Portal: Prelude Test Chamber 02: Difference between revisions
Jump to navigation
Jump to search
(Page added) |
m (Corrections) |
||
Line 16: | Line 16: | ||
| icon8 = turret hazard | | icon8 = turret hazard | ||
| icon9 = dirty water | | icon9 = dirty water | ||
| icon10 = | | icon10 = empty | ||
| icon11 = empty | | icon11 = empty | ||
| icon12 = empty | | icon12 = empty |
Revision as of 20:06, 13 March 2016
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This Test Chamber is the third level of the game, and introduces the player to Flinging.
Hazards
- None
Walkthrough
- Shoot a portal on the wall facing and go through.
- Place a portal on the wall above the ledge facing you, then pass through the blue portal.
- Jump through the blue portal. With the momentum you gained, you should reach the other side of the room.
- Go at the end of the corridor, look up and shoot a portal on the white ceiling.
- Go back to the blue portal, then pass through it.
- Turn around and look down. Shoot a portal on the floor.
- Jump through the orange portal, then go forward to reach the ledge.
- Go at the end of the corridor and then place a portal on the white wall.
- Go back to jump through the blue portal.
- Proceed to the Chamberlock.
Video walkthough
- To do
|