasm, bringing the cube along. Place cube on button.
Hazards
- Thermal Discouragement Beams
- Laser Fields
- Falling to Death
Video Walkthrough
Trivia
- The track played during this chamber is called Obscuration, which can also be found in Portal: Stories VR, a VR game which was made by many of the same people.
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