Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 2

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Revision as of 12:10, 19 September 2021 by ARJr (talk | contribs) (New template. I'll update this again if it gets merged into the main chamber infobox.)
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Chapter 1 - Test Chamber 02
gg_blue_only_2

Chamber number 0.pngChamber number 2.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 2.pngChamber progress slash.pngChamber progress 1.pngChamber progress 6.png


Gg blue only 2.jpg
Chamber icon cube button on.pngChamber icon dirty water on.pngChamber icon laser redirection.pngChamber icon laser sensor.pngChamber icon laser field.png
Chamber icon turret hazard.pngChamber icon crusher hazard.pngChamber icon light bridge.pngChamber icon excursion funnel.pngChamber icon faith plate.png

Chamber gel indicator blue.pngChamber gel indicator off.png

This is the third level of the game, and the second test involving paint.

Contents

Mechanics

Hazards

Walkthrough

  • Jump up to the ledge to your left with the gel.
  • Wall jump over the next three pits with the gel.
  • Put the cube onto the button.
  • Spray the panel that it retracts with the gel.
  • Wall jump back the way you came with the gel.
  • Slide down the slanted surface to jump off the gel, and proceed to the Chamberlock.

Gallery