Portal Stories: Mel Junk Yard: Difference between revisions

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{{Chamber infobox
{{Chamber infobox
   | title     = Junk Yard
   | valve-title = Junk Yard
   | map       =  
   | map         = st_a3_junkyard.bsp
   | previous   =
   | dirty
   | next      =  
   | screenshot  = mel_junkyard.jpg
   | screenshot =  
   | number    = 00
   | icon1      = cube dispenser
   | total      = 14
   | icon2      = cube button
   | icon1      = cube dispenser  
   | icon3      = cube hazard
   | icon2      = cube hazard
   | icon4      = player button
   | icon3      = dirty water
   | icon5      = water hazard
   | icon4      = excursion funnel
   | icon6      = fling enter on
   | icon5      = propulsion gel
   | icon7      = fling exit on
   | icon6      = water hazard
   | icon8      = turret hazard
   | icon7      = bridge shield
   | icon9      = dirty water
   | icon8      = fling enter
   | icon10    = blades hazard
   | icon9      = fling exit
   | icon10    = crusher hazard
  | previous  = Portal Stories: Mel Firestorm
  | next  = Portal Stories: Mel Test Chamber 01
}}
}}
The '''Junk Yard''' is the first Test Chamber in the third chapter of [[Portal Stories: Mel]]. It has no major hazards, but you may get killed by walking on fire.
The '''Junk Yard''' is the first map in the third chapter of [[Portal Stories: Mel]]. It has no major hazards, but you may get killed by walking on fire and by electrocution.
 
==Hazards==
==Hazards==
*[[Fire]]
* Fire
 
==Walkthrough==
==Walkthrough==
[[File:Mel calculator.jpg|200px|thumbnail|Calculator found at an office displaying "2 + 2 = 10"]]
[[File:Mel rocket turret.jpg|200px|thumbnail|Rocket Turret seen at the start of the map]]
[[File:Mel breen.jpg|200px|thumbnail|A photograph depicting [[Cave Johnson]] shaking hands with Dr. Breen]]
{{Spoiler|block=yes|
{{Spoiler|block=yes|
*The test starts with a door, entering it will start the level and the third chapter.
*The test starts with a door, entering it will start the level and the third chapter.
*The first section of the Junk Yard (the one that you are inside) is blocked by a fence. Create a portal inside and another one outside of it.
*The first section of the Junk Yard (the one that you are inside) is blocked by a fence. Create a portal inside and another one outside of it.
*Do not remove the portal outside the fence. Find a section with a doorand create a portal at the floor.
*Do not remove the portal outside the fence. Find a section with a door and create a portal at the floor.
*This part requires timing. Jump inside the portal near the door, you' ll be taken back to the portal that you used to escape from the fence. Create a portal in the floor quickly, this will fling you to the top of the final section.
*This part requires timing. Jump inside the portal near the door, you' ll be taken back to the portal that you used to escape from the fence. Create a portal in the floor quickly, this will fling you to the top of the final section.
}}
}}
==Video Walkthrough==
==Video Walkthrough==
'''NOTE:''' This video applies for the whole Third Chapter.
{{youtube|lASuLeM69UM|hd=on}}
{{youtube|dqELkYL8klI|hd=on}}
 
==Trivia==
==Trivia==
*By entering the Junk Yard, Virgil mentions that Giant Man-Eating Rats live there. Despite of this, they cannot be seen.
 
* [[Rocket Turret]] from [[Portal]] can be seen in a pile of rubble near the start of the map.
* A calculator that can be picked up in an office will eventually show the equation ‘2 + 2 = 10’, a reference to [[GLaDOS]]’ final moments.
* If a player continuously tries to interact with Virgil, he will eventually get annoyed and say ''"Am I speaking in an accent that is beyond your range of hearing?"'' which also gives the achievement [[#Achievements|Beyond Your Range of Hearing]]. This is a reference to a similar line delivered by [[Wheatley]] in [[Portal 2]].
* A framed photograph in one of the offices depicts [[Cave Johnson]] shaking hands with Dr. Breen, a recurring character in Half Life.
* A TARDIS (Time And Relative Dimension In Space) from the British science fiction television series Doctor Who can be seen out of bounds to the left.
* There are photo frames with photos of some of the developers of the game in some of the rooms.
* The track played during this map are The Junkyard Offices
 
==Achievements==
{{Show achievement|Portal Stories: Mel|Beyond Your Range of Hearing}}
{{Show achievement|Portal Stories: Mel|Electrocution}}


{{ModTestChambersNav}}
{{ModTestChambersNav}}
[[Category:Mods]]
[[Category:Portal Stories: Mel Chambers]]

Latest revision as of 11:30, 11 December 2021

st_a3_junkyard.bsp Junk Yard

Chamber number 0.pngChamber number 0.png


Test Chamber Infobox previous.png
Test Chamber Infobox next.png
Test Chamber Infobox Portal Guy.png
Chamber progress 0.pngChamber progress 0.pngChamber progress slash.pngChamber progress 1.pngChamber progress 4.png


Mel junkyard.jpg
Chamber icon cube dispenser.pngChamber icon cube hazard.pngChamber icon dirty water.pngChamber icon excursion funnel.pngChamber icon propulsion gel.png
Chamber icon water hazard.pngChamber icon bridge shield.pngChamber icon fling enter.pngChamber icon fling exit.pngChamber icon crusher hazard.png

The Junk Yard is the first map in the third chapter of Portal Stories: Mel. It has no major hazards, but you may get killed by walking on fire and by electrocution.

Hazards

  • Fire

Walkthrough

Calculator found at an office displaying "2 + 2 = 10"
Rocket Turret seen at the start of the map
A photograph depicting Cave Johnson shaking hands with Dr. Breen
  • The test starts with a door, entering it will start the level and the third chapter.
  • The first section of the Junk Yard (the one that you are inside) is blocked by a fence. Create a portal inside and another one outside of it.
  • Do not remove the portal outside the fence. Find a section with a door and create a portal at the floor.
  • This part requires timing. Jump inside the portal near the door, you' ll be taken back to the portal that you used to escape from the fence. Create a portal in the floor quickly, this will fling you to the top of the final section.

Video Walkthrough

Trivia

  • Rocket Turret from Portal can be seen in a pile of rubble near the start of the map.
  • A calculator that can be picked up in an office will eventually show the equation ‘2 + 2 = 10’, a reference to GLaDOS’ final moments.
  • If a player continuously tries to interact with Virgil, he will eventually get annoyed and say "Am I speaking in an accent that is beyond your range of hearing?" which also gives the achievement Beyond Your Range of Hearing. This is a reference to a similar line delivered by Wheatley in Portal 2.
  • A framed photograph in one of the offices depicts Cave Johnson shaking hands with Dr. Breen, a recurring character in Half Life.
  • A TARDIS (Time And Relative Dimension In Space) from the British science fiction television series Doctor Who can be seen out of bounds to the left.
  • There are photo frames with photos of some of the developers of the game in some of the rooms.
  • The track played during this map are The Junkyard Offices

Achievements

Beyond your Range of Hearing
Beyond your Range of Hearing
Refuse to Listen
Electrocution
Electrocution
Get electrocuted