Portal: Prelude Test Chamber 11: Difference between revisions
Jump to navigation
Jump to search
(Page added) |
m (Corrections) |
||
Line 35: | Line 35: | ||
{{Spoiler|block=yes| | {{Spoiler|block=yes| | ||
* Place a portal where the [[High Energy Pellet]] is bouncing, and the other one facing the vertical door. | * Place a portal where the [[High Energy Pellet]] is bouncing, and the other one facing the vertical door. | ||
* When the pellet is on the vertical door side, place the same portal as the previous | * When the pellet is on the vertical door side, place the same portal as the previous next to the [[Heavy Duty Super-Colliding Super Button|button]]. | ||
* Fire a portal near you and pass through. | |||
* Stand on the button and wait for the pellet to reach the catcher. | |||
* Come back on the ground level and stay in front of the door now open. | * Come back on the ground level and stay in front of the door now open. | ||
* Quickly, enter in the dark room, take a [[Turrets|Turret]] in one of the corners, come back and knock the turret you are carrying over. | * Quickly, enter in the dark room, take a [[Turrets|Turret]] in one of the corners, come back and knock the turret you are carrying over. |
Revision as of 19:20, 15 March 2016
“I can't get over how small you are!” This article is a stub. As such, it is not complete. You can help Portal wiki by expanding it. |
This Test Chamber is the twelfth level of the game, and introduces the player to High Energy Pellets.
Hazards
Walkthrough
- Place a portal where the High Energy Pellet is bouncing, and the other one facing the vertical door.
- When the pellet is on the vertical door side, place the same portal as the previous next to the button.
- Fire a portal near you and pass through.
- Stand on the button and wait for the pellet to reach the catcher.
- Come back on the ground level and stay in front of the door now open.
- Quickly, enter in the dark room, take a Turret in one of the corners, come back and knock the turret you are carrying over.
- Wait for the other turret entering in sleep mode and do the same process for this last turret.
- Go to the Chamberlock.
Video walkthough
- To do
See also
|