Portal: Prelude Test Chamber 16: Difference between revisions

From the Portal Wiki
Jump to navigation Jump to search
(Infos added)
m (Infos added)
Line 3: Line 3:
{{Chamber infobox
{{Chamber infobox
   | title      = Test Chamber 16
   | title      = Test Chamber 16
  | valve-title= Loopback
   | map        = level_06.bsp
   | map        = level_06.bsp
   | number    = 16
   | number    = 16

Revision as of 11:51, 7 May 2016


Test Chamber 16
level_06.bsp Loopback

Chamber number 1.pngChamber number 6.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 1.pngChamber progress 6.pngChamber progress slash.pngChamber progress 1.pngChamber progress 9.png


Portal Prelude Test Chamber 16.png
Chamber icon cube dispenser on.pngChamber icon cube hazard on.pngChamber icon pellet hazard.pngChamber icon pellet catcher.pngChamber icon water hazard.png
Chamber icon fling enter on.pngChamber icon fling exit on.pngChamber icon turret hazard on.pngChamber icon dirty water.pngChamber icon empty.png
Chamber icon empty.pngChamber icon empty on.pngChamber icon empty.pngChamber icon empty.pngChamber icon cake.png

This Test Chamber is the seventeenth level of the game. Just the really beginning of the level takes places in the maintenance areas.

Hazards

Walkthrough

  • Open the door, turn right, open the door facing you and move forward.
  • Wait for the moving panel to extend. Place a portal in the test chamber and the other near you, then pass through it.
  • Look up and fire the same portal as previous through the grating, then go through the other portal.
  • Place the first portal, through the other grating, on the upper floor, then pass through the other portal.
  • Place the second portal, through the two grating, at the bottom. Grab the Weighted Storage Cube and go through the portal.
  • Shoot the first portal above the right ledge, and put the cube on this last.
  • Put the portals on the two markers. After passing through the portal many times, shoot the right portal -the one on the ceiling- on the extended panel.
  • With the momentum you gained, you should land behind the Turrets. Knock out these then go a the end of the room.
  • Place the first portal on the floor and the other on the wall, on the turrets' lasers level.
  • Just after going through the portal, fire the same portal as the previous on the wall behind the turrets.
  • Pass through the portail again, knock out the turrets and stand on the button.
  • Place the first portal on the ceiling, then go through the other next to you.
  • Along the corridor then shoot the same portal as the previous through the grating, on the ground level.
  • Come back, push the Switch and pass through the portal under the vertical door.
  • Take the cube, go through the portal and put it on the button.
  • Go on the supplementary ledge, then look up. Place a portal in front of the exit door and the other on the bottom's floor.
  • Jump through the portal and proceed to the Chamberlock.

Video walkthough

  • To do

Music

23. Nine Lies the Heart 5 - 1:05 by ERH
19. Nine Lies the Heart 1 - 0:52 by ERH

See also