Portal: Prelude Test Chamber 08: Difference between revisions

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== Hazards ==
== Hazards ==
* Supressor Fields
* Supressors Fields
* [[Turrets]]
* [[Turrets]]
* Crushing
* Crushing

Revision as of 21:55, 26 March 2016


Test Chamber 08
level_03.bsp

Chamber number 0.pngChamber number 8.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 8.pngChamber progress slash.pngChamber progress 1.pngChamber progress 9.png


Portal Prelude Test Chamber 08.png
Chamber icon cube dispenser.pngChamber icon cube hazard.pngChamber icon pellet hazard.pngChamber icon pellet catcher.pngChamber icon water hazard.png
Chamber icon fling enter on.pngChamber icon fling exit on.pngChamber icon turret hazard on.pngChamber icon dirty water.pngChamber icon empty on.png
Chamber icon empty on.pngChamber icon empty.pngChamber icon empty.pngChamber icon empty.pngChamber icon cake.png

This Test Chamber is the ninth level of the game, and introduces the player to the pipes, on which only portals and certain entities can go through.

Hazards

Walkthrough

  • Wait for the door to open. Prepare yourself before starting the timed puzzle, then pass through the door.
  • Place the first portal above the ledge and the other in front of you, then go through this last.
  • Shoot the same portal as the previous behind the Turrets, then move back to pass through the portal.
  • Knock of the turrets and wait for the moving panels to go down. Then walk on the panels to proceed.
  • Jump down from the ledge and place a portal through the pipe. Put the other portal near you then go through it.
  • Wait for the ceiling panels to go down and aim the slot between the panels. When you see a white wall through the slot, fire the same portal as the previous on this wall.
  • Go through the portal near you then wait for the panels to go down in order to reach the access of the exit.
  • Proceed to the Chamberlock.

Video walkthough

  • To do

See also