Portal Stories: Mel Garden Part 2: Difference between revisions

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{{needimage}}
{{Mel Old Aperture infobox
{{stub}}
   | valve-title = Garden
 
   | map         = st_a2_garden.bsp
{{Chamber infobox
   | screenshot  = Mel garden 2.jpg
   | title     = Garden (Part 2)
   | map       = st_a2_garden[_de]
   | previous  = Portal Stories: Mel Garden
  | next      = Portal Stories: Mel Under Bounce
  | screenshot =
  | icon1      = cube dispenser
  | icon2      = cube button
  | icon3      = cube hazard
  | icon4      = player button
  | icon5      = water hazard
  | icon6      = fling enter
  | icon7      = fling exit
  | icon8      = turret hazard
  | icon9      = dirty water
  | icon10    = blades hazard
}}
}}
The '''Garden''' is the first test chamber of the Second Chapter in [[Portal Stories: Mel]].  
The '''Garden''' is the first test chamber of the Second Chapter in [[Portal Stories: Mel]]. This is the chamber that introduces the [[Handheld Portal Device]] for the first time in the game.
==Hazards==
==Hazards==
* Drowning
* Drowning
* [[Death Fizzler]]
==Walkthrough==
==Walkthrough==
{{Spoiler|block=no|
{{Spoiler|block=no|
Line 37: Line 24:
* Place portal through seal on far wall, go through. Go right, look up, place portal on white wall, go back, go through. Go through door.
* Place portal through seal on far wall, go through. Go right, look up, place portal on white wall, go back, go through. Go through door.
* Jump down on pipe, walk on it, jump on venting tunnel, proceed, jump down on catwalk, proceed to elevator.
* Jump down on pipe, walk on it, jump on venting tunnel, proceed, jump down on catwalk, proceed to elevator.
}}


Two achievements, one overt and one "hidden" can be obtained in this level.
}}
==Video Walkthrough==
==Video Walkthrough==
'''NOTE:''' This video applies for the whole Second Chapter.
{{youtube|xU8hjX9FUcU|hd=on}}
{{youtube|56Vpt8RIyeY|hd=on}}
 
==Achievements==
{{Show achievement|Portal Stories: Mel|Long Term Relaxation}}
 
==Notes==
* If the player moves fast enough, they can get hit by the falling debris at the end of the chamber.


{{ModTestChambersNav}}
{{ModTestChambersNav}}
[[Category:Mods]]

Latest revision as of 17:43, 29 October 2022


Portal Stories: Mel Tram RidePortal Stories: Mel Tram Ride Portal Stories: Mel IntroPortal Stories: Mel Intro Portal Stories: Mel LiftPortal Stories: Mel Lift Portal Stories: Mel GardenPortal Stories: Mel Garden Portal Stories: Mel Garden Part 2Portal Stories: Mel Garden Part 2 Portal Stories: Mel Fire StormPortal Stories: Mel Fire Storm OldApertureNav SphereHT Active.png OldApertureNav SphereHT Active.png Portal Stories: Mel Under BouncePortal Stories: Mel Under Bounce Portal Stories: Mel Once UponPortal Stories: Mel Once Upon Portal Stories: Mel Past PowerPortal Stories: Mel Past Power Portal Stories: Mel RampPortal Stories: Mel Ramp Portal Stories: Mel Junk YardPortal Stories: Mel Junk Yard Portal Stories: Mel Test Chamber 1Portal Stories: Mel Test Chamber 1 Map: st_a2_garden.bsp
Title: Garden

Mel garden 2.jpg

The Garden is the first test chamber of the Second Chapter in Portal Stories: Mel. This is the chamber that introduces the Handheld Portal Device for the first time in the game.

Hazards

Walkthrough

Unless otherwise noted, steps apply to both story and advanced mode.

  • Open door, jump down, through open door, take portal device, through next door.
  • Place exit portal on ceiling of overlooking office, place portal on garden wall, enter it.
  • Through office wall, place exit portal on wall beyond it, jump out window, enter portal in garden wall, jump down through hole in floor.
  • Advanced mode: Proceed straight through lobby, open double doors, place portal on marked surface, throw switch, place other portal on wall in corner, preferably close to floor, so that floor is painted orange.
  • In lobby, place first portal on angled, marked surface, on upper floor across entrance door.
  • Advanced mode: Return to gel room, run over painted floor into portal, fly through window.
  • Story mode: From upper floor, place second portal on surface below first portal, then jump through second portal, flinging you out the first one and through the window.
  • Cross bridge, proceed until you find power switch on wall, throw it to off.
  • Enter one of the now accessible containers, place portal behind the seal control, back to power switch, throw it back on.
  • Proceed to right wall, place other portal, enter it. Go to seal control that doe not have portal behind it, place other portal behind it. Throw switch, quickly turn round, through portal and throw other switch. The seal opens.
  • Place portal through seal on far wall, go through. Go right, look up, place portal on white wall, go back, go through. Go through door.
  • Jump down on pipe, walk on it, jump on venting tunnel, proceed, jump down on catwalk, proceed to elevator.

Video Walkthrough

Achievements

Long-Term Relaxation
Long-Term Relaxation
Oversleep

Notes

  • If the player moves fast enough, they can get hit by the falling debris at the end of the chamber.