Obtaining Portal Stories: Mel achievements: Difference between revisions
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| {{Spoiler|An elevator will appear in [[Portal Stories: Mel Test Chamber 4|Test Chamber 4]]. To unlock the achievement, ignore Virgil's advice, enter, and wait for the elevator to close.}} }} | | {{Spoiler|An elevator will appear in [[Portal Stories: Mel Test Chamber 4|Test Chamber 4]]. To unlock the achievement, ignore Virgil's advice, enter, and wait for the elevator to close.}} }} | ||
{{Show achievement|Portal Stories: Mel|Forever Alone|Easy | {{Show achievement|Portal Stories: Mel|Forever Alone|Easy | ||
| {{Spoiler| Look for a cube lying around in some wreckage between 2 chambers at [[Portal Stories: Mel TB Over Goo|TB Over Goo]] and pick it up. It is easy to see.}} }} | | {{Spoiler| Look for a companion cube lying around in some wreckage between 2 chambers at [[Portal Stories: Mel TB Over Goo|TB Over Goo]] and pick it up. It is easy to see.}} }} | ||
{{Show achievement|Portal Stories: Mel|Determined|Easy | {{Show achievement|Portal Stories: Mel|Determined|Easy | ||
| {{Spoiler|Solve the "broken" test chamber at the start of [[Portal Stories: Mel Factory|Factory]].}} }} | | {{Spoiler|Solve the "broken" test chamber at the start of [[Portal Stories: Mel Factory|Factory]].}} }} | ||
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| {{Spoiler| Fall into the hole in the floor that Virgil warns you against in [[Portal Stories: Mel Factory|Factory]].}} }} | | {{Spoiler| Fall into the hole in the floor that Virgil warns you against in [[Portal Stories: Mel Factory|Factory]].}} }} | ||
{{Show achievement|Portal Stories: Mel|Shot|Easy | {{Show achievement|Portal Stories: Mel|Shot|Easy | ||
| {{Spoiler|Get shot on the [[Portal Stories: Mel Core Access|live fire range near AEGIS' lair]].}} }} | | {{Spoiler|Get shot on the [[Portal Stories: Mel Core Access|live fire range near AEGIS' lair]], or the live fire range in .}} }} | ||
{{Show achievement|Portal Stories: Mel|Persistent|Medium | {{Show achievement|Portal Stories: Mel|Persistent|Medium | ||
| {{Spoiler|Check every locked door in the [[Portal Stories: Mel Intro|train station and the Aperture Innovators building]].}} }} | | {{Spoiler|Check every locked door in the [[Portal Stories: Mel Intro|train station and the Aperture Innovators building]].}} }} |
Revision as of 01:07, 22 August 2020
Welcome to Aperture Enter the main lobby of Aperture Science Innovators Difficulty: Story-related How to obtain: The achievement unlocks after exiting the tram. |
Long-Term Relaxation Oversleep Difficulty: Story-related How to obtain: The achievement unlocks after waking up from extended relaxation. |
Voices from Above Who is that? Difficulty: Story-related How to obtain: The achievement unlocks after AEGIS activates in Ramp |
Firefighting 101 Discover a new way to turn down the heat Difficulty: Story-related How to obtain: The achievement unlocks after putting out the fire in the maintenance areas. |
Back on Track Enter Virgil's testing track Difficulty: Story-related How to obtain: The achievement unlocks after entering Virgil's testing track. |
Deja-Vu Solve the same test three times! Difficulty: Story-related How to obtain: The achievement unlocks after completing the work-in-progress test three times. |
Organic Complications Hide from AEGIS Difficulty: Story-related How to obtain: Occurs in the chamber Overgrown. You may either press the button or wait for Virgil's dialogue to finish. |
Back off Track Get off the track again Difficulty: Story-related How to obtain: The achievement will unlock after either completing or escaping the broken testing track at the start of Factory. |
Welcome to my Domain Reach AEGIS's Domain Difficulty: Story-related How to obtain: The achievement unlocks after entering AEGIS' chamber. |
Story Shutdown Shutdown AEGIS in Story Mode Difficulty: Story-related How to obtain: The achievement unlocks after defeating AEGIS in Story Mode. |
System Shutdown Shut down AEGIS Difficulty: Story-related How to obtain: The achievement unlocks after defeating AEGIS in Advanced Mode. |
Testing the Waters Super Drowning Skills Difficulty: Easy How to obtain: Jump into the body of water in front of the extended relaxation building. |
Electrocution Get electrocuted Difficulty: Easy How to obtain: Jump into electrified water, for example at the end of Portal Stories: Mel Junk Yard. |
Ignorant Ignore good advice Difficulty: Easy How to obtain: An elevator will appear in Test Chamber 4. To unlock the achievement, ignore Virgil's advice, enter, and wait for the elevator to close. |
Forever Alone Try to bring the cube with you Difficulty: Easy How to obtain: Look for a companion cube lying around in some wreckage between 2 chambers at TB Over Goo and pick it up. It is easy to see. |
Determined Solve the broken test Difficulty: Easy How to obtain: Solve the "broken" test chamber at the start of Factory. |
Burned in Goo Get burned whilst in the goo Difficulty: Easy How to obtain: Get burned (by a laser) while standing in water. This is possible in Factory (the one where the exit leads to a dead end, right before leaving the test tracks). |
Crushed Get crushed in the door Difficulty: Easy How to obtain: Get crushed in the door in the Weighted Storage Cube quality testing area in Factory. |
Into Darkness Mind your Step Difficulty: Easy How to obtain: Fall into the hole in the floor that Virgil warns you against in Factory. |
Shot Get shot on the turret range Difficulty: Easy How to obtain: Get shot on the live fire range near AEGIS' lair, or the live fire range in . |
Persistent Check that all doors have been locked for the night Difficulty: Medium How to obtain: Check every locked door in the train station and the Aperture Innovators building. |
Curious Find all the Vitrified door messages Difficulty: Medium How to obtain: Check every one of the windowed doors in one of the earliest levels. |
2056 MAKE IT STOP Difficulty: Medium How to obtain: Enter the room boarded-up with sheets of wood and corrugated material. |
Under the Stairs Find the radio under the stairs Difficulty: Medium How to obtain: In Portal Stories: Mel Test Chamber 1 in the first test room, obtain access to the area behind the stairs. |
Beyond your Range of Hearing Refuse to Listen Difficulty: Medium How to obtain: After finding Virgil, repeatedly press the use key while Virgil is talking. |
You Shouldn't be Here Experience a Deeply Unimpactful Moment Difficulty: Medium How to obtain: In the final area of Past Power where you see the Exit sign, shoot a portal to the tipped over panel at the bottom of a tower and make your way up the catwalk. |
Single Rainbow Not even all the way! Difficulty: Medium How to obtain: In the starting area of Two of a Kind, after you make your way up to the button to get the second cube, shoot a portal through the small crack formed by a panel slightly off the wall. |
In the Vents Get into the vents Difficulty: Medium How to obtain: In the office area of Factory shoot a portal on the portal-able surface on the ceiling of one of the rooms. |
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